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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-22 22:45:52 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-22 22:45:52 +0100 |
commit | ae7b16c80bd5407cdd2e71e9c4c295b8827f9e26 (patch) | |
tree | 1f7d532a420ff8be4a401ac4e7b2038f8a64673c | |
parent | d66f6b3b04f4d9e01b21466cb4c6497fbad204d8 (diff) | |
parent | 554b55ae7430ee65240cac71ec86bf1c37bca5cc (diff) |
Merge pull request #73776 from vnen/addon-load-script-without-cache
Load script for addons without cache
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index cf1c1016fa..5e8a4e230e 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3526,7 +3526,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, // Only try to load the script if it has a name. Else, the plugin has no init script. if (script_path.length() > 0) { script_path = addon_path.get_base_dir().path_join(script_path); - scr = ResourceLoader::load(script_path); + scr = ResourceLoader::load(script_path, "Script", ResourceFormatLoader::CACHE_MODE_IGNORE); if (scr.is_null()) { show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), script_path)); |