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authorStefano Bonicatti <smjert@gmail.com>2017-12-17 21:32:24 +0100
committerStefano Bonicatti <smjert@gmail.com>2017-12-17 22:07:43 +0100
commita15721e5c9bee3d892f4e747aa544d5f0e7db4e3 (patch)
treeb05b3bc7c4395bb6598284a7b672d330e70ea44a
parent1ef123c57db0ab5f6395dd5e206234b0ed03f7b6 (diff)
Fix Sprite3D alpha_cut member not being initialized
-rw-r--r--scene/3d/sprite_3d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 18ebc22c8b..2ecc445663 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -294,6 +294,7 @@ SpriteBase3D::SpriteBase3D() {
for (int i = 0; i < FLAG_MAX; i++)
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
+ alpha_cut = ALPHA_CUT_DISABLED;
axis = Vector3::AXIS_Z;
pixel_size = 0.01;
modulate = Color(1, 1, 1, 1);