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authorJames Mintram <james@rattlecan.games>2023-01-01 16:12:10 +0000
committerJames Mintram <james@rattlecan.games>2023-01-01 16:12:10 +0000
commitaf845799da7cc08ed2830f0a9b53c8bf9fe935f3 (patch)
treebb2be9c70facadc5e9ccd6d8b599aeff79d2d4cb
parent8a98110e3e353a9a3b86b4a0bd56adf405bd6d93 (diff)
Change binding type of PlaceholderTexture2D.set/get_size to Vector2
-rw-r--r--scene/resources/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 18915e294e..48eaf98aa3 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -3386,7 +3386,7 @@ RID PlaceholderTexture2D::get_rid() const {
void PlaceholderTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture2D::PlaceholderTexture2D() {