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author | MarianoGNU <marianognu.easyrpg@gmail.com> | 2016-09-07 20:00:10 -0300 |
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committer | MarianoGNU <marianognu.easyrpg@gmail.com> | 2016-09-07 20:00:10 -0300 |
commit | ae4f7cbc2cbe6caa4eefd116be2d95c899e0e479 (patch) | |
tree | 48cfd99d88078fa3c6bddc634c0d9bfc8d71f4e6 | |
parent | 828e1c092fa706d4392363435950960261765ba4 (diff) |
Explicitly initialize TextureProgress's initial angle value.
(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
-rw-r--r-- | scene/gui/texture_progress.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 923a35031c..2c576b6ba5 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -297,6 +297,7 @@ void TextureProgress::_bind_methods() { TextureProgress::TextureProgress() { mode=FILL_LEFT_TO_RIGHT; + rad_init_angle=0; rad_center_off=Point2(); rad_max_degrees=360; } |