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authorAndreas Haas <liu.gam3@gmail.com>2016-10-27 16:32:41 +0200
committerAndreas Haas <liu.gam3@gmail.com>2016-10-27 16:32:41 +0200
commita3944e66dac9eda11b80fe0598db0ef7c207155c (patch)
treeb0145b7731d8b934841c27ea4b271e367aa9e872
parent8321e48ab0ac0700e1aef8f829140052c1ba4c6d (diff)
Ability to drag script files from Filesystem dock to SceneTree dock.
Allows to attach scripts by dragging them onto the target Node.
-rw-r--r--tools/editor/scene_tree_dock.cpp11
-rw-r--r--tools/editor/scene_tree_dock.h1
-rw-r--r--tools/editor/scene_tree_editor.cpp25
-rw-r--r--tools/editor/scene_tree_editor.h3
4 files changed, 38 insertions, 2 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 56f10ff7f8..b67719fc42 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1721,6 +1721,15 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files,NodePath p_to,int p_ty
_perform_instance_scenes(p_files,node,to_pos);
}
+void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
+ Ref<Script> scr = ResourceLoader::load(p_file);
+ ERR_FAIL_COND(!scr.is_valid());
+ Node *n = get_node(p_to);
+ if (n) {
+ n->set_script(scr.get_ref_ptr());
+ }
+}
+
void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
Vector<Node*> nodes;
@@ -1859,6 +1868,7 @@ void SceneTreeDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_new_scene_from"),&SceneTreeDock::_new_scene_from);
ObjectTypeDB::bind_method(_MD("_nodes_dragged"),&SceneTreeDock::_nodes_dragged);
ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
+ ObjectTypeDB::bind_method(_MD("_script_dropped"),&SceneTreeDock::_script_dropped);
ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
@@ -1941,6 +1951,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->connect("open_script",this,"_script_open_request");
scene_tree->connect("nodes_rearranged",this,"_nodes_dragged");
scene_tree->connect("files_dropped",this,"_files_dropped");
+ scene_tree->connect("script_dropped",this,"_script_dropped");
scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin");
scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index 8933a03883..ad205af770 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -147,6 +147,7 @@ class SceneTreeDock : public VBoxContainer {
void _nodes_dragged(Array p_nodes,NodePath p_to,int p_type);
void _files_dropped(Vector<String> p_files,NodePath p_to,int p_type);
+ void _script_dropped(String p_file, NodePath p_to);
void _tree_rmb(const Vector2& p_menu_pos);
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index 53bfe8cc57..f5628d0c8f 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -971,6 +971,10 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
return drag_data;
}
+bool SceneTreeEditor::_is_script_type(const StringName &p_type) const {
+ return (script_types->find(p_type));
+}
+
bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const {
if (!can_rename)
@@ -998,9 +1002,13 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
if (files.size()==0)
return false; //weird
+ if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) {
+ tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
+ return true;
+ }
for(int i=0;i<files.size();i++) {
- String file = files[0];
+ String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (ftype!="PackedScene")
return false;
@@ -1044,7 +1052,15 @@ void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,C
if (String(d["type"])=="files") {
- emit_signal("files_dropped",d["files"],np,section);
+ Vector<String> files = d["files"];
+
+
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]);
+ if (_is_script_type(ftype)) {
+ emit_signal("script_dropped", files[0],np);
+ } else {
+ emit_signal("files_dropped",files,np,section);
+ }
}
}
@@ -1113,6 +1129,7 @@ void SceneTreeEditor::_bind_methods() {
ADD_SIGNAL( MethodInfo("nodes_dragged") );
ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
+ ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path")));
ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ;
ADD_SIGNAL( MethodInfo("open") );
@@ -1209,12 +1226,16 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
update_timer->set_wait_time(0.5);
add_child(update_timer);
+ script_types = memnew(List<StringName>);
+ ObjectTypeDB::get_inheriters_from("Script", script_types);
+
}
SceneTreeEditor::~SceneTreeEditor() {
+ memdelete(script_types);
}
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index 79b7a64468..12d85ecdeb 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -137,6 +137,9 @@ class SceneTreeEditor : public Control {
Timer* update_timer;
+ List<StringName> *script_types;
+ bool _is_script_type(const StringName &p_type) const;
+
public:
void set_filter(const String& p_filter);