diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-08-09 19:20:53 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-08-09 19:20:53 +0200 |
commit | aaa55dfac12a79a7074bfd97c8ee2859bb1fbe53 (patch) | |
tree | 863c635081277814250bbca958ea6e74100ca65b | |
parent | 7bb2215ed0d7415179a8b59ad4766a3b573cf696 (diff) | |
parent | 5ca74604217758d91e344b052fe87c9eda8940a9 (diff) |
Merge pull request #31216 from YeldhamDev/err_msg_main_servers
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories
-rw-r--r-- | main/main.cpp | 47 | ||||
-rw-r--r-- | main/tests/test_gdscript.cpp | 14 | ||||
-rw-r--r-- | main/tests/test_math.cpp | 6 | ||||
-rw-r--r-- | servers/audio/voice_rb_sw.h | 3 | ||||
-rw-r--r-- | servers/physics/collision_object_sw.h | 6 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.cpp | 26 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 28 | ||||
-rw-r--r-- | servers/visual/visual_server_canvas.cpp | 10 | ||||
-rw-r--r-- | servers/visual_server.cpp | 11 |
9 files changed, 37 insertions, 114 deletions
diff --git a/main/main.cpp b/main/main.cpp index 39cd2548fb..027273c4f4 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -816,10 +816,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph String bp = breakpoints[i]; int sp = bp.find_last(":"); - if (sp == -1) { - ERR_EXPLAIN("Invalid breakpoint: '" + bp + "', expected file:line format."); - ERR_CONTINUE(true); - } + ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format."); script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); } @@ -1375,10 +1372,7 @@ bool Main::start() { { DirAccessRef da = DirAccess::open(doc_tool); - if (!da) { - ERR_EXPLAIN("Argument supplied to --doctool must be a base Godot build directory"); - ERR_FAIL_V(false); - } + ERR_FAIL_COND_V_MSG(!da, false, "Argument supplied to --doctool must be a base Godot build directory."); } DocData doc; doc.generate(doc_base); @@ -1462,8 +1456,7 @@ bool Main::start() { } else if (script != "") { Ref<Script> script_res = ResourceLoader::load(script); - ERR_EXPLAIN("Can't load script: " + script); - ERR_FAIL_COND_V(script_res.is_null(), false); + ERR_FAIL_COND_V_MSG(script_res.is_null(), false, "Can't load script: " + script); if (check_only) { return false; @@ -1477,8 +1470,7 @@ bool Main::start() { if (!script_loop) { if (obj) memdelete(obj); - ERR_EXPLAIN("Can't load script '" + script + "', it does not inherit from a MainLoop type"); - ERR_FAIL_V(false); + ERR_FAIL_V_MSG(false, "Can't load script '" + script + "', it does not inherit from a MainLoop type."); } script_loop->set_init_script(script_res); @@ -1502,17 +1494,13 @@ bool Main::start() { } else { Object *ml = ClassDB::instance(main_loop_type); - if (!ml) { - ERR_EXPLAIN("Can't instance MainLoop type"); - ERR_FAIL_V(false); - } + ERR_FAIL_COND_V_MSG(!ml, false, "Can't instance MainLoop type."); main_loop = Object::cast_to<MainLoop>(ml); if (!main_loop) { memdelete(ml); - ERR_EXPLAIN("Invalid MainLoop type"); - ERR_FAIL_V(false); + ERR_FAIL_V_MSG(false, "Invalid MainLoop type."); } } } @@ -1575,8 +1563,7 @@ bool Main::start() { } RES res = ResourceLoader::load(path); - ERR_EXPLAIN("Can't autoload: " + path); - ERR_CONTINUE(res.is_null()); + ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path); Node *n = NULL; if (res->is_class("PackedScene")) { Ref<PackedScene> ps = res; @@ -1585,20 +1572,17 @@ bool Main::start() { Ref<Script> script_res = res; StringName ibt = script_res->get_instance_base_type(); bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_EXPLAIN("Script does not inherit a Node: " + path); - ERR_CONTINUE(!valid_type); + ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path); Object *obj = ClassDB::instance(ibt); - ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); - ERR_CONTINUE(obj == NULL); + ERR_CONTINUE_MSG(obj == NULL, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); n = Object::cast_to<Node>(obj); n->set_script(script_res.get_ref_ptr()); } - ERR_EXPLAIN("Path in autoload not a node or script: " + path); - ERR_CONTINUE(!n); + ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path); n->set_name(name); //defer so references are all valid on _ready() @@ -1756,7 +1740,7 @@ bool Main::start() { if (!project_manager && !editor) { // game - // Load SSL Certificates from Project Settings (or builtin) + // Load SSL Certificates from Project Settings (or builtin). StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); if (game_path != "") { @@ -1765,8 +1749,7 @@ bool Main::start() { if (scenedata.is_valid()) scene = scenedata->instance(); - ERR_EXPLAIN("Failed loading scene: " + local_game_path); - ERR_FAIL_COND_V(!scene, false); + ERR_FAIL_COND_V_MSG(!scene, false, "Failed loading scene: " + local_game_path); sml->add_current_scene(scene); #ifdef OSX_ENABLED @@ -1810,14 +1793,14 @@ bool Main::start() { } if (project_manager || editor) { - // Load SSL Certificates from Editor Settings (or builtin) + // Load SSL Certificates from Editor Settings (or builtin). String certs = EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String(); if (certs != "") StreamPeerSSL::load_certs_from_file(certs); else StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); - // Hide console window if requested (Windows-only) + // Hide console window if requested (Windows-only). bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); OS::get_singleton()->set_console_visible(!hide_console); } @@ -1854,7 +1837,7 @@ bool Main::is_iterating() { return iterating > 0; } -// For performance metrics +// For performance metrics. static uint64_t physics_process_max = 0; static uint64_t idle_process_max = 0; diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index e82af93293..b2b2c22bf9 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -300,14 +300,11 @@ static String _parser_expr(const GDScriptParser::Node *p_expr) { } break; default: { - String error = "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type); - ERR_EXPLAIN(error); - ERR_FAIL_V(""); + ERR_FAIL_V_MSG("", "Parser bug at " + itos(p_expr->line) + ", invalid expression type: " + itos(p_expr->type)); } } return txt; - //return "("+txt+")"; } static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_indent) { @@ -910,8 +907,7 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String if (incr == 0) { - ERR_EXPLAIN("unhandled opcode: " + itos(code[ip])); - ERR_BREAK(true); + ERR_BREAK_MSG(true, "Unhandled opcode: " + itos(code[ip])); } ip += incr; @@ -936,11 +932,7 @@ MainLoop *test(TestType p_type) { } FileAccess *fa = FileAccess::open(test, FileAccess::READ); - - if (!fa) { - ERR_EXPLAIN("Could not open file: " + test); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test); Vector<uint8_t> buf; int flen = fa->get_len(); diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index f341159079..68ecb2b1b2 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -494,11 +494,7 @@ MainLoop *test() { } FileAccess *fa = FileAccess::open(test, FileAccess::READ); - - if (!fa) { - ERR_EXPLAIN("Could not open file: " + test); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!fa, NULL, "Could not open file: " + test); Vector<uint8_t> buf; int flen = fa->get_len(); diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h index 0a39c536ae..1f0c88ed30 100644 --- a/servers/audio/voice_rb_sw.h +++ b/servers/audio/voice_rb_sw.h @@ -125,8 +125,7 @@ public: if (full) { #ifdef DEBUG_ENABLED if (OS::get_singleton()->is_stdout_verbose()) { - ERR_EXPLAIN("Audio Ring Buffer Full (too many commands"); - ERR_FAIL_COND(((write_pos + 1) % VOICE_RB_SIZE) == read_pos); + ERR_FAIL_COND_MSG(((write_pos + 1) % VOICE_RB_SIZE) == read_pos, "Audio ring buffer full (too many commands)."); } #endif return; diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index 895eda8528..b9912f0ba2 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -86,13 +86,9 @@ protected: void _unregister_shapes(); _FORCE_INLINE_ void _set_transform(const Transform &p_transform, bool p_update_shapes = true) { - #ifdef DEBUG_ENABLED - if (p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2) { - ERR_EXPLAIN("Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + "mts from origin)."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2, "Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + " units from origin)."); #endif transform = p_transform; diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 7b982e7015..09872977b6 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -40,11 +40,8 @@ #include "joints/pin_joint_sw.h" #include "joints/slider_joint_sw.h" -#define FLUSH_QUERY_CHECK(m_object) \ - if (m_object->get_space() && flushing_queries) { \ - ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \ - ERR_FAIL(); \ - } +#define FLUSH_QUERY_CHECK(m_object) \ + ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."); RID PhysicsServerSW::shape_create(ShapeType p_shape) { @@ -73,8 +70,7 @@ RID PhysicsServerSW::shape_create(ShapeType p_shape) { } break; case SHAPE_CYLINDER: { - ERR_EXPLAIN("CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings."); - ERR_FAIL_V(RID()); + ERR_FAIL_V_MSG(RID(), "CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings."); } break; case SHAPE_CONVEX_POLYGON: { @@ -200,11 +196,7 @@ PhysicsDirectSpaceState *PhysicsServerSW::space_get_direct_state(RID p_space) { SpaceSW *space = space_owner.get(p_space); ERR_FAIL_COND_V(!space, NULL); - if (!doing_sync || space->is_locked()) { - - ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!doing_sync || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification."); return space->get_direct_state(); } @@ -987,12 +979,7 @@ PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, NULL); - - if (!doing_sync || body->get_space()->is_locked()) { - - ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!doing_sync || body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification."); direct_state->body = body; return direct_state; @@ -1410,8 +1397,7 @@ void PhysicsServerSW::free(RID p_rid) { } else { - ERR_EXPLAIN("Invalid ID"); - ERR_FAIL(); + ERR_FAIL_MSG("Invalid ID."); } }; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index cc656d3b73..80e204087a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -36,11 +36,8 @@ #include "core/project_settings.h" #include "core/script_language.h" -#define FLUSH_QUERY_CHECK(m_object) \ - if (m_object->get_space() && flushing_queries) { \ - ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \ - ERR_FAIL(); \ - } +#define FLUSH_QUERY_CHECK(m_object) \ + ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."); RID Physics2DServerSW::_shape_create(ShapeType p_shape) { @@ -316,11 +313,7 @@ Physics2DDirectSpaceState *Physics2DServerSW::space_get_direct_state(RID p_space Space2DSW *space = space_owner.get(p_space); ERR_FAIL_COND_V(!space, NULL); - if ((using_threads && !doing_sync) || space->is_locked()) { - - ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification."); return space->get_direct_state(); } @@ -1075,10 +1068,7 @@ int Physics2DServerSW::body_test_ray_separation(RID p_body, const Transform2D &p Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) { - if ((using_threads && !doing_sync)) { - ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification."); if (!body_owner.owns(p_body)) return NULL; @@ -1086,12 +1076,7 @@ Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, NULL); ERR_FAIL_COND_V(!body->get_space(), NULL); - - if (body->get_space()->is_locked()) { - - ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification."); direct_state->body = body; return direct_state; @@ -1321,8 +1306,7 @@ void Physics2DServerSW::free(RID p_rid) { } else { - ERR_EXPLAIN("Invalid ID"); - ERR_FAIL(); + ERR_FAIL_MSG("Invalid ID."); } }; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index fc75fda583..f5a1276c27 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -386,8 +386,7 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) { } else { - ERR_EXPLAIN("Invalid parent"); - ERR_FAIL(); + ERR_FAIL_MSG("Invalid parent."); } } @@ -754,12 +753,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2 ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount)); #endif Vector<int> indices = Geometry::triangulate_polygon(p_points); - - if (indices.empty()) { - - ERR_EXPLAIN("Bad Polygon!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed."); Item::CommandPolygon *polygon = memnew(Item::CommandPolygon); ERR_FAIL_COND(!polygon); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 25e18d0623..13fcda2402 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1145,11 +1145,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim Vector<AABB> bone_aabb; Error err = _surface_set_data(p_arrays, format, offsets, total_elem_size, vertex_array, array_len, index_array, index_array_len, aabb, bone_aabb); - - if (err) { - ERR_EXPLAIN("Invalid array format for surface"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(err, "Invalid array format for surface."); Vector<PoolVector<uint8_t> > blend_shape_data; @@ -1162,10 +1158,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim AABB laabb; Error err2 = _surface_set_data(p_blend_shapes[i], format & ~ARRAY_FORMAT_INDEX, offsets, total_elem_size, vertex_array_shape, array_len, noindex, 0, laabb, bone_aabb); aabb.merge_with(laabb); - if (err2 != OK) { - ERR_EXPLAIN("Invalid blend shape array format for surface"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(err2 != OK, "Invalid blend shape array format for surface."); blend_shape_data.push_back(vertex_array_shape); } |