summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2018-03-13 11:34:25 +0100
committerGitHub <noreply@github.com>2018-03-13 11:34:25 +0100
commit9cadef3ffbd6a952e150235c370825b6ffa6a817 (patch)
treeb3f606061e4b0eabf9f092415b7192595e605ab7
parentf92acfe1192843fcda52ff3a34c60e2208623808 (diff)
parentefc9633b33d9d8eefdca136948da4f726eb70509 (diff)
Merge pull request #17404 from poke1024/fix-anim-player-pan
Fix wrong pan direction in animation player ui
-rw-r--r--editor/animation_editor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp
index b40ec2cff7..109081bc27 100644
--- a/editor/animation_editor.cpp
+++ b/editor/animation_editor.cpp
@@ -2940,8 +2940,8 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input)
Ref<InputEventPanGesture> pan_gesture = p_input;
if (pan_gesture.is_valid()) {
- h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * pan_gesture->get_delta().x / 8);
- v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * pan_gesture->get_delta().y / 8);
+ h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8);
+ v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8);
}
}