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authorRémi Verschelde <remi@verschelde.fr>2021-07-21 15:53:52 +0200
committerGitHub <noreply@github.com>2021-07-21 15:53:52 +0200
commita0aeb564244247996a5509be568c881d560fab77 (patch)
tree0fc867eac0ced44d99605b0b8191134b3b0f0c49
parent579710f6dd1da10eeccb8826101c130f5874b5aa (diff)
parentc174a598b1769838bab8accc854e26fbc978c7ba (diff)
Merge pull request #50688 from AndreaCatania/AndreaCatania-patch-4
Set the surface name when GLTF file is imported.
-rw-r--r--modules/gltf/gltf_document.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 71a9b3667f..09bae884b9 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -2796,7 +2796,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) {
mat = mat3d;
}
- import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat);
+ import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat->get_name());
}
Vector<float> blend_weights;