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authorJuan Linietsky <reduzio@gmail.com>2015-05-26 01:05:08 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-26 01:06:05 -0300
commit9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch)
tree449dc05c32222d54507dba5cfc0973097d9ffdf4
parent3826b66a6ed785845757fbe54f6a3d028ef79720 (diff)
ability to run 2D physics in a thread
also, 2D physics is now thread safe too. see physics_2d/thread_model
-rw-r--r--core/globals.cpp1
-rw-r--r--demos/2d/platformer/engine.cfg1
-rw-r--r--main/main.cpp2
-rw-r--r--platform/android/os_android.cpp3
-rw-r--r--platform/android/os_android.h1
-rw-r--r--platform/iphone/os_iphone.cpp3
-rw-r--r--platform/iphone/os_iphone.h1
-rw-r--r--platform/osx/os_osx.h1
-rw-r--r--platform/osx/os_osx.mm3
-rw-r--r--platform/windows/os_windows.cpp7
-rw-r--r--platform/windows/os_windows.h1
-rw-r--r--platform/x11/os_x11.cpp4
-rw-r--r--platform/x11/os_x11.h1
-rw-r--r--scene/io/resource_format_wav.cpp4
-rw-r--r--servers/audio/sample_manager_sw.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp18
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h9
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp161
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h295
-rw-r--r--servers/physics_2d_server.h5
-rw-r--r--servers/server_wrap_mt_common.h700
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp4
-rw-r--r--servers/visual/visual_server_wrap_mt.h560
-rw-r--r--tools/pck/pck_packer.h6
24 files changed, 1220 insertions, 573 deletions
diff --git a/core/globals.cpp b/core/globals.cpp
index 55ba9c5f50..0315ff0c24 100644
--- a/core/globals.cpp
+++ b/core/globals.cpp
@@ -1460,6 +1460,7 @@ Globals::Globals() {
custom_prop_info["display/orientation"]=PropertyInfo(Variant::STRING,"display/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
custom_prop_info["render/mipmap_policy"]=PropertyInfo(Variant::INT,"render/mipmap_policy",PROPERTY_HINT_ENUM,"Allow,Allow For Po2,Disallow");
custom_prop_info["render/thread_model"]=PropertyInfo(Variant::INT,"render/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
+ custom_prop_info["physics_2d/thread_model"]=PropertyInfo(Variant::INT,"physics_2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
set("display/emulate_touchscreen",false);
using_datapack=false;
diff --git a/demos/2d/platformer/engine.cfg b/demos/2d/platformer/engine.cfg
index 50b6b862e9..5461cbddcb 100644
--- a/demos/2d/platformer/engine.cfg
+++ b/demos/2d/platformer/engine.cfg
@@ -28,6 +28,7 @@ spawn=[key(F1), jbutton(0, 11)]
[physics_2d]
default_gravity=700
+thread_model=1
[rasterizer]
diff --git a/main/main.cpp b/main/main.cpp
index f826b36212..531d7cfbdc 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1356,6 +1356,8 @@ bool Main::iteration() {
message_queue->flush();
PhysicsServer::get_singleton()->step(frame_slice*time_scale);
+
+ Physics2DServer::get_singleton()->end_sync();
Physics2DServer::get_singleton()->step(frame_slice*time_scale);
time_accum-=frame_slice;
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 80953df85f..612148418b 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -163,7 +163,8 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ //physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 41892d23b4..7a5a55653f 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -37,6 +37,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "servers/visual/rasterizer.h"
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index bf85ecc9dd..ade1c292a4 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -136,7 +136,8 @@ void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_au
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ //physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 721db36f41..844f067552 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -38,6 +38,7 @@
#include "servers/visual/rasterizer.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/audio/sample_manager_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 1e9a7e89e8..144037b1cb 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -44,6 +44,7 @@
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "platform/osx/audio_driver_osx.h"
#include <ApplicationServices/ApplicationServices.h>
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index eb2a12cdef..e2ff8d1116 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1015,7 +1015,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ //physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1350719778..4e8f9fcd9b 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1177,7 +1177,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
