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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-10 00:03:49 +0200
committerGitHub <noreply@github.com>2022-08-10 00:03:49 +0200
commit9da08cecbde2c7ec7522f793e934f7dfd9dc35ff (patch)
tree7d722aa2f4600cfe346f101fff1397f3d42c6a97
parent29422b60f1cd1e2e1f9fcda5a5ea32a30da35831 (diff)
parent6510e11ae9e10f3669f5aab05cd08db71dea1df8 (diff)
Merge pull request #64151 from bruvzg/fc_leak_fix
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index e306c1054b..197d31dc81 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -368,6 +368,7 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const {
FcPatternDestroy(pattern);
}
FcObjectSetDestroy(object_set);
+ FcConfigDestroy(config);
for (const String &E : font_names) {
ret.push_back(E);
@@ -417,6 +418,8 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold,
FcPatternDestroy(pattern);
}
FcObjectSetDestroy(object_set);
+ FcConfigDestroy(config);
+
return ret;
#else
ERR_FAIL_V_MSG(String(), "Godot was compiled without fontconfig, system font support is disabled.");