diff options
author | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 10:54:24 +0200 |
---|---|---|
committer | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 11:26:39 +0200 |
commit | 9bc534896135322a578118f433f0dc6265839082 (patch) | |
tree | 30316ffea9d6321c6b8292a02b6db3dac9cd1053 | |
parent | 5a6d4971e13157cc5f0de199de7f6d257070fc66 (diff) |
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
51 files changed, 282 insertions, 282 deletions
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 7ec76c1eed..f96e08f479 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -324,20 +324,20 @@ int InputEventMouse::get_button_mask() const { return button_mask; } -void InputEventMouse::set_pos(const Vector2 &p_pos) { +void InputEventMouse::set_position(const Vector2 &p_pos) { pos = p_pos; } -Vector2 InputEventMouse::get_pos() const { +Vector2 InputEventMouse::get_position() const { return pos; } -void InputEventMouse::set_global_pos(const Vector2 &p_global_pos) { +void InputEventMouse::set_global_position(const Vector2 &p_global_pos) { global_pos = p_global_pos; } -Vector2 InputEventMouse::get_global_pos() const { +Vector2 InputEventMouse::get_global_position() const { return global_pos; } @@ -347,15 +347,15 @@ void InputEventMouse::_bind_methods() { ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask); ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask); - ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventMouse::set_pos); - ClassDB::bind_method(D_METHOD("get_pos"), &InputEventMouse::get_pos); + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position); - ClassDB::bind_method(D_METHOD("set_global_pos", "global_pos"), &InputEventMouse::set_global_pos); - ClassDB::bind_method(D_METHOD("get_global_pos"), &InputEventMouse::get_global_pos); + ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position); + ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_pos"), "set_global_pos", "get_global_pos"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position"); } InputEventMouse::InputEventMouse() { @@ -404,8 +404,8 @@ bool InputEventMouseButton::is_doubleclick() const { Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - Vector2 g = p_xform.xform(get_global_pos()); - Vector2 l = p_xform.xform(get_pos() + p_local_ofs); + Vector2 g = p_xform.xform(get_global_position()); + Vector2 l = p_xform.xform(get_position() + p_local_ofs); Ref<InputEventMouseButton> mb; mb.instance(); @@ -418,8 +418,8 @@ Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, co mb->set_control(get_control()); mb->set_metakey(get_metakey()); - mb->set_pos(l); - mb->set_global_pos(g); + mb->set_position(l); + mb->set_global_position(g); mb->set_button_mask(get_button_mask()); mb->set_pressed(pressed); @@ -489,8 +489,8 @@ Vector2 InputEventMouseMotion::get_speed() const { Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { - Vector2 g = p_xform.xform(get_global_pos()); - Vector2 l = p_xform.xform(get_pos() + p_local_ofs); + Vector2 g = p_xform.xform(get_global_position()); + Vector2 l = p_xform.xform(get_position() + p_local_ofs); Vector2 r = p_xform.basis_xform(get_relative()); Vector2 s = p_xform.basis_xform(get_speed()); @@ -505,8 +505,8 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co mm->set_control(get_control()); mm->set_metakey(get_metakey()); - mm->set_pos(l); - mm->set_global_pos(g); + mm->set_position(l); + mm->set_global_position(g); mm->set_button_mask(get_button_mask()); mm->set_relative(r); @@ -650,11 +650,11 @@ int InputEventScreenTouch::get_index() const { return index; } -void InputEventScreenTouch::set_pos(const Vector2 &p_pos) { +void InputEventScreenTouch::set_position(const Vector2 &p_pos) { pos = p_pos; } -Vector2 InputEventScreenTouch::get_pos() const { +Vector2 InputEventScreenTouch::get_position() const { return pos; } @@ -675,7 +675,7 @@ Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, co st->set_id(get_id()); st->set_device(get_device()); st->set_index(index); - st->set_pos(p_xform.xform(pos + p_local_ofs)); + st->set_position(p_xform.xform(pos + p_local_ofs)); st->set_pressed(pressed); return st; @@ -686,14 +686,14 @@ void InputEventScreenTouch::_bind_methods() { ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index); ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index); - ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventScreenTouch::set_pos); - ClassDB::bind_method(D_METHOD("get_pos"), &InputEventScreenTouch::get_pos); + ClassDB::bind_method(D_METHOD("set_position", "pos"), &InputEventScreenTouch::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position); ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed); //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed); ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); } @@ -715,11 +715,11 @@ int InputEventScreenDrag::get_index() const { return index; } -void InputEventScreenDrag::set_pos(const Vector2 &p_pos) { +void InputEventScreenDrag::set_position(const Vector2 &p_pos) { pos = p_pos; } -Vector2 InputEventScreenDrag::get_pos() const { +Vector2 InputEventScreenDrag::get_position() const { return pos; } @@ -752,7 +752,7 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con sd->set_device(get_device()); sd->set_index(index); - sd->set_pos(p_xform.xform(pos + p_local_ofs)); + sd->set_position(p_xform.xform(pos + p_local_ofs)); sd->set_relative(p_xform.basis_xform(relative)); sd->set_speed(p_xform.basis_xform(speed)); @@ -764,8 +764,8 @@ void InputEventScreenDrag::_bind_methods() { ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index); ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index); - ClassDB::bind_method(D_METHOD("set_pos", "pos"), &InputEventScreenDrag::set_pos); - ClassDB::bind_method(D_METHOD("get_pos"), &InputEventScreenDrag::get_pos); + ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position); + ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position); ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative); ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative); @@ -774,7 +774,7 @@ void InputEventScreenDrag::_bind_methods() { ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed); ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pos"), "set_pos", "get_pos"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed"); } diff --git a/core/os/input_event.h b/core/os/input_event.h index 31f88b295b..6a694df345 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -265,11 +265,11 @@ public: void set_button_mask(int p_mask); int get_button_mask() const; - void set_pos(const Vector2 &p_pos); - Vector2 get_pos() const; + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; - void set_global_pos(const Vector2 &p_global_pos); - Vector2 get_global_pos() const; + void set_global_position(const Vector2 &p_global_pos); + Vector2 get_global_position() const; InputEventMouse(); }; @@ -390,8 +390,8 @@ public: void set_index(int p_index); int get_index() const; - void set_pos(const Vector2 &p_pos); - Vector2 get_pos() const; + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; void set_pressed(bool p_pressed); virtual bool is_pressed() const; @@ -416,8 +416,8 @@ public: void set_index(int p_index); int get_index() const; - void set_pos(const Vector2 &p_pos); - Vector2 get_pos() const; + void set_position(const Vector2 &p_pos); + Vector2 get_position() const; void set_relative(const Vector2 &p_relative); Vector2 get_relative() const; diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index a5de4fee88..ebfc0326d2 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -1900,13 +1900,13 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (selection.size() == 0) { // Auto-select on right-click if nothing is selected // Note: This code is pretty much duplicated from the left click code, // both codes could be moved into a function to avoid the duplicated code. - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (mpos.y < h) { return; @@ -1951,7 +1951,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (key == -1) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.shift = mb->get_shift(); selected_track = idx; @@ -1974,7 +1974,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) selection.insert(sk, ki); click.click = ClickOver::CLICK_MOVE_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; update(); selected_track = idx; @@ -2009,14 +2009,14 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mb->is_pressed()) { - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (mpos.y < h) { if (mpos.x < name_limit && mpos.x > (name_limit - hsep - hsize_icon->get_width())) { click.click = ClickOver::CLICK_RESIZE_NAMES; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.at.y = name_limit; } @@ -2035,7 +2035,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) pos = animation->get_length(); timeline_pos = pos; click.click = ClickOver::CLICK_DRAG_TIMELINE; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; emit_signal("timeline_changed", pos, false); } @@ -2055,7 +2055,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mpos.x >= name_limit && mpos.x < settings_limit) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; //drag select region } @@ -2115,7 +2115,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (key == -1) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.shift = mb->get_shift(); selected_track = idx; @@ -2138,7 +2138,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) selection.insert(sk, ki); click.click = ClickOver::CLICK_MOVE_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; update(); selected_track = idx; @@ -2601,7 +2601,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) float clickp = click.at.x - ofs.x; float dif = base - clickp; - float target = mm->get_pos().x + dif - ofs.x; + float target = mm->get_position().x + dif - ofs.x; float ratio = target / settings_limit; @@ -2615,7 +2615,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_DRAG_TIMELINE: { - Point2 mpos = mm->get_pos() - ofs; + Point2 mpos = mm->get_position() - ofs; /* if (mpos.x<name_limit) mpos.x=name_limit; @@ -2646,7 +2646,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_SELECT_KEYS: { - click.to = mm->get_pos(); + click.to = mm->get_position(); if (click.to.y < h && click.at.y > h && mm->get_relative().y < 0) { float prev = v_scroll->get_value(); @@ -2665,7 +2665,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_MOVE_KEYS: { - click.to = mm->get_pos(); + click.to = mm->get_position(); } break; default: {} } @@ -2680,7 +2680,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mm->get_button_mask() == 0) { - Point2 mpos = mm->get_pos() - ofs; + Point2 mpos = mm->get_position() - ofs; if (mpos.y < h) { #if 0 diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 