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authorGitea <gitea@fake.local>2018-12-20 13:54:56 +0800
committerGitea <gitea@fake.local>2018-12-20 15:01:59 +0800
commit9f480949823435b41f970841cfe2fccc4608e947 (patch)
tree57cf3f5639c705d3439966b8763034ca6a2cf37a
parente8cdbf99e9bd9757f8d2630e66ba12654b05fbda (diff)
fix gles2 spotlight problem
-rw-r--r--drivers/gles2/shaders/scene.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index aba283970a..8ccaeda0ce 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -1914,7 +1914,6 @@ FRAGMENT_SHADER_CODE
#ifdef USE_SHADOW
{
highp vec4 splane = shadow_coord;
- splane.xyz /= splane.w;
float shadow = sample_shadow(light_shadow_atlas, splane);
light_att *= shadow;