diff options
author | AndreaCatania <info@andreacatania.com> | 2017-12-23 05:13:39 +0100 |
---|---|---|
committer | AndreaCatania <info@andreacatania.com> | 2017-12-23 05:13:39 +0100 |
commit | aea1b2e6c336559bfe3eda3c779044fdaa8ae892 (patch) | |
tree | e46117b92681cc7ad11db173f37d6e69e55f9d9c | |
parent | 512c60f1d8cee4a66cc75b80af4be1902b52e54c (diff) |
Fixed rigidbody sleping, Fixes #13952
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 39 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.h | 1 |
2 files changed, 29 insertions, 11 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 669b2c3f0c..26a4eeb065 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -264,6 +264,7 @@ RigidBodyBullet::RigidBodyBullet() : can_sleep(true), force_integration_callback(NULL), isTransformChanged(false), + previousActiveState(true), maxCollisionsDetection(0), collisionsCount(0), maxAreasWhereIam(10), @@ -287,6 +288,7 @@ RigidBodyBullet::RigidBodyBullet() : for (int i = areasWhereIam.size() - 1; 0 <= i; --i) { areasWhereIam[i] = NULL; } + btBody->setSleepingThresholds(0.2, 0.2); } RigidBodyBullet::~RigidBodyBullet() { @@ -337,7 +339,7 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) { void RigidBodyBullet::dispatch_callbacks() { /// The check isTransformChanged is necessary in order to call integrated forces only when the first transform is sent - if (btBody->isActive() && force_integration_callback && isTransformChanged) { + if (previousActiveState != btBody->isActive() && force_integration_callback && isTransformChanged) { BulletPhysicsDirectBodyState *bodyDirect = BulletPhysicsDirectBodyState::get_singleton(this); @@ -364,6 +366,8 @@ void RigidBodyBullet::dispatch_callbacks() { /// Lock axis btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor()); btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor()); + + previousActiveState = btBody->isActive(); } void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) { @@ -580,7 +584,8 @@ Variant RigidBodyBullet::get_state(PhysicsServer::BodyState p_state) const { void RigidBodyBullet::apply_central_impulse(const Vector3 &p_impulse) { btVector3 btImpu; G_TO_B(p_impulse, btImpu); - btBody->activate(); + if (Vector3() != p_impulse) + btBody->activate(); btBody->applyCentralImpulse(btImpu); } @@ -589,14 +594,16 @@ void RigidBodyBullet::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impul btVector3 btPos; G_TO_B(p_impulse, btImpu); G_TO_B(p_pos, btPos); - btBody->activate(); + if (Vector3() != p_impulse) + btBody->activate(); btBody->applyImpulse(btImpu, btPos); } void RigidBodyBullet::apply_torque_impulse(const Vector3 &p_impulse) { btVector3 btImp; G_TO_B(p_impulse, btImp); - btBody->activate(); + if (Vector3() != p_impulse) + btBody->activate(); btBody->applyTorqueImpulse(btImp); } @@ -605,28 +612,32 @@ void RigidBodyBullet::apply_force(const Vector3 &p_force, const Vector3 &p_pos) btVector3 btPos; G_TO_B(p_force, btForce); G_TO_B(p_pos, btPos); - btBody->activate(); + if (Vector3() != p_force) + btBody->activate(); btBody->applyForce(btForce, btPos); } void RigidBodyBullet::apply_central_force(const Vector3 &p_force) { btVector3 btForce; G_TO_B(p_force, btForce); - btBody->activate(); + if (Vector3() != p_force) + btBody->activate(); btBody->applyCentralForce(btForce); } void RigidBodyBullet::apply_torque(const Vector3 &p_torque) { btVector3 btTorq; G_TO_B(p_torque, btTorq); - btBody->activate(); + if (Vector3() != p_torque) + btBody->activate(); btBody->applyTorque(btTorq); } void RigidBodyBullet::set_applied_force(const Vector3 &p_force) { btVector3 btVec = btBody->getTotalTorque(); - btBody->activate(); + if (Vector3() != p_force) + btBody->activate(); btBody->clearForces(); btBody->applyTorque(btVec); @@ -644,7 +655,8 @@ Vector3 RigidBodyBullet::get_applied_force() const { void RigidBodyBullet::set_applied_torque(const Vector3 &p_torque) { btVector3 btVec = btBody->getTotalForce(); - btBody->activate(); + if (Vector3() != p_torque) + btBody->activate(); btBody->clearForces(); btBody->applyCentralForce(btVec); @@ -711,7 +723,8 @@ bool RigidBodyBullet::is_continuous_collision_detection_enabled() const { void RigidBodyBullet::set_linear_velocity(const Vector3 &p_velocity) { btVector3 btVec; G_TO_B(p_velocity, btVec); - btBody->activate(); + if (Vector3() != p_velocity) + btBody->activate(); btBody->setLinearVelocity(btVec); } @@ -724,7 +737,8 @@ Vector3 RigidBodyBullet::get_linear_velocity() const { void RigidBodyBullet::set_angular_velocity(const Vector3 &p_velocity) { btVector3 btVec; G_TO_B(p_velocity, btVec); - btBody->activate(); + if (Vector3() != p_velocity) + btBody->activate(); btBody->setAngularVelocity(btVec); } @@ -833,6 +847,9 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { void RigidBodyBullet::reload_space_override_modificator() { + if (!is_active()) + return; + Vector3 newGravity(space->get_gravity_direction() * space->get_gravity_magnitude()); real_t newLinearDamp(linearDamp); real_t newAngularDamp(angularDamp); diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index c0eb148e24..c3b72172d9 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -207,6 +207,7 @@ private: bool isScratchedSpaceOverrideModificator; bool isTransformChanged; + bool previousActiveState; // Last check state ForceIntegrationCallback *force_integration_callback; |