if (!is_no_window_mode_enabled()) {
@@ -1375,6 +1375,9 @@ void OS_Windows::finalize() {
physics_2d_server->finish();
memdelete(physics_2d_server);
+ joystick_change_queue.clear();
+ monitor_info.clear();
+
}
void OS_Windows::finalize_core() {
@@ -2052,7 +2055,7 @@ String OS_Windows::get_executable_path() const {
wchar_t bufname[4096];
GetModuleFileNameW(NULL,bufname,4096);
String s= bufname;
- print_line("EXEC PATHP¨®: "+s);
+ print_line("EXEC PATHP??: "+s);
return s;
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 2e3700da6a..64fbbf23c0 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -45,6 +45,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "drivers/unix/ip_unix.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include <windows.h>
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 28427fa2f0..f8c570a5c0 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -35,6 +35,7 @@
#include "print_string.h"
#include "servers/physics/physics_server_sw.h"
+
#include "X11/Xutil.h"
#include "X11/Xatom.h"
@@ -426,7 +427,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ //physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 0036485f3f..261a54dd25 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -45,6 +45,7 @@
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include <X11/keysym.h>
#include <X11/Xlib.h>
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index b246eb66f5..7c90a4b3cd 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -150,10 +150,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
frames/=format_channels;
frames/=(format_bits>>3);
- print_line("chunksize: "+itos(chunksize));
+ /*print_line("chunksize: "+itos(chunksize));
print_line("channels: "+itos(format_channels));
print_line("bits: "+itos(format_bits));
-
+*/
sample->create(
(format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16,
(format_channels==2)?true:false,
diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp
index 49ca5369ae..9195136a5d 100644
--- a/servers/audio/sample_manager_sw.cpp
+++ b/servers/audio/sample_manager_sw.cpp
@@ -135,7 +135,7 @@ void SampleManagerMallocSW::sample_set_data(RID p_sample, const DVector<uint8_t>
ERR_EXPLAIN("Sample buffer size does not match sample size.");
- print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size));
+ //print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size));
ERR_FAIL_COND(s->length_bytes!=buff_size);
DVector<uint8_t>::Read buffer_r=p_buffer.read();
const uint8_t *src = buffer_r.ptr();
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 08d871be69..b446f4928a 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -30,7 +30,7 @@
#include "broad_phase_2d_basic.h"
#include "broad_phase_2d_hash_grid.h"
#include "collision_solver_2d_sw.h"
-
+#include "globals.h"
RID Physics2DServerSW::shape_create(ShapeType p_shape) {
Shape2DSW *shape=NULL;
@@ -261,7 +261,7 @@ Physics2DDirectSpaceState* Physics2DServerSW::space_get_direct_state(RID p_space
Space2DSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space,NULL);
- if (/*doing_sync ||*/ space->is_locked()) {
+ if ((using_threads && !doing_sync) || space->is_locked()) {
ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification.");
ERR_FAIL_V(NULL);
@@ -733,7 +733,7 @@ void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) {
};
-uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) const {
+uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -750,7 +750,7 @@ void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) {
};
-uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body, uint32_t p_flags) const {
+uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -1196,7 +1196,7 @@ void Physics2DServerSW::set_active(bool p_active) {
void Physics2DServerSW::init() {
- doing_sync=true;
+ doing_sync=false;
last_step=0.001;
iterations=8;// 8?
stepper = memnew( Step2DSW );
@@ -1228,6 +1228,7 @@ void Physics2DServerSW::step(float p_step) {
void Physics2DServerSW::sync() {
+ doing_sync=true;
};
void Physics2DServerSW::flush_queries() {
@@ -1235,7 +1236,7 @@ void Physics2DServerSW::flush_queries() {
if (!active)
return;
- doing_sync=true;
+
for( Set<const Space2DSW*>::Element *E=active_spaces.front();E;E=E->next()) {
Space2DSW *space=(Space2DSW *)E->get();
@@ -1244,6 +1245,10 @@ void Physics2DServerSW::flush_queries() {
};
+void Physics2DServerSW::end_sync() {
+ doing_sync=false;
+}
+
void Physics2DServerSW::finish() {
@@ -1283,6 +1288,7 @@ Physics2DServerSW::Physics2DServerSW() {
island_count=0;
active_objects=0;
collision_pairs=0;
