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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-09-24 08:16:24 +0200
committerGitHub <noreply@github.com>2020-09-24 08:16:24 +0200
commita6bb4f70e07edc52cb969548876a0b57abeef546 (patch)
tree958446fcd3d941fb27af77694d6a9b76292ddb42
parent1e376958b396e6cb2e9b8128275f5abbce93e322 (diff)
parenta676b8ea66d41cf5aebfa04d4f1239203b031c8f (diff)
Merge pull request #42293 from ricardoalcantara/fix_basis_csharp
Basis RotationQuat should be public.
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 5aba31c622..3f1120575f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -207,7 +207,7 @@ namespace Godot
}
}
- internal Quat RotationQuat()
+ public Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
real_t det = orthonormalizedBasis.Determinant();