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authorclayjohn <claynjohn@gmail.com>2022-09-13 08:19:14 -0700
committerclayjohn <claynjohn@gmail.com>2022-09-13 08:19:14 -0700
commit9f708489fadfa6c738a78bc2045fe1a2ceda0299 (patch)
treeea861f547e8ce94d1798d95237e46dce04fa8d09
parent22a09fef5d56fc7c37d70118532509076ebd7b12 (diff)
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index e54ecd51c4..22d84eba93 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -554,6 +554,21 @@ void MeshStorage::mesh_clear(RID p_mesh) {
glDeleteBuffers(1, &s.index_buffer);
s.index_buffer = 0;
}
+
+ if (s.versions) {
+ memfree(s.versions); //reallocs, so free with memfree.
+ }
+
+ if (s.lod_count) {
+ for (uint32_t j = 0; j < s.lod_count; j++) {
+ if (s.lods[j].index_buffer != 0) {
+ glDeleteBuffers(1, &s.lods[j].index_buffer);
+ s.lods[j].index_buffer = 0;
+ }
+ }
+ memdelete_arr(s.lods);
+ }
+
memdelete(mesh->surfaces[i]);
}
if (mesh->surfaces) {