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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2023-01-07 15:41:06 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2023-01-07 15:41:06 +0200
commit9dc4f4096c90b025cd9cab41a2fa9e36bab4ef01 (patch)
tree8bb0f55ff3c3042f41a3a14c8e143dc2614ae72f
parentd642274f75fb8ca6d3b9d4c314269e6f559051c7 (diff)
[Windows] Fix primary screen detection.
-rw-r--r--platform/windows/display_server_windows.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 114bfcb6f8..889797ca62 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -348,11 +348,9 @@ typedef struct {
static BOOL CALLBACK _MonitorEnumProcPrim(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumScreenData *data = (EnumScreenData *)dwData;
- if (data->monitor == hMonitor) {
- if ((lprcMonitor->left == 0) && (lprcMonitor->top == 0)) {
- data->screen = data->count;
- return FALSE;
- }
+ if ((lprcMonitor->left == 0) && (lprcMonitor->top == 0)) {
+ data->screen = data->count;
+ return FALSE;
}
data->count++;