26029261b2..42adf3abcf 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -396,7 +396,7 @@ void EditorAudioBus::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) { - Vector2 pos = Vector2(mb->get_pos().x, mb->get_pos().y); + Vector2 pos = Vector2(mb->get_position().x, mb->get_position().y); delete_popup->set_position(get_global_position() + pos); delete_popup->popup(); } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index c1f422cce3..08cf5b2693 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3736,7 +3736,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { if (me.is_valid()) { - Vector2 point = me->get_pos(); + Vector2 point = me->get_position(); int nrect = -1; for (int i = 0; i < DOCK_SLOT_MAX; i++) { diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index 5aad903485..64cf275c3a 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -496,7 +496,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) { (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) || (mm.is_valid())) { - int x = me->get_pos().x; + int x = me->get_position().x; x = x * frame_metrics.size() / graph->get_size().width; bool show_hover = x >= 0 && x < frame_metrics.size(); diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index fccd527ed6..3977519e94 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -744,7 +744,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { if (mb->is_pressed()) { if (mb->get_button_index() == 1) { - click_pos = Point2(mb->get_pos().x, mb->get_pos().y); + click_pos = Point2(mb->get_position().x, mb->get_position().y); click_motion = click_pos; click_type = _locate_click(click_pos, &click_node, &click_slot); if (click_type != CLICK_NONE) { @@ -780,7 +780,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { } else { // try to disconnect/remove - Point2 rclick_pos = Point2(mb->get_pos().x, mb->get_pos().y); + Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y); rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot); if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { @@ -820,7 +820,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { case CLICK_INPUT_SLOT: case CLICK_OUTPUT_SLOT: { - Point2 dst_click_pos = Point2(mb->get_pos().x, mb->get_pos().y); + Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y); StringName id; int slot; ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot); @@ -859,7 +859,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) { - click_motion = Point2(mm->get_pos().x, mm->get_pos().y); + click_motion = Point2(mm->get_position().x, mm->get_position().y); update(); } if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) { diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index a626dffc3c..3e6adfe27a 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -962,7 +962,7 @@ bool CanvasItemEditor::get_remove_list(List<Node *> *p_list) { void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) { - Point2 click = b->get_pos(); + Point2 click = b->get_position(); Node *scene = editor->get_edited_scene(); if (!scene) @@ -1016,7 +1016,7 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) { additive_selection = b->get_shift(); - selection_menu->set_global_position(b->get_global_pos()); + selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); selection_menu->call_deferred("grab_click_focus"); selection_menu->set_invalidate_click_until_motion(); @@ -1053,7 +1053,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { float prev_zoom = zoom; zoom = zoom * (1 - (0.05 * b->get_factor())); { - Point2 ofs = b->get_pos(); + Point2 ofs = b->get_position(); ofs = ofs / prev_zoom - ofs / zoom; h_scroll->set_value(h_scroll->get_value() + ofs.x); v_scroll->set_value(v_scroll->get_value() + ofs.y); @@ -1071,7 +1071,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { float prev_zoom = zoom; zoom = zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95); { - Point2 ofs = b->get_pos(); + Point2 ofs = b->get_position(); ofs = ofs / prev_zoom - ofs / zoom; h_scroll->set_value(h_scroll->get_value() + ofs.x); v_scroll->set_value(v_scroll->get_value() + ofs.y); @@ -1156,7 +1156,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) { if (b->is_pressed()) { - Point2 mouse_pos = b->get_pos(); + Point2 mouse_pos = b->get_position(); mouse_pos = transform.affine_inverse().xform(mouse_pos); mouse_pos = snap_point(mouse_pos); _edit_set_pivot(mouse_pos); @@ -1274,8 +1274,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { E->get().to }; - Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_pos(), s); - float d = p.distance_to(b->get_pos()); + Vector2 p = Geometry::get_closest_point_to_segment_2d(b->get_position(), s); + float d = p.distance_to(b->get_position()); if (d < bone_width && d < closest_dist) { Cbone = E; closest_dist = d; @@ -1342,7 +1342,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item); ERR_FAIL_COND(!se); - Point2 click = b->get_pos(); + Point2 click = b->get_position(); if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { @@ -1388,7 +1388,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { //multi canvas_item edit - Point2 click = b->get_pos(); + Point2 click = b->get_position(); if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) { _prepare_drag(click); @@ -1451,7 +1451,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (box_selecting) { - box_selecting_to = transform.affine_inverse().xform(m->get_pos()); + box_selecting_to = transform.affine_inverse().xform(m->get_position()); viewport->update(); return; } @@ -1497,7 +1497,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } Vector2 dfrom = drag_from; - Vector2 dto = transform.affine_inverse().xform(m->get_pos()); + Vector2 dto = transform.affine_inverse().xform(m->get_position()); if (canvas_item->has_meta("_edit_lock_")) continue; diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp index b7cfcaae02..43abea0131 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -104,7 +104,7 @@ bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) if (mb.is_valid()) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -289,7 +289,7 @@ bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - Vector2 gpoint = mm->get_pos(); + Vector2 gpoint = mm->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index e2184c6158..9a6ee8153e 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -322,7 +322,7 @@ bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Point2 gpoint(mb->get_pos().x, mb->get_pos().y); + Point2 gpoint(mb->get_position().x, mb->get_position().y); if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { @@ -368,7 +368,7 @@ bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return false; } - Point2 gpoint = mm->get_pos(); + Point2 gpoint = mm->get_position(); Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 6dd94863a1..d869d703f1 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -57,7 +57,7 @@ void CurveTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { Vector2 size = get_size(); size.y -= font_h; - Point2 p = Vector2(mb->get_pos().x, mb->get_pos().y) / size; + Point2 p = Vector2(mb->get_position().x, mb->get_position().y) / size; p.y = CLAMP(1.0 - p.y, 0, 1) * (max - min) + min; grabbed = -1; grabbing = true; @@ -111,7 +111,7 @@ void CurveTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { Vector2 size = get_size(); size.y -= font_h; - Point2 p = mm->get_pos() / size; + Point2 p = mm->get_position() / size; p.y = CLAMP(1.0 - p.y, 0, 1) * (max - min) + min; p.x = CLAMP(p.x, 0.0, 1.0); diff --git a/editor/plugins/gradient_texture_editor_plugin.cpp b/editor/plugins/gradient_texture_editor_plugin.cpp index 40f7de478d..bc985dcdf7 100644 --- a/editor/plugins/gradient_texture_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_editor_plugin.cpp @@ -94,14 +94,14 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //Show color picker on double click. if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); } //Delete point on right click if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); if (grabbed != -1) { points.remove(grabbed); grabbed = -1; @@ -115,7 +115,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { //Hold alt key to duplicate selected color if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) { - int x = mb->get_pos().x; + int x = mb->get_position().x; grabbed = _get_point_from_pos(x); if (grabbed != -1) { @@ -140,7 +140,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { update(); - int x = mb->get_pos().x; + int x = mb->get_position().x; int total_w = get_size().width - get_size().height - 3; //Check if color selector was clicked. @@ -220,7 +220,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { int total_w = get_size().width - get_size().height - 3; - int x = mm->get_pos().x; + int x = mm->get_position().x; float newofs = CLAMP(x / float(total_w), 0, 1); //Snap to nearest point if holding shift diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index 9c9e010b47..09021446dc 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -118,7 +118,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -308,7 +308,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - Vector2 gpoint = mm->get_pos(); + Vector2 gpoint = mm->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 3497af3602..76906a5b93 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -87,7 +87,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid()) { - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = mouse_to_local_pos(gpoint, mb->get_alt()); if (mb->is_pressed() && _dragging == false) { @@ -146,7 +146,7 @@ bool Line2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid()) { if (_dragging) { - Vector2 cpoint = mouse_to_local_pos(mm->get_pos(), mm->get_alt()); + Vector2 cpoint = mouse_to_local_pos(mm->get_position(), mm->get_alt()); node->set_point_pos(action_point, cpoint); canvas_item_editor->get_viewport_control()->update(); return true; diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index a7fc1d5adb..1457b28ed1 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -134,7 +134,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -361,7 +361,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - Vector2 gpoint = mm->get_pos(); + Vector2 gpoint = mm->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 73d5b28886..f9f16fea16 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -74,7 +74,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = !mb->get_alt() ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) : @@ -431,7 +431,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (action != ACTION_NONE) { // Handle point/control movement. Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mm->get_pos(); + Vector2 gpoint = mm->get_position(); Vector2 cpoint = !mm->get_alt() ? