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| author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-09-04 01:26:05 +0200 | 
|---|---|---|
| committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-09-04 01:26:05 +0200 | 
| commit | a0ef3ba5c84fb5296e8a6cb5220284ae13e8a2af (patch) | |
| tree | 1bb8a13781448a5452351f230e17d84b94264e4f | |
| parent | fd51d022c13ddf101b0e5f296c0ffb9e14699847 (diff) | |
C#: Fix Godot failing to find class namespace
| -rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs index a8afb38728..1d800b8151 100644 --- a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs +++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs @@ -48,7 +48,7 @@ namespace GodotTools              var firstMatch = classes.FirstOrDefault(classDecl =>                      classDecl.BaseCount != 0 && // If it doesn't inherit anything, it can't be a Godot.Object. -                    classDecl.SearchName != searchName // Filter by the name we're looking for +                    classDecl.SearchName == searchName // Filter by the name we're looking for              );              if (firstMatch == null)  |