+ using_threads=int(Globals::get_singleton()->get("physics_2d/thread_model"))==2;
};
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 341df2fdc9..6e875701b8 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -51,6 +51,8 @@ friend class Physics2DDirectSpaceStateSW;
int active_objects;
int collision_pairs;
+ bool using_threads;
+
Step2DSW *stepper;
Set<const Space2DSW*> active_spaces;
@@ -179,10 +181,10 @@ public:
virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const;
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask);
- virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const;
+ virtual uint32_t body_get_layer_mask(RID p_body) const;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
- virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const;
+ virtual uint32_t body_get_collision_mask(RID p_) const;
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
virtual float body_get_param(RID p_body, BodyParameter p_param) const;
@@ -248,8 +250,9 @@ public:
virtual void set_active(bool p_active);
virtual void init();
virtual void step(float p_step);
- virtual void sync();
+ virtual void sync();
virtual void flush_queries();
+ virtual void end_sync();
virtual void finish();
int get_process_info(ProcessInfo p_info);
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
new file mode 100644
index 0000000000..0ee78afbaa
--- /dev/null
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -0,0 +1,161 @@
+#include "physics_2d_server_wrap_mt.h"
+
+#include "os/os.h"
+
+void Physics2DServerWrapMT::thread_exit() {
+
+ exit=true;
+}
+
+void Physics2DServerWrapMT::thread_step(float p_delta) {
+
+ physics_2d_server->step(p_delta);
+ step_sem->post();
+
+}
+
+void Physics2DServerWrapMT::_thread_callback(void *_instance) {
+
+ Physics2DServerWrapMT *vsmt = reinterpret_cast<Physics2DServerWrapMT*>(_instance);
+
+
+ vsmt->thread_loop();
+}
+
+void Physics2DServerWrapMT::thread_loop() {
+
+ server_thread=Thread::get_caller_ID();
+
+ OS::get_singleton()->make_rendering_thread();
+
+ physics_2d_server->init();
+
+ exit=false;
+ step_thread_up=true;
+ while(!exit) {
+ // flush commands one by one, until exit is requested
+ command_queue.wait_and_flush_one();
+ }
+
+ command_queue.flush_all(); // flush all
+
+ physics_2d_server->finish();
+
+}
+
+
+/* EVENT QUEUING */
+
+
+void Physics2DServerWrapMT::step(float p_step) {
+
+ if (create_thread) {
+
+ command_queue.push( this, &Physics2DServerWrapMT::thread_step,p_step);
+ } else {
+
+ command_queue.flush_all(); //flush all pending from other threads
+ physics_2d_server->step(p_step);
+ }
+}
+
+void Physics2DServerWrapMT::sync() {
+
+ step_sem->wait();
+ physics_2d_server->sync();;
+}
+
+void Physics2DServerWrapMT::flush_queries(){
+
+ physics_2d_server->flush_queries();
+}
+
+void Physics2DServerWrapMT::end_sync() {
+
+ physics_2d_server->end_sync();;
+}
+
+void Physics2DServerWrapMT::init() {
+
+ if (create_thread) {
+
+ step_sem = Semaphore::create();
+ print_line("CREATING PHYSICS 2D THREAD");
+ //OS::get_singleton()->release_rendering_thread();
+ if (create_thread) {
+ thread = Thread::create( _thread_callback, this );
+ print_line("STARTING PHYISICS 2D THREAD");
+ }
+ while(!step_thread_up) {
+ OS::get_singleton()->delay_usec(1000);
+ }
+ print_line("DONE PHYSICS 2D THREAD");
+ } else {
+
+ physics_2d_server->init();
+ }
+
+}
+
+void Physics2DServerWrapMT::finish() {
+
+
+ if (thread) {
+
+ command_queue.push( this, &Physics2DServerWrapMT::thread_exit);
+ Thread::wait_to_finish( thread );
+ memdelete(thread);
+
+/*
+ shape_free_cached_ids();
+ area_free_cached_ids();
+ body_free_cached_ids();
+ pin_joint_free_cached_ids();
+ groove_joint_free_cached_ids();
+ damped_string_free_cached_ids();
+*/
+ thread=NULL;
+ } else {
+ physics_2d_server->finish();
+ }
+
+ if (step_sem)
+ memdelete(step_sem);
+
+}
+
+
+Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) {
+
+ physics_2d_server=p_contained;
+ create_thread=p_create_thread;
+ thread=NULL;
+ step_sem=NULL;
+ step_pending=0;
+ step_thread_up=false;
+ alloc_mutex=Mutex::create();
+
+ shape_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ area_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ body_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ pin_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ groove_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ damped_spring_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+
+ if (!p_create_thread) {
+ server_thread=Thread::get_caller_ID();
+ } else {
+ server_thread=0;
+ }
+}
+
+
+Physics2DServerWrapMT::~Physics2DServerWrapMT() {
