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authorMichele Valente <valentactive@gmail.com>2016-11-25 15:22:36 +0100
committerMichele Valente <valentactive@gmail.com>2016-11-30 00:35:04 +0100
commit9fa6967c248c44257ab2982c58106ce9daa26e15 (patch)
treef567fc2f688a11becf9d84897ce73a55bfd1d5ab
parenta47c78aed113a9b4c009c5a2ef29c690192c7eef (diff)
adds gles3 auto generated shader header files
Just added the gles3 shader header files entry to ".gitignore" so we avoid to accidentally commit also those generated files.
-rw-r--r--.gitignore1
1 files changed, 1 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
index 60d7dd4640..abbda17ee2 100644
--- a/.gitignore
+++ b/.gitignore
@@ -8,6 +8,7 @@ platform/osx/logo.h
platform/windows/logo.h
platform/x11/logo.h
drivers/gles2/shaders/*.h
+drivers/gles3/shaders/*.h
modules/register_module_types.cpp
core/version.h
core/method_bind.inc