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author | Will Nations <willnationsdev@gmail.com> | 2017-12-03 22:34:28 -0600 |
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committer | Will Nations <willnationsdev@gmail.com> | 2017-12-04 14:28:37 -0600 |
commit | 9f341971c91104d088cdbdf7d8d712282ef65498 (patch) | |
tree | 5a1674c24576e6892ce0f0b414625eeb70366097 | |
parent | 9b9fcb1977c2586fcba86405865a10ad81f8d2e6 (diff) |
[DOCS] PackedScene member/method/class descs.
-rw-r--r-- | doc/classes/PackedScene.xml | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 3940995936..80ef3afdb1 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PackedScene" inherits="Resource" category="Core" version="3.0-beta"> <brief_description> + An abstraction of a serialized scene. </brief_description> <description> + A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. TODO: explain ownership, and that node does not need to own itself </description> <tutorials> @@ -14,12 +16,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if the scene file has nodes. </description> </method> <method name="get_state"> <return type="SceneState"> </return> <description> + Returns the [code]SceneState[/code] representing the scene file contents. </description> </method> <method name="instance" qualifiers="const"> @@ -28,6 +32,7 @@ <argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0"> </argument> <description> + Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Object.NOTIFICATION_INSTANCED] notification on the root node. </description> </method> <method name="pack"> @@ -42,14 +47,19 @@ </methods> <members> <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene"> + A dictionary representation of the scene contents. + Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene. </member> </members> <constants> <constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState"> + If passed to [method instance], blocks edits to the scene state. </constant> <constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Requires tools compiled. </constant> <constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled. </constant> </constants> </class> |