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authorgrimmr <grimms767@gmail.com>2022-11-09 11:48:19 +0000
committergrimmr <grimms767@gmail.com>2022-11-25 09:44:04 +0000
commitaa9b5b917fdb93ced28478c6c08eb11d69249052 (patch)
treef3fa57ec13df8c33d9754509423d14b76c0fdfc1
parente25d9281d4f6f0b5b4d972b25cddaa1009ad1d26 (diff)
Viewport cancels existing tooltip when window looses focus
fixes #68197 when NOTIFICATION_WM_WINDOW_FOCUS_OUT is recieved by a viewport it will now call _gui_cancel_tooltip() to avoid it hanging around after the mouse events stop coming in
-rw-r--r--scene/main/viewport.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f8b0a66a71..85768b315d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -491,6 +491,7 @@ void Viewport::_notification(int p_what) {
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
+ _gui_cancel_tooltip();
_drop_physics_mouseover();
if (gui.mouse_focus && !gui.forced_mouse_focus) {
_drop_mouse_focus();