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author | Vasiliy Makarov <drmoriarty.0@gmail.com> | 2019-03-05 18:23:25 +0300 |
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committer | Vasiliy Makarov <drmoriarty.0@gmail.com> | 2019-03-05 18:27:37 +0300 |
commit | a3d9b7d9162259c26d01ce659b49119751a5195a (patch) | |
tree | e02b34ba89f8c3e0d8ac3e27653bbc4c3e1d0bd4 | |
parent | 80618700ca668a595fd214ca8db43a69ca2a8b67 (diff) |
Check cursor line and column
Added a trivial check if cursor.line and cursor.column are valid.
Fix #26245
-rw-r--r-- | scene/gui/text_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f38bc62a3c..2bf2364873 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -666,7 +666,7 @@ void TextEdit::_notification(int p_what) { bool brace_close_matching = false; bool brace_close_mismatch = false; - if (brace_matching_enabled) { + if (brace_matching_enabled && cursor.line >= 0 && cursor.line < text.size() && cursor.column >= 0) { if (cursor.column < text[cursor.line].length()) { //check for open |