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author | Michele Valente <valentactive@gmail.com> | 2016-11-25 15:22:36 +0100 |
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committer | Michele Valente <valentactive@gmail.com> | 2016-11-30 00:35:04 +0100 |
commit | 9fa6967c248c44257ab2982c58106ce9daa26e15 (patch) | |
tree | f567fc2f688a11becf9d84897ce73a55bfd1d5ab | |
parent | a47c78aed113a9b4c009c5a2ef29c690192c7eef (diff) |
adds gles3 auto generated shader header files
Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
-rw-r--r-- | .gitignore | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore index 60d7dd4640..abbda17ee2 100644 --- a/.gitignore +++ b/.gitignore @@ -8,6 +8,7 @@ platform/osx/logo.h platform/windows/logo.h platform/x11/logo.h drivers/gles2/shaders/*.h +drivers/gles3/shaders/*.h modules/register_module_types.cpp core/version.h core/method_bind.inc |