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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-07 12:41:25 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-07 12:41:25 +0200 |
commit | a7f96e07d01f0b4f7ffb1eda829381d959b86e4e (patch) | |
tree | 91599f01e5c5ee3595198d2545e169239707097b | |
parent | cd68ef9ed08579ba0a73a57264f16611ceb7a2a4 (diff) | |
parent | e1ad11f4539c3492d4468fac8f4de40096288616 (diff) |
Merge pull request #51326 from LightningAA/minor_view_rotation_gizmo_improvements-4.0
Minor visual improvements to the viewport rotation gizmo (again)
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 5ed8205475..931c50fc44 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -122,31 +122,28 @@ void ViewportRotationControl::_draw() { } void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { - bool focused = focused_axis == p_axis.axis; - bool positive = p_axis.axis < 3; - bool front = (Math::abs(p_axis.z_axis) <= 0.001 && positive) || p_axis.z_axis > 0.001; - int direction = p_axis.axis % 3; + const bool focused = focused_axis == p_axis.axis; + const bool positive = p_axis.axis < 3; + const int direction = p_axis.axis % 3; - Color axis_color = axis_colors[direction]; - - if (!front) { - axis_color = axis_color.darkened(0.4); - } - Color c = focused ? Color(0.9, 0.9, 0.9) : axis_color; + const Color axis_color = axis_colors[direction]; + const double alpha = focused ? 1.0 : ((p_axis.z_axis + 1.0) / 2.0) * 0.5 + 0.5; + const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color.r, axis_color.g, axis_color.b, alpha); if (positive) { - Vector2i center = get_size() / 2.0; + // Draw axis lines for the positive axes. + const Vector2i center = get_size() / 2.0; draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE); - } - if (front) { draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); - if (positive) { - String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z"); - draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0)); - } + + // Draw the axis letter for the positive axes. + const String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z"); + draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0, alpha)); } else { - draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c); + // Draw an outline around the negative axes. + draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); + draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); } } |