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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-06-28 12:25:08 +0200 |
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committer | GitHub <noreply@github.com> | 2017-06-28 12:25:08 +0200 |
commit | 9e54e1f34f7ee0b100b45fa2388f25096eb90670 (patch) | |
tree | 7ba617f8b0caf043673c7bff7cf32786b7b7745e | |
parent | 82298e989abfc6732e535704d2a303f0676d51bc (diff) | |
parent | 640d8aa4586fa4c46b6284d81ee2d494691d3948 (diff) |
Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d
Fix VisibilityNotifier2D viewport offset issue
-rw-r--r-- | scene/main/viewport.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a87c83f17c..3a9968d126 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -324,7 +324,8 @@ void Viewport::update_worlds() { if (!is_inside_tree()) return; - Rect2 xformed_rect = (global_canvas_transform * canvas_transform).affine_inverse().xform(get_visible_rect()); + Rect2 abstracted_rect = Rect2(Vector2(), get_visible_rect().size); + Rect2 xformed_rect = (global_canvas_transform * canvas_transform).affine_inverse().xform(abstracted_rect); find_world_2d()->_update_viewport(this, xformed_rect); find_world_2d()->_update(); |