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author | Juan Linietsky <reduzio@gmail.com> | 2017-12-16 08:59:27 -0300 |
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committer | GitHub <noreply@github.com> | 2017-12-16 08:59:27 -0300 |
commit | a9ddc8f7cfa8c2e0a685a9bba3dcd8bc8feae3ab (patch) | |
tree | c86a6ea50979e0b0bbeea5609423bac89b0ba5be | |
parent | 0a762a0e393295c200e61e323a74eda47948f509 (diff) | |
parent | 08c8d465937b1b20e869c45a39eddcec656baafb (diff) |
Merge pull request #14614 from vitrig/fix-immediate-geometry-acts-strangely
Fix #14564 ImmediateGeometry normals act strangely compared to SurfaceTool
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 13fbb5c293..29ab531177 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1557,7 +1557,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { glEnableVertexAttribArray(VS::ARRAY_NORMAL); glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr()); - glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3) * vertices, ((uint8_t *)NULL) + buf_ofs); + glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, false, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Vector3) * vertices; } else { @@ -1569,7 +1569,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) { glEnableVertexAttribArray(VS::ARRAY_TANGENT); glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr()); - glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane) * vertices, ((uint8_t *)NULL) + buf_ofs); + glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, false, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs); buf_ofs += sizeof(Plane) * vertices; } else { |