diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-12-17 03:07:07 +0100 |
---|---|---|
committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-12-17 03:09:38 +0100 |
commit | a402efeb72fbf46f26ec4ef02ed9a5a26c26fec7 (patch) | |
tree | 11c56e9d4de452994a2c3c8d873e8a01d3f9c0cd | |
parent | 83291eab3ae8940cc9da159774a1da6575196c89 (diff) |
Tweak OpenMP parameters for lightbaker
On higher threadcount systems this allows for better utilization. On my
16 thread box CPU use goes from 10 - 11 threads to a steady 15 threads
on the Sponza scene.
Baking time goes from ~10:00 to ~07:30 for me. On lower threadcount
systems I expect some improvement also but likely a little less.
-rw-r--r-- | scene/3d/voxel_light_baker.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 98dc1590d8..c05dfddeca 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -1781,7 +1781,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh //print_line("bake line " + itos(i) + " / " + itos(height)); #ifdef _OPENMP -#pragma omp parallel for +#pragma omp parallel for schedule(dynamic, 1) #endif for (int j = 0; j < width; j++) { @@ -1878,12 +1878,14 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh LightMap *lightmap_ptr = lightmap.ptrw(); const Cell *cells = bake_cells.ptr(); const Light *light = bake_light.ptr(); - +#ifdef _OPENMP +#pragma omp parallel +#endif for (int i = 0; i < height; i++) { //print_line("bake line " + itos(i) + " / " + itos(height)); #ifdef _OPENMP -#pragma omp parallel for +#pragma omp parallel for schedule(dynamic, 1) #endif for (int j = 0; j < width; j++) { |