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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-09-24 08:16:24 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-24 08:16:24 +0200 |
commit | a6bb4f70e07edc52cb969548876a0b57abeef546 (patch) | |
tree | 958446fcd3d941fb27af77694d6a9b76292ddb42 | |
parent | 1e376958b396e6cb2e9b8128275f5abbce93e322 (diff) | |
parent | a676b8ea66d41cf5aebfa04d4f1239203b031c8f (diff) |
Merge pull request #42293 from ricardoalcantara/fix_basis_csharp
Basis RotationQuat should be public.
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs index 5aba31c622..3f1120575f 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs @@ -207,7 +207,7 @@ namespace Godot } } - internal Quat RotationQuat() + public Quat RotationQuat() { Basis orthonormalizedBasis = Orthonormalized(); real_t det = orthonormalizedBasis.Determinant(); |