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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-09-26 14:51:43 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-09-26 14:53:26 +0200 |
commit | a98e2eb36f9e46b2ea5b5a199ff23d8365936fe3 (patch) | |
tree | 3c3ab50508186dc91659eaed5f028d7a07b5fc0c | |
parent | 581db8b4e60c2a2fa4d0be076030b326784c69bb (diff) |
Fix project run/stop buttons disappearing in the editor
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/editor_run.cpp | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 28768b7f34..284c3612ce 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6957,6 +6957,8 @@ EditorNode::EditorNode() { play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE)); play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene.")); + _reset_play_buttons(); + ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5); ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R); play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene")); diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index b909129b18..26dac8a675 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -260,7 +260,7 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) { // Pass the debugger stop shortcut to the running instance(s). String shortcut; - VariantWriter::write_to_string(ED_GET_SHORTCUT("editor/stop"), shortcut); + VariantWriter::write_to_string(ED_GET_SHORTCUT("editor/stop_running_project"), shortcut); OS::get_singleton()->set_environment("__GODOT_EDITOR_STOP_SHORTCUT__", shortcut); printf("Running: %s", exec.utf8().get_data()); |