+
+ memdelete(physics_2d_server);
+ memdelete(alloc_mutex);
+ //finish();
+
+}
+
+
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
new file mode 100644
index 0000000000..4c18464e39
--- /dev/null
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -0,0 +1,295 @@
+#ifndef PHYSICS2DSERVERWRAPMT_H
+#define PHYSICS2DSERVERWRAPMT_H
+
+
+#include "servers/physics_2d_server.h"
+#include "command_queue_mt.h"
+#include "os/thread.h"
+#include "globals.h"
+
+#ifdef DEBUG_SYNC
+#define SYNC_DEBUG print_line("sync on: "+String(__FUNCTION__));
+#else
+#define SYNC_DEBUG
+#endif
+
+
+class Physics2DServerWrapMT : public Physics2DServer {
+
+ mutable Physics2DServer *physics_2d_server;
+
+ mutable CommandQueueMT command_queue;
+
+ static void _thread_callback(void *_instance);
+ void thread_loop();
+
+ Thread::ID server_thread;
+ volatile bool exit;
+ Thread *thread;
+ volatile bool step_thread_up;
+ bool create_thread;
+
+ Semaphore *step_sem;
+ int step_pending;
+ void thread_step(float p_delta);
+ void thread_flush();
+
+ void thread_exit();
+
+ Mutex*alloc_mutex;
+
+ int shape_pool_max_size;
+ List<RID> shape_id_pool;
+ int area_pool_max_size;
+ List<RID> area_id_pool;
+ int body_pool_max_size;
+ List<RID> body_id_pool;
+ int pin_joint_pool_max_size;
+ List<RID> pin_joint_id_pool;
+ int groove_joint_pool_max_size;
+ List<RID> groove_joint_id_pool;
+ int damped_spring_joint_pool_max_size;
+ List<RID> damped_spring_joint_id_pool;
+
+
+public:
+
+#define ServerName Physics2DServer
+#define ServerNameWrapMT Physics2DServerWrapMT
+#define server_name physics_2d_server
+#include "servers/server_wrap_mt_common.h"
+
+ //FUNC1RID(shape,ShapeType); todo fix
+ FUNC1R(RID,shape_create,ShapeType);
+ FUNC2(shape_set_data,RID,const Variant& );
+ FUNC2(shape_set_custom_solver_bias,RID,real_t );
+
+ FUNC1RC(ShapeType,shape_get_type,RID );
+ FUNC1RC(Variant,shape_get_data,RID);
+ FUNC1RC(real_t,shape_get_custom_solver_bias,RID);
+
+
+ //these work well, but should be used from the main thread only
+ bool shape_collide(RID p_shape_A, const Matrix32& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Matrix32& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) {
+
+ ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),false);
+ return physics_2d_server->shape_collide(p_shape_A,p_xform_A,p_motion_A,p_shape_B,p_xform_B,p_motion_B,r_results,p_result_max,r_result_count);
+ }
+
+ /* SPACE API */
+
+ FUNC0R(RID,space_create);
+ FUNC2(space_set_active,RID,bool);
+ FUNC1RC(bool,space_is_active,RID);
+
+ FUNC3(space_set_param,RID,SpaceParameter,real_t);
+ FUNC2RC(real_t,space_get_param,RID,SpaceParameter);
+
+ // this function only works on fixed process, errors and returns null otherwise
+ Physics2DDirectSpaceState* space_get_direct_state(RID p_space) {
+
+ ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),NULL);
+ return physics_2d_server->space_get_direct_state(p_space);
+ }
+
+
+ /* AREA API */
+
+ //FUNC0RID(area);
+ FUNC0R(RID,area_create);
+
+ FUNC2(area_set_space,RID,RID);
+ FUNC1RC(RID,area_get_space,RID);
+
+ FUNC2(area_set_space_override_mode,RID,AreaSpaceOverrideMode);
+ FUNC1RC(AreaSpaceOverrideMode,area_get_space_override_mode,RID);
+
+ FUNC3(area_add_shape,RID,RID,const Matrix32&);
+ FUNC3(area_set_shape,RID,int,RID);
+ FUNC3(area_set_shape_transform,RID,int,const Matrix32&);
+
+ FUNC1RC(int,area_get_shape_count,RID);
+ FUNC2RC(RID,area_get_shape,RID,int);
+ FUNC2RC(Matrix32,area_get_shape_transform,RID,int);
+ FUNC2(area_remove_shape,RID,int);
+ FUNC1(area_clear_shapes,RID);
+
+ FUNC2(area_attach_object_instance_ID,RID,ObjectID);
+ FUNC1RC(ObjectID,area_get_object_instance_ID,RID);
+
+ FUNC3(area_set_param,RID,AreaParameter,const Variant&);
+ FUNC2(area_set_transform,RID,const Matrix32&);
+
+ FUNC2RC(Variant,area_get_param,RID,AreaParameter);
+ FUNC1RC(Matrix32,area_get_transform,RID);
+
+ FUNC2(area_set_collision_mask,RID,uint32_t);
+ FUNC2(area_set_layer_mask,RID,uint32_t);
+
+ FUNC2(area_set_monitorable,RID,bool);
+ FUNC2(area_set_pickable,RID,bool);
+
+ FUNC3(area_set_monitor_callback,RID,Object*,const StringName&);
+ FUNC3(area_set_area_monitor_callback,RID,Object*,const StringName&);
+
+
+ /* BODY API */
+
+ //FUNC2RID(body,BodyMode,bool);
+ FUNC2R(RID,body_create,BodyMode,bool)
+
+ FUNC2(body_set_space,RID,RID);
+ FUNC1RC(RID,body_get_space,RID);
+
+ FUNC2(body_set_mode,RID,BodyMode);
+ FUNC1RC(BodyMode,body_get_mode,RID);
+
+
+ FUNC3(body_add_shape,RID,RID,const Matrix32&);
+ FUNC3(body_set_shape,RID,int,RID);
+ FUNC3(body_set_shape_transform,RID,int,const Matrix32&);
