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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-06-13 12:10:11 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-06-13 12:10:11 +0800 |
commit | 9cbf066feb6ef11bcdbc4fe5fbf0683bdf8eff87 (patch) | |
tree | 897850d7bcdb1f59202dbe34f81d470be0192a0f | |
parent | ccaefbce551fe6c1a0016b2f0407b6323ab8c601 (diff) |
Initialize PhysicalBone2D::parent_skeleton
-rw-r--r-- | scene/2d/physical_bone_2d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/physical_bone_2d.h b/scene/2d/physical_bone_2d.h index d650a0426f..46a2772bad 100644 --- a/scene/2d/physical_bone_2d.h +++ b/scene/2d/physical_bone_2d.h @@ -44,7 +44,7 @@ protected: static void _bind_methods(); private: - Skeleton2D *parent_skeleton; + Skeleton2D *parent_skeleton = nullptr; int bone2d_index = -1; NodePath bone2d_nodepath; bool follow_bone_when_simulating = false; |