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author | Tomasz Chabora <kobewi4e@gmail.com> | 2019-07-06 17:58:57 +0200 |
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committer | Tomasz Chabora <kobewi4e@gmail.com> | 2019-07-06 17:58:57 +0200 |
commit | a26f52db3390f97528fd6ae6da8c02df72e4abc2 (patch) | |
tree | a5127950a79cec3b0c8cb297368ba754054a529f | |
parent | 0b6b49a897b35bec53765e1288c32d57afa1a293 (diff) |
Clarify better what Node.raise does
-rw-r--r-- | doc/classes/Node.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 5a90354124..889ce4d3eb 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -553,7 +553,7 @@ <return type="void"> </return> <description> - Moves this node to the top of the array of nodes of the parent node. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. + Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree, i.e. the further they are on the node list, the higher they are drawn. After using [code]raise[/code], a Control will be drawn on top of their siblings. </description> </method> <method name="remove_and_skip"> |