+ FUNC3(body_set_shape_metadata,RID,int,const Variant&);
+
+ FUNC1RC(int,body_get_shape_count,RID);
+ FUNC2RC(Matrix32,body_get_shape_transform,RID,int);
+ FUNC2RC(Variant,body_get_shape_metadata,RID,int);
+ FUNC2RC(RID,body_get_shape,RID,int);
+
+ FUNC3(body_set_shape_as_trigger,RID,int,bool);
+ FUNC2RC(bool,body_is_shape_set_as_trigger,RID,int);
+
+ FUNC2(body_remove_shape,RID,int);
+ FUNC1(body_clear_shapes,RID);
+
+ FUNC2(body_attach_object_instance_ID,RID,uint32_t);
+ FUNC1RC(uint32_t,body_get_object_instance_ID,RID);
+
+ FUNC2(body_set_continuous_collision_detection_mode,RID,CCDMode);
+ FUNC1RC(CCDMode,body_get_continuous_collision_detection_mode,RID);
+
+ FUNC2(body_set_layer_mask,RID,uint32_t);
+ FUNC1RC(uint32_t,body_get_layer_mask,RID);
+
+ FUNC2(body_set_collision_mask,RID,uint32_t);
+ FUNC1RC(uint32_t,body_get_collision_mask,RID);
+
+
+ FUNC3(body_set_param,RID,BodyParameter,float);
+ FUNC2RC(float,body_get_param,RID,BodyParameter);
+
+
+ FUNC3(body_set_state,RID,BodyState,const Variant&);
+ FUNC2RC(Variant,body_get_state,RID,BodyState);
+
+ FUNC2(body_set_applied_force,RID,const Vector2&);
+ FUNC1RC(Vector2,body_get_applied_force,RID);
+
+ FUNC2(body_set_applied_torque,RID,float);
+ FUNC1RC(float,body_get_applied_torque,RID);
+
+ FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&);
+ FUNC2(body_set_axis_velocity,RID,const Vector2&);
+
+ FUNC2(body_add_collision_exception,RID,RID);
+ FUNC2(body_remove_collision_exception,RID,RID);
+ FUNC2S(body_get_collision_exceptions,RID,List<RID>*);
+
+ FUNC2(body_set_max_contacts_reported,RID,int);
+ FUNC1RC(int,body_get_max_contacts_reported,RID);
+
+ FUNC2(body_set_one_way_collision_direction,RID,const Vector2&);
+ FUNC1RC(Vector2,body_get_one_way_collision_direction,RID);
+
+ FUNC2(body_set_one_way_collision_max_depth,RID,float);
+ FUNC1RC(float,body_get_one_way_collision_max_depth,RID);
+
+
+ FUNC2(body_set_contacts_reported_depth_treshold,RID,float);
+ FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID);
+
+ FUNC2(body_set_omit_force_integration,RID,bool);
+ FUNC1RC(bool,body_is_omitting_force_integration,RID);
+
+ FUNC4(body_set_force_integration_callback,RID ,Object *,const StringName& ,const Variant& );
+
+
+ bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) {
+ return physics_2d_server->body_collide_shape(p_body,p_body_shape,p_shape,p_shape_xform,p_motion,r_results,p_result_max,r_result_count);
+ }
+
+ FUNC2(body_set_pickable,RID,bool);
+
+ bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) {
+
+ ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),false);
+ return body_test_motion(p_body,p_motion,p_margin,r_result);
+ }
+
+ /* JOINT API */
+
+
+ FUNC3(joint_set_param,RID,JointParam,real_t);
+ FUNC2RC(real_t,joint_get_param,RID,JointParam);
+
+
+ ///FUNC3RID(pin_joint,const Vector2&,RID,RID);
+ ///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID);
+ ///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID);
+
+ FUNC3R(RID,pin_joint_create,const Vector2&,RID,RID);
+ FUNC5R(RID,groove_joint_create,const Vector2&,const Vector2&,const Vector2&,RID,RID);
+ FUNC4R(RID,damped_spring_joint_create,const Vector2&,const Vector2&,RID,RID);
+
+ FUNC3(damped_string_joint_set_param,RID,DampedStringParam,real_t);
+ FUNC2RC(real_t,damped_string_joint_get_param,RID,DampedStringParam);
+
+ FUNC1RC(JointType,joint_get_type,RID);
+
+
+ /* MISC */
+
+
+ FUNC1(free,RID);
+ FUNC1(set_active,bool);
+
+ virtual void init();
+ virtual void step(float p_step);
+ virtual void sync();
+ virtual void end_sync();
+ virtual void flush_queries();
+ virtual void finish();
+
+ int get_process_info(ProcessInfo p_info) {
+ return physics_2d_server->get_process_info(p_info);
+ }
+
+ Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread);
+ ~Physics2DServerWrapMT();
+
+
+ template<class T>
+ static Physics2DServer* init_server() {
+
+ int tm = GLOBAL_DEF("physics_2d/thread_model",1);
+ if (tm==0) //single unsafe
+ return memnew( T );
+ else if (tm==1) //single saef
+ return memnew( Physics2DServerWrapMT( memnew( T ), false ));
+ else //single unsafe
+ return memnew( Physics2DServerWrapMT( memnew( T ), true ));
+
+
+ }
+
+#undef ServerNameWrapMT
+#undef ServerName
+#undef server_name
+
+};
+
+#ifdef DEBUG_SYNC
+#undef DEBUG_SYNC
+#endif
+#undef SYNC_DEBUG
+
+#endif // PHYSICS2DSERVERWRAPMT_H
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 5411228c0f..9922d2e345 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -405,10 +405,10 @@ public:
virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const=0;
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0;
- virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0;
+ virtual uint32_t body_get_layer_mask(RID p_body) const=0;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0;
- virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const=0;
+ virtual uint32_t body_get_collision_mask(RID p_body) const=0;
// common body variables
enum BodyParameter {
@@ -539,6 +539,7 @@ public:
virtual void step(float p_step)=0;
virtual void sync()=0;
virtual void flush_queries()=0;
+ virtual void end_sync()=0;
virtual void finish()=0;
enum ProcessInfo {
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
new file mode 100644
index 0000000000..cbb75129d0
--- /dev/null
+++ b/servers/server_wrap_mt_common.h
@@ -0,0 +1,700 @@
+
+#define FUNC0R(m_r,m_type)\
+ virtual m_r m_type() { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type();\
+ }\
+ }
+
+
+#define FUNCRID(m_type)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create() { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create();\
+ }\
+ }
+
+#define FUNC1RID(m_type,m_arg1)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create(m_arg1 p1) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create(p1);\
+ }\
+ }
+
+#define FUNC2RID(m_type,m_arg1,m_arg2)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create(m_arg1 p1,m_arg2 p2) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create(p1,p2);\
+ }\
+ }
+
+#define FUNC3RID(m_type,m_arg1,m_arg2,m_arg3)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create(p1,p2,p3);\
+ }\
+ }
+
+
+#define FUNC4RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create(p1,p2,p3,p4);\
+ }\
+ }
+
+
+#define FUNC5RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4,m_arg5)\
+ int m_type##allocn() {\
+ for(int i=0;i<m_type##_pool_max_size;i++) {\
+ m_type##_id_pool.push_back( server_name->m_type##_create() );\
+ }\
+ return 0;\
+ }\
+ void m_type##_free_cached_ids() {\
+ while (m_type##_id_pool.size()) {\
+ free(m_type##_id_pool.front()->get());\
+ m_type##_id_pool.pop_front();\
+ }\
+ }\
+ virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4,m_arg5 p5) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ RID rid;\
+ alloc_mutex->lock();\
+ if (m_type##_id_pool.size()==0) {\
+ int ret;\
+ command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,p5,&ret);\
+ }\
+ rid=m_type##_id_pool.front()->get();\
+ m_type##_id_pool.pop_front();\
+ alloc_mutex->unlock();\
+ return rid;\
+ } else {\
+ return server_name->m_type##_create(p1,p2,p3,p4,p5);\
+ }\
+ }
+
+#define FUNC0RC(m_r,m_type)\
+ virtual m_r m_type() const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type();\
+ }\
+ }
+
+
+#define FUNC0(m_type)\
+ virtual void m_type() { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type);\
+ } else {\
+ server_name->m_type();\
+ }\
+ }
+
+#define FUNC0C(m_type)\
+ virtual void m_type() const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type);\
+ } else {\
+ server_name->m_type();\
+ }\
+ }
+
+
+#define FUNC0S(m_type)\
+ virtual void m_type() { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type);\
+ } else {\
+ server_name->m_type();\
+ }\
+ }
+
+#define FUNC0SC(m_type)\
+ virtual void m_type() const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type);\
+ } else {\
+ server_name->m_type();\
+ }\
+ }
+
+
+///////////////////////////////////////////////
+
+
+#define FUNC1R(m_r,m_type,m_arg1)\
+ virtual m_r m_type(m_arg1 p1) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1);\
+ }\
+ }
+
+#define FUNC1RC(m_r,m_type,m_arg1)\
+ virtual m_r m_type(m_arg1 p1) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1);\
+ }\
+ }
+
+
+#define FUNC1S(m_type,m_arg1)\
+ virtual void m_type(m_arg1 p1) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
+ } else {\
+ server_name->m_type(p1);\
+ }\
+ }
+
+#define FUNC1SC(m_type,m_arg1)\
+ virtual void m_type(m_arg1 p1) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
+ } else {\
+ server_name->m_type(p1);\
+ }\
+ }
+
+
+#define FUNC1(m_type,m_arg1)\
+ virtual void m_type(m_arg1 p1) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1);\
+ } else {\
+ server_name->m_type(p1);\
+ }\
+ }
+
+#define FUNC1C(m_type,m_arg1)\
+ virtual void m_type(m_arg1 p1) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1);\
+ } else {\
+ server_name->m_type(p1);\
+ }\
+ }
+
+
+
+
+#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2);\
+ }\
+ }
+
+#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2);\
+ }\
+ }
+
+
+#define FUNC2S(m_type,m_arg1, m_arg2)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
+ } else {\
+ server_name->m_type(p1, p2);\
