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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-23 11:05:19 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-23 11:05:19 +0100 |
commit | a386b799838dd7b1dfd7b91fece72f633e8b2428 (patch) | |
tree | a3060bdc0838a110047a5aaa5684a9b6eebbde30 | |
parent | b87f9f679e20817bf3e83c726f7602b3d47d4b13 (diff) | |
parent | 72f5bbde82013f783d705a1d68b2126375e0f1c7 (diff) |
Merge pull request #73806 from Faless/mp/4.x_fix_prop_config_from_code
[MP] Fix replication config not updating sync/spawn props from code.
-rw-r--r-- | modules/multiplayer/scene_replication_config.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/modules/multiplayer/scene_replication_config.cpp b/modules/multiplayer/scene_replication_config.cpp index c8621e7357..f8006228de 100644 --- a/modules/multiplayer/scene_replication_config.cpp +++ b/modules/multiplayer/scene_replication_config.cpp @@ -114,6 +114,8 @@ void SceneReplicationConfig::add_property(const NodePath &p_path, int p_index) { if (p_index < 0 || p_index == properties.size()) { properties.push_back(ReplicationProperty(p_path)); + sync_props.push_back(p_path); + spawn_props.push_back(p_path); return; } @@ -126,6 +128,16 @@ void SceneReplicationConfig::add_property(const NodePath &p_path, int p_index) { c++; } properties.insert_before(I, ReplicationProperty(p_path)); + sync_props.clear(); + spawn_props.clear(); + for (const ReplicationProperty &prop : properties) { + if (prop.sync) { + sync_props.push_back(p_path); + } + if (prop.spawn) { + spawn_props.push_back(p_path); + } + } } void SceneReplicationConfig::remove_property(const NodePath &p_path) { |