diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-08-16 15:23:03 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-08-16 15:23:03 +0200 |
commit | 9e4d1512db4dd0fb748d60fddf9b1c7b9ef67adc (patch) | |
tree | df78cee64eae91f8039e48954b15e7cf5e53b8a2 | |
parent | aabb350d6ea2b76123d816522dcf07ace6a9e3ed (diff) | |
parent | 968886768bc3f2177b69dfb3a070769e63b0020c (diff) |
Merge pull request #21075 from akien-mga/rotation_degrees_range
Lift 1440 limit in rotation_degrees hint range
-rw-r--r-- | scene/2d/node_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 4 | ||||
-rw-r--r-- | scene/main/canvas_layer.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 7252602a93..7de72dc41d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -443,7 +443,7 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index c9e5408f06..34f4ccc03e 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "polygon_2d.h" + #include "core/math/geometry.h" #include "skeleton_2d.h" + Dictionary Polygon2D::_edit_get_state() const { Dictionary state = Node2D::_edit_get_state(); state["offset"] = offset; @@ -646,7 +648,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 8414210952..a2e890e7a7 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -248,12 +248,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); - //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); - //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); |