+ }\
+ }
+
+#define FUNC2SC(m_type,m_arg1, m_arg2)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
+ } else {\
+ server_name->m_type(p1, p2);\
+ }\
+ }
+
+
+#define FUNC2(m_type,m_arg1, m_arg2)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2);\
+ } else {\
+ server_name->m_type(p1, p2);\
+ }\
+ }
+
+#define FUNC2C(m_type,m_arg1, m_arg2)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2);\
+ } else {\
+ server_name->m_type(p1, p2);\
+ }\
+ }
+
+
+
+
+#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+
+#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
+ } else {\
+ server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
+ } else {\
+ server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+
+#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
+ } else {\
+ server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
+ } else {\
+ server_name->m_type(p1, p2, p3);\
+ }\
+ }
+
+
+
+
+#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+
+#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+
+#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4);\
+ }\
+ }
+
+
+
+
+#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+
+#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+
+#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5);\
+ }\
+ }
+
+
+
+
+#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+
+#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+
+#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6);\
+ }\
+ }
+
+
+
+
+#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
+#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ m_r ret;\
+ command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
+ SYNC_DEBUG\
+ return ret;\
+ } else {\
+ return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
+
+#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
+#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
+
+#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
+#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
+ virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
+ if (Thread::get_caller_ID()!=server_thread) {\
+ command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
+ } else {\
+ server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
+ }\
+ }
+
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index a044981bbb..44a41a93da 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -187,8 +187,8 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_t
draw_pending=0;
draw_thread_up=false;
alloc_mutex=Mutex::create();
- texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20);
- mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20);
+ texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5);
+ mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20);
if (!p_create_thread) {
server_thread=Thread::get_caller_ID();
} else {
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 3d97243827..d07e1940d7 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -79,554 +79,10 @@ class VisualServerWrapMT : public VisualServer {
public:
-#define FUNC0R(m_r,m_type)\
- virtual m_r m_type() { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type();\
- }\
- }
-
-#define FUNCRID(m_type)\
- int m_type##allocn() {\
- for(int i=0;i<m_type##_pool_max_size;i++) {\
- m_type##_id_pool.push_back( visual_server->m_type##_create() );\
- }\
- return 0;\
- }\
- void m_type##_free_cached_ids() {\
- while (m_type##_id_pool.size()) {\
- free(m_type##_id_pool.front()->get());\
- m_type##_id_pool.pop_front();\
- }\
- }\
- virtual RID m_type##_create() { \
- if (Thread::get_caller_ID()!=server_thread) {\
- RID rid;\
- alloc_mutex->lock();\
- if (m_type##_id_pool.size()==0) {\
- int ret;\
- command_queue.push_and_ret( this, &VisualServerWrapMT::m_type##allocn,&ret);\
- }\
- rid=m_type##_id_pool.front()->get();\
- m_type##_id_pool.pop_front();\
- alloc_mutex->unlock();\
- return rid;\
- } else {\
- return visual_server->m_type##_create();\
- }\
- }
-
-#define FUNC0RC(m_r,m_type)\
- virtual m_r m_type() const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type();\
- }\
- }
-
-
-#define FUNC0(m_type)\
- virtual void m_type() { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type);\
- } else {\
- visual_server->m_type();\
- }\
- }
-
-#define FUNC0C(m_type)\
- virtual void m_type() const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type);\
- } else {\
- visual_server->m_type();\
- }\
- }
-
-
-#define FUNC0S(m_type)\
- virtual void m_type() { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type);\
- } else {\
- visual_server->m_type();\
