diff options
author | Juan Linietsky <juan@godotengine.org> | 2018-12-21 09:50:15 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2018-12-21 09:50:57 -0300 |
commit | 9ea27ec03249e25aaef5ae75393ea5079f852423 (patch) | |
tree | 6f018143586cef9917022f0acf8be1865eb03f0d | |
parent | be8c0d57c565bae9ce4fae140355d9e886c8443b (diff) |
Fixes to framebuffer formats for GLES2, closes #24518
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 810fa701c0..dcdb7da5ff 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -4216,9 +4216,13 @@ RID RasterizerStorageGLES2::canvas_light_shadow_buffer_create(int p_width) { glGenTextures(1, &cls->distance); glBindTexture(GL_TEXTURE_2D, cls->distance); if (config.use_rgba_2d_shadows) { - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } else { +#ifdef GLES_OVER_GL glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, GL_RED, GL_FLOAT, NULL); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_FLOAT, cls->size, cls->height, 0, GL_RED, GL_FLOAT, NULL); +#endif } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -4634,8 +4638,12 @@ void RasterizerStorageGLES2::initialize() { config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float"); config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc"); config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); - config.use_rgba_2d_shadows = false; +#ifdef GLES_OVER_GL + config.use_rgba_2d_shadows = false; +#else + config.use_rgba_2d_shadows = config.extensions.has("GL_OES_texture_float"); +#endif frame.count = 0; frame.delta = 0; frame.current_rt = NULL; |