diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-06-09 21:58:22 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-06-09 21:58:22 -0300 |
commit | ae1e43afef3eaa2c5dc0522e40d245672210a89e (patch) | |
tree | 75dd35d358952acc2f052b79000fafaac635fa20 | |
parent | f4ff30dff0468880c6b36c347e83ebacb9db2d5e (diff) | |
parent | 45d1ffd611de94377f99e54ae7ca355b2b23afc9 (diff) |
Merge pull request #5132 from godotengine/revert-5052-fix-label-min-size
Revert "Fix min size bug of Label"
-rw-r--r-- | scene/gui/label.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 09c6a77b42..8652aab649 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -488,9 +488,9 @@ void Label::regenerate_word_cache() { if (!autowrap) { minsize.width=width; if (max_lines_visible > 0 && line_count > max_lines_visible) { - minsize.height=(font->get_height()+line_spacing)*max_lines_visible; + minsize.height=(font->get_height() * max_lines_visible) + (line_spacing * (max_lines_visible - 1)); } else { - minsize.height=(font->get_height()+line_spacing)*line_count; + minsize.height=(font->get_height() * line_count)+(line_spacing * (line_count - 1)); } } |