- }\
- }
-
-#define FUNC0SC(m_type)\
- virtual void m_type() const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type);\
- } else {\
- visual_server->m_type();\
- }\
- }
-
-
-///////////////////////////////////////////////
-
-
-#define FUNC1R(m_r,m_type,m_arg1)\
- virtual m_r m_type(m_arg1 p1) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1);\
- }\
- }
-
-#define FUNC1RC(m_r,m_type,m_arg1)\
- virtual m_r m_type(m_arg1 p1) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1);\
- }\
- }
-
-
-#define FUNC1S(m_type,m_arg1)\
- virtual void m_type(m_arg1 p1) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\
- } else {\
- visual_server->m_type(p1);\
- }\
- }
-
-#define FUNC1SC(m_type,m_arg1)\
- virtual void m_type(m_arg1 p1) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\
- } else {\
- visual_server->m_type(p1);\
- }\
- }
-
-
-#define FUNC1(m_type,m_arg1)\
- virtual void m_type(m_arg1 p1) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1);\
- } else {\
- visual_server->m_type(p1);\
- }\
- }
-
-#define FUNC1C(m_type,m_arg1)\
- virtual void m_type(m_arg1 p1) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1);\
- } else {\
- visual_server->m_type(p1);\
- }\
- }
-
-
-
-
-#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2);\
- }\
- }
-
-#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2);\
- }\
- }
-
-
-#define FUNC2S(m_type,m_arg1, m_arg2)\
- virtual void m_type(m_arg1 p1, m_arg2 p2) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\
- } else {\
- visual_server->m_type(p1, p2);\
- }\
- }
-
-#define FUNC2SC(m_type,m_arg1, m_arg2)\
- virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\
- } else {\
- visual_server->m_type(p1, p2);\
- }\
- }
-
-
-#define FUNC2(m_type,m_arg1, m_arg2)\
- virtual void m_type(m_arg1 p1, m_arg2 p2) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\
- } else {\
- visual_server->m_type(p1, p2);\
- }\
- }
-
-#define FUNC2C(m_type,m_arg1, m_arg2)\
- virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\
- } else {\
- visual_server->m_type(p1, p2);\
- }\
- }
-
-
-
-
-#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-
-#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\
- } else {\
- visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\
- } else {\
- visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-
-#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\
- } else {\
- visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\
- } else {\
- visual_server->m_type(p1, p2, p3);\
- }\
- }
-
-
-
-
-#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-
-#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-
-#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4);\
- }\
- }
-
-
-
-
-#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-
-#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-
-#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5);\
- }\
- }
-
-
-
-
-#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-
-#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-
-#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6);\
- }\
- }
-
-
-
-
-#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- m_r ret;\
- command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
- SYNC_DEBUG\
- return ret;\
- } else {\
- return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-
-#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-
-#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
- virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
- if (Thread::get_caller_ID()!=server_thread) {\
- command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
- } else {\
- visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
- }\
- }
-
-
-
+#define ServerName VisualServer
+#define ServerNameWrapMT VisualServerWrapMT
+#define server_name visual_server
+#include "servers/server_wrap_mt_common.h"
//FUNC0R(RID,texture_create);
FUNCRID(texture);
@@ -1242,7 +698,15 @@ public:
VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread);
~VisualServerWrapMT();
+#undef ServerName
+#undef ServerNameWrapMT
+#undef server_name
+
};
+#ifdef DEBUG_SYNC
+#undef DEBUG_SYNC
+#endif
+#undef SYNC_DEBUG
#endif
diff --git a/tools/pck/pck_packer.h b/tools/pck/pck_packer.h
index 76752a6170..2bb51128e9 100644
--- a/tools/pck/pck_packer.h
+++ b/tools/pck/pck_packer.h
@@ -1,10 +1,10 @@
-#include "core/object.h"
+#include "core/reference.h"
class FileAccess;
-class PCKPacker : public Object {
+class PCKPacker : public Reference {
- OBJ_TYPE(PCKPacker, Object);
+ OBJ_TYPE(PCKPacker, Reference);
FileAccess* file;
int alignment;