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author | Densorius <d_angevaare@live.nl> | 2022-02-04 00:06:53 +0100 |
---|---|---|
committer | Densorius <d_angevaare@live.nl> | 2022-02-04 00:34:02 +0100 |
commit | 9ea0508d35fa747b81b327e41969f926633d768f (patch) | |
tree | a58470e534e6f34a019c04427dcf8d8d946c32ea | |
parent | f8f19b313d62b707467c54d245b9c3e0ad53f34f (diff) |
Add Visual Studio 2022 support with fallback to 2019
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs index ce2b378623..f29b339c0e 100644 --- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs +++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs @@ -47,9 +47,13 @@ namespace GodotTools.OpenVisualStudio if (dte == null) { // Open a new instance + dte = TryVisualStudioLaunch("VisualStudio.DTE.17.0"); - var visualStudioDteType = Type.GetTypeFromProgID("VisualStudio.DTE.16.0", throwOnError: true); - dte = (DTE)Activator.CreateInstance(visualStudioDteType); + if (dte == null) + { + // Launch of VS 2022 failed, fallback to 2019 + dte = TryVisualStudioLaunch("VisualStudio.DTE.16.0"); + } dte.UserControl = true; @@ -133,6 +137,21 @@ namespace GodotTools.OpenVisualStudio return 0; } + private static DTE TryVisualStudioLaunch(string version) + { + try + { + var visualStudioDteType = Type.GetTypeFromProgID(version, throwOnError: true); + var dte = (DTE)Activator.CreateInstance(visualStudioDteType); + + return dte; + } + catch (COMException) + { + return null; + } + } + private static DTE FindInstanceEditingSolution(string solutionPath) { if (GetRunningObjectTable(0, out IRunningObjectTable pprot) != 0) |