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author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-10-08 18:33:22 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2019-10-08 18:33:22 +0300 |
commit | ada4bcbe3081290b0645d81e2bfbfbab35af2d60 (patch) | |
tree | c79fc8828a850c49524a5be9e4efddbbf6644d54 | |
parent | f46bf8e721d17f263437f4786454401b52721bc6 (diff) |
Fix invalid autocompletion pasting of shader param name
-rw-r--r-- | servers/visual/shader_language.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index ae99d64eee..5b5ba56ebe 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -5419,7 +5419,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct if (block->parent_function) { if (comp_ident) { for (int i = 0; i < block->parent_function->arguments.size(); i++) { - matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_FUNCTION); + matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); } } skip_function = block->parent_function->name; |