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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-07-01 02:23:22 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-07-01 17:16:03 +0200
commita1c4c1d318469c5d58becd36537c14eca1fec014 (patch)
tree00c861c19ccc91c9a46d9effb031651c609fd797
parentfd92270b0aa7a14bb09d959302df52040f2c3999 (diff)
More static methods in DisplayServerJavaScript.
Were static functions in cpp file, polluting global namespace.
-rw-r--r--platform/javascript/display_server_javascript.cpp17
-rw-r--r--platform/javascript/display_server_javascript.h11
2 files changed, 19 insertions, 9 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index a09c26a15c..2fb8c1c05e 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -45,13 +45,14 @@
#define DOM_BUTTON_XBUTTON2 4
char DisplayServerJavaScript::canvas_id[256] = { 0 };
+static bool cursor_inside_canvas = true;
DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
}
// Window (canvas)
-static void focus_canvas() {
+void DisplayServerJavaScript::focus_canvas() {
/* clang-format off */
EM_ASM(
Module['canvas'].focus();
@@ -59,7 +60,7 @@ static void focus_canvas() {
/* clang-format on */
}
-static bool is_canvas_focused() {
+bool DisplayServerJavaScript::is_canvas_focused() {
/* clang-format off */
return EM_ASM_INT_V(
return document.activeElement == Module['canvas'];
@@ -86,8 +87,6 @@ Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
(int)(canvas_height / element_height * (p_y - canvas_y)));
}
-static bool cursor_inside_canvas = true;
-
EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
@@ -127,14 +126,14 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
// Keys
template <typename T>
-static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
+void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
godot_event->set_shift(emscripten_event_ptr->shiftKey);
godot_event->set_alt(emscripten_event_ptr->altKey);
godot_event->set_control(emscripten_event_ptr->ctrlKey);
godot_event->set_metakey(emscripten_event_ptr->metaKey);
}
-static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
+Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
Ref<InputEventKey> ev;
ev.instance();
ev->set_echo(emscripten_event->repeat);
@@ -285,7 +284,7 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc
}
// Cursor
-static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
+const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
switch (p_shape) {
case DisplayServer::CURSOR_ARROW:
return "auto";
@@ -326,7 +325,7 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
}
}
-static void set_css_cursor(const char *p_cursor) {
+void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
/* clang-format off */
EM_ASM_({
Module['canvas'].style.cursor = UTF8ToString($0);
@@ -334,7 +333,7 @@ static void set_css_cursor(const char *p_cursor) {
/* clang-format on */
}
-static bool is_css_cursor_hidden() {
+bool DisplayServerJavaScript::is_css_cursor_hidden() const {
/* clang-format off */
return EM_ASM_INT({
return Module['canvas'].style.cursor === 'none';
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 2ce335100f..e9776ad688 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -53,7 +53,18 @@ class DisplayServerJavaScript : public DisplayServer {
double last_click_ms = 0;
int last_click_button_index = -1;
+ // utilities
static Point2 compute_position_in_canvas(int p_x, int p_y);
+ static void focus_canvas();
+ static bool is_canvas_focused();
+ template <typename T>
+ static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
+ static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
+ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
+ static void set_css_cursor(const char *p_cursor);
+ bool is_css_cursor_hidden() const;
+
+ // events
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);