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) : diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index 20535d796e..877707d77b 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -285,7 +285,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp if (mb.is_valid()) { - Point2 mbpos(mb->get_pos().x, mb->get_pos().y); + Point2 mbpos(mb->get_position().x, mb->get_position().y); if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) { //click into curve, break it down diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index c2edc608ab..d9963a422a 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -212,7 +212,7 @@ bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = mb->get_pos(); + Vector2 gpoint = mb->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -397,7 +397,7 @@ bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { - Vector2 gpoint = mm->get_pos(); + Vector2 gpoint = mm->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); @@ -465,7 +465,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (mb->is_pressed()) { - uv_drag_from = Vector2(mb->get_pos().x, mb->get_pos().y); + uv_drag_from = Vector2(mb->get_position().x, mb->get_position().y); uv_drag = true; uv_prev = node->get_uv(); uv_move_current = uv_mode; @@ -485,7 +485,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { for (int i = 0; i < uv_prev.size(); i++) { Vector2 tuv = mtx.xform(uv_prev[i]); - if (tuv.distance_to(Vector2(mb->get_pos().x, mb->get_pos().y)) < 8) { + if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) { uv_drag_from = tuv; uv_drag_index = i; } @@ -537,7 +537,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } else if (uv_drag) { - Vector2 uv_drag_to = mm->get_pos(); + Vector2 uv_drag_to = mm->get_position(); Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from); switch (uv_move_current) { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 2d3a14e525..70bda39947 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1236,8 +1236,8 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { int col, row; TextEdit *tx = code_editor->get_text_edit(); - tx->_get_mouse_pos(mb->get_global_pos() - tx->get_global_position(), row, col); - Vector2 mpos = mb->get_global_pos() - tx->get_global_position(); + tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col); + Vector2 mpos = mb->get_global_position() - tx->get_global_position(); bool have_selection = (tx->get_selection_text().length() > 0); bool have_color = (tx->get_word_at_pos(mpos) == "Color"); if (have_color) { diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index ff4b5e430e..c60adf9e7b 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -636,7 +636,7 @@ void SpatialEditorViewport::_smouseenter() { void SpatialEditorViewport::_list_select(Ref<InputEventMouseButton> b) { - _find_items_at_pos(b->get_pos(), clicked_includes_current, selection_results, b->get_shift()); + _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift()); Node *scene = editor->get_edited_scene(); @@ -684,7 +684,7 @@ void SpatialEditorViewport::_list_select(Ref<InputEventMouseButton> b) { selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path); } - selection_menu->set_global_position(b->get_global_pos()); + selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); selection_menu->call_deferred("grab_click_focus"); selection_menu->set_invalidate_click_until_motion(); @@ -818,7 +818,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; } - _edit.mouse_pos = b->get_pos(); + _edit.mouse_pos = b->get_position(); _edit.snap = false; _edit.mode = TRANSFORM_NONE; @@ -863,7 +863,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; //bye //handle rotate _edit.mode = TRANSFORM_ROTATE; - _compute_edit(b->get_pos()); + _compute_edit(b->get_position()); break; } @@ -873,7 +873,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; //bye //handle rotate _edit.mode = TRANSFORM_TRANSLATE; - _compute_edit(b->get_pos()); + _compute_edit(b->get_position()); break; } @@ -883,7 +883,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; //bye //handle rotate _edit.mode = TRANSFORM_SCALE; - _compute_edit(b->get_pos()); + _compute_edit(b->get_position()); break; } @@ -891,7 +891,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { int gizmo_handle = -1; - clicked = _select_ray(b->get_pos(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift()); + clicked = _select_ray(b->get_position(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift()); //clicking is always deferred to either move or release @@ -904,8 +904,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { //default to regionselect cursor.region_select = true; - cursor.region_begin = b->get_pos(); - cursor.region_end = b->get_pos(); + cursor.region_begin = b->get_position(); + cursor.region_end = b->get_position(); } if (clicked && gizmo_handle >= 0) { @@ -989,7 +989,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (m.is_valid()) { - _edit.mouse_pos = m->get_pos(); + _edit.mouse_pos = m->get_position(); if (spatial_editor->get_selected()) { @@ -1026,7 +1026,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (_edit.gizmo.is_valid()) { - _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_pos()); + _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_position()); Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle); String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle); set_message(n + ": " + String(v)); @@ -1058,7 +1058,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (cursor.region_select && nav_mode == NAVIGATION_NONE) { - cursor.region_end = m->get_pos(); + cursor.region_end = m->get_position(); surface->update(); return; } @@ -1066,8 +1066,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (_edit.mode == TRANSFORM_NONE && nav_mode == NAVIGATION_NONE) return; - Vector3 ray_pos = _get_ray_pos(m->get_pos()); - Vector3 ray = _get_ray(m->get_pos()); + Vector3 ray_pos = _get_ray_pos(m->get_position()); + Vector3 ray = _get_ray(m->get_position()); switch (_edit.mode) { diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 799bfbf358..6382164628 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -244,26 +244,26 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { mtx.basis_xform(rect.pos + Vector2(margins[2], 0)) - draw_ofs, mtx.basis_xform(rect.pos + rect.size - Vector2(margins[3], 0)) - draw_ofs }; - if (Math::abs(mb->get_pos().y - pos[0].y) < 8) { + if (Math::abs(mb->get_position().y - pos[0].y) < 8) { edited_margin = 0; prev_margin = margins[0]; - } else if (Math::abs(mb->get_pos().y - pos[1].y) < 8) { + } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) { edited_margin = 1; prev_margin = margins[1]; - } else if (Math::abs(mb->get_pos().x - pos[2].x) < 8) { + } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) { edited_margin = 2; prev_margin = margins[2]; - } else if (Math::abs(mb->get_pos().x - pos[3].x) < 8) { + } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) { edited_margin = 3; prev_margin = margins[3]; } if (edited_margin >= 0) { - drag_from = Vector2(mb->get_pos().x, mb->get_pos().y); + drag_from = Vector2(mb->get_position().x, mb->get_position().y); drag = true; } } if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) { - Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_pos().x, mb->get_pos().y)); + Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { if (E->get().has_point(point)) { rect = E->get(); @@ -301,7 +301,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { } } } else if (edited_margin < 0) { - drag_from = mtx.affine_inverse().xform(Vector2(mb->get_pos().x, mb->get_pos().y)); + drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); if (snap_mode == SNAP_PIXEL) drag_from = drag_from.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) @@ -318,7 +318,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { for (int i = 0; i < 8; i++) { Vector2 tuv = endpoints[i]; - if (tuv.distance_to(Vector2(mb->get_pos().x, mb->get_pos().y)) < 8) { + if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) { drag_index = i; } } @@ -408,13 +408,13 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { if (edited_margin >= 0) { float new_margin; if (edited_margin == 0) - new_margin = prev_margin + (mm->get_pos().y - drag_from.y) / draw_zoom; + new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 1) - new_margin = prev_margin - (mm->get_pos().y - drag_from.y) / draw_zoom; + new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 2) - new_margin = prev_margin + (mm->get_pos().x - drag_from.x) / draw_zoom; + new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom; else if (edited_margin == 3) - new_margin = prev_margin - (mm->get_pos().x - drag_from.x) / draw_zoom; + new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom; if (new_margin < 0) new_margin = 0; static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; @@ -423,7 +423,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { if (obj_styleBox.is_valid()) obj_styleBox->set_margin_size(m[edited_margin], new_margin); } else { - Vector2 new_pos = mtx.affine_inverse().xform(mm->get_pos()); + Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position()); if (snap_mode == SNAP_PIXEL) new_pos = new_pos.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 9f7a41b8b6..282670e695 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -826,7 +826,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { paint_undo.clear(); - Point2 local = node->world_to_map(xform_inv.xform(mb->get_pos())); + Point2 local = node->world_to_map(xform_inv.xform(mb->get_position())); if (mb->get_shift()) { @@ -900,7 +900,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid()) { - Point2i new_over_tile = node->world_to_map(xform_inv.xform(mm->get_pos())); + Point2i new_over_tile = node->world_to_map(xform_inv.xform(mm->get_position())); if (new_over_tile != over_tile) { diff --git a/main/input_default.cpp b/main/input_default.cpp index 0de30e5e9e..0ac97bf800 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -325,11 +325,11 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) { Ref<InputEventScreenTouch> touch_event; touch_event.instance(); touch_event->set_pressed(mb->is_pressed()); - touch_event->set_pos(mb->get_pos()); + touch_event->set_position(mb->get_position()); main_loop->input_event(touch_event); } - Point2 pos = mb->get_global_pos(); + Point2 pos = mb->get_global_position(); if (mouse_pos != pos) { set_mouse_position(pos); } @@ -343,7 +343,7 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) { Ref<InputEventScreenDrag> drag_event; drag_event.instance(); - drag_event->set_pos(mm->get_pos()); + drag_event->set_position(mm->get_position()); drag_event->set_relative(mm->get_relative()); drag_event->set_speed(mm->get_speed()); @@ -493,7 +493,7 @@ Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_moti Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); - const Point2i pos_local = p_motion->get_global_pos() - p_rect.pos; + const Point2i pos_local = p_motion->get_global_position() - p_rect.pos; const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); if (pos_warped != pos_local) { OS::get_singleton()->warp_mouse_pos(pos_warped + p_rect.pos); diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index 5f57275503..2c9b51aadb 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -216,7 +216,7 @@ protected: if (mb->is_pressed()) { - Point2 p(mb->get_pos().x, mb->get_pos().y); + Point2 p(mb->get_position().x, mb->get_position().y); if (mb->get_button_index() == 1) { ray_to = p; @@ -232,7 +232,7 @@ protected: if (mm.is_valid()) { - Point2 p = mm->get_pos(); + Point2 p = mm->get_position(); if (mm->get_button_mask() & BUTTON_MASK_LEFT) { ray_to = p; diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index e567e08c79..121b403f64 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -560,7 +560,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu else return false; - return do_input_action(p_camera, Point2(mb->get_pos().x, mb->get_pos().y), true); + return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } else { if ( @@ -604,7 +604,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu if (mm.is_valid()) { - return do_input_action(p_camera, mm->get_pos(), false); + return do_input_action(p_camera, mm->get_position(), false); } } else if (edit_mode->get_selected() == 1) { @@ -616,7 +616,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - Point2 point = mb->get_pos(); + Point2 point = mb->get_position(); Camera *camera = p_camera; Vector3 from = camera->project_ray_origin(point); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 1c721c645c..6e8b46e252 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -380,8 +380,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(false); - ev->set_pos(touch[0].pos); - ev->set_global_pos(touch[0].pos); + ev->set_position(touch[0].pos); + ev->set_global_position(touch[0].pos); input->parse_input_event(ev); } @@ -391,7 +391,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); } } @@ -410,8 +410,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(true); - ev->set_pos(touch[0].pos); - ev->set_global_pos(touch[0].pos); + ev->set_position(touch[0].pos); + ev->set_global_position(touch[0].pos); input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); last_mouse = touch[0].pos; input->parse_input_event(ev); @@ -424,7 +424,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(true); - ev->set_pos(touch[i].pos.x); + ev->set_position(touch[i].pos.x); input->parse_input_event(ev); } @@ -436,7 +436,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> Ref<InputEventMouseMotion> ev; ev.instance(); ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_pos(p_points[0].pos.x); + ev->set_position(p_points[0].pos.x); input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y)); ev->set_speed(input->get_last_mouse_speed()); ev->set_relative(p_points[0].pos - last_mouse); @@ -465,7 +465,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> Ref<InputEventScreenDrag> ev; ev.instance(); ev->set_index(touch[i].id); - ev->set_pos(p_points[idx].pos.x); + ev->set_position(p_points[idx].pos.x); ev->set_relative(p_points[idx].pos - touch[i].pos); input->parse_input_event(ev); touch[i].pos = p_points[idx].pos; @@ -481,8 +481,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(false); - ev->set_pos(touch[0].pos.x); - ev->set_global_pos(touch[0].pos.x); + ev->set_position(touch[0].pos.x); + ev->set_global_position(touch[0].pos.x); input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); input->parse_input_event(ev); @@ -492,7 +492,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); } touch.clear(); @@ -511,7 +511,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_index(tp.id); ev->set_pressed(true); - ev->set_pos(tp.pos); + ev->set_position(tp.pos); input->parse_input_event(ev); } break; @@ -524,7 +524,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); touch.remove(i); i--; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 0d7913446e..b244edbff6 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -212,7 +212,7 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_ ev->set_index(p_idx); ev->set_pressed(p_pressed); - ev->set_pos(Vector2(p_x, p_y)); + ev->set_position(Vector2(p_x, p_y)); queue_event(ev); }; @@ -225,12 +225,12 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_ // swaped it for tilted screen //ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y; //ev->get_pos().y = ev.mouse_button.global_y = p_x; - ev->set_pos(Vector2(video_mode.height - p_y, p_x)); - ev->set_global_pos(Vector2(video_mode.height - p_y, p_x)); + ev->set_position(Vector2(video_mode.height - p_y, p_x)); + ev->set_global_position(Vector2(video_mode.height - p_y, p_x)); //mouse_list.pressed[p_idx] = p_pressed; - input->set_mouse_position(ev->get_pos()); + input->set_mouse_position(ev->get_position()); ev->set_button_index(BUTTON_LEFT); ev->set_doubleclick(p_doubleclick); ev->set_pressed(p_pressed); @@ -246,7 +246,7 @@ void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_ Ref<InputEventScreenDrag> ev; ev.instance(); ev->set_index(p_idx); - ev->set_pos(Vector2(p_x, p_y)); + ev->set_position(Vector2(p_x, p_y)); ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); queue_event(ev); }; @@ -255,11 +255,11 @@ void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_ Ref<InputEventMouseMotion> ev; ev.instance(); - ev->set_pos(Vector2(p_x, p_y)); - ev->set_global_pos(Vector2(p_x, p_y)); + ev->set_position(Vector2(p_x, p_y)); + ev->set_global_position(Vector2(p_x, p_y)); ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); - input->set_mouse_position(ev->get_pos()); + input->set_mouse_position(ev->get_position()); ev->set_speed(input->get_last_mouse_speed()); ev->set_button_mask(BUTTON_LEFT); // pressed diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 13bc2226f4..21f1fd89a9 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -291,8 +291,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_LEFT); mb->set_pressed(true); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -311,8 +311,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_LEFT); mb->set_pressed(false); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -330,8 +330,8 @@ static int button_mask = 0; const NSPoint p = [event locationInWindow]; mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - mm->set_pos(Vector2(mouse_x, mouse_y)); - mm->set_global_pos(Vector2(mouse_x, mouse_y)); + mm->set_position(Vector2(mouse_x, mouse_y)); + mm->set_global_position(Vector2(mouse_x, mouse_y)); Vector2 relativeMotion = Vector2(); relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); @@ -352,8 +352,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_RIGHT); mb->set_pressed(true); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -373,8 +373,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_RIGHT); mb->set_pressed(false); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -393,8 +393,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_MIDDLE); mb->set_pressed(true); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -417,8 +417,8 @@ static int button_mask = 0; get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(BUTTON_MIDDLE); mb->set_pressed(true); - mb->set_pos(Vector2(mouse_x, mouse_y)); - mb->set_global_pos(Vector2(mouse_x, mouse_y)); + mb->set_position(Vector2(mouse_x, mouse_y)); + mb->set_global_position(Vector2(mouse_x, mouse_y)); mb->set_button_mask(button_mask); mb->set_doubleclick([event clickCount] == 2); OS_OSX::singleton->push_input(mb); @@ -701,8 +701,8 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) { sc->set_factor(factor); sc->set_pressed(true); Vector2 mouse_pos = Vector2(mouse_x, mouse_y); - sc->set_pos(mouse_pos); - sc->set_global_pos(mouse_pos); + sc->set_position(mouse_pos); + sc->set_global_position(mouse_pos); sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); sc->set_pressed(false); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 830aae5515..5d1393ed51 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -219,7 +219,7 @@ void OS_Windows::_touch_event(bool p_pressed, int p_x, int p_y, int idx) { event.instance(); event->set_index(idx); event->set_pressed(p_pressed); - event->set_pos(Vector2(p_x, p_y)); + event->set_position(Vector2(p_x, p_y)); if (main_loop) { input->parse_input_event(event); @@ -231,7 +231,7 @@ void OS_Windows::_drag_event(int p_x, int p_y, int idx) { Ref<InputEventScreenDrag> event; event.instance(); event->set_index(idx); - event->set_pos(Vector2(p_x, p_y)); + event->set_position(Vector2(p_x, p_y)); if (main_loop) input->parse_input_event(event); @@ -378,7 +378,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) last_button_state = mm->get_button_mask(); /*mm->get_button_mask()|=(wParam&MK_XBUTTON1)?(1<<5):0; mm->get_button_mask()|=(wParam&MK_XBUTTON2)?(1<<6):0;*/ - mm->set_pos(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); + mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED) { @@ -386,31 +386,31 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) old_x = c.x; old_y = c.y; - if (mm->get_pos() == c) { + if (mm->get_position() == c) { center = c; return 0; } - Point2i ncenter = mm->get_pos(); + Point2i ncenter = mm->get_position(); center = ncenter; POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); } - input->set_mouse_position(mm->get_pos()); + input->set_mouse_position(mm->get_position()); mm->set_speed(input->get_last_mouse_speed()); if (old_invalid) { - old_x = mm->get_pos().x; - old_y = mm->get_pos().y; + old_x = mm->get_position().x; + old_y = mm->get_position().y; old_invalid = false; } - mm->set_relative(Vector2(mm->get_pos() - Vector2(old_x, old_y))); - old_x = mm->get_pos().x; - old_y = mm->get_pos().y; + mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); + old_x = mm->get_position().x; + old_y = mm->get_position().y; if (window_has_focus && main_loop) input->parse_input_event(mm); @@ -536,14 +536,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) /* mb->get_button_mask()|=(wParam&MK_XBUTTON1)?(1<<5):0; mb->get_button_mask()|=(wParam&MK_XBUTTON2)?(1<<6):0;*/ - mb->set_pos(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); + mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED) { - mb->set_pos(Vector2(old_x, old_y)); + mb->set_position(Vector2(old_x, old_y)); } - mb->set_global_pos(mb->get_pos()); + mb->set_global_position(mb->get_position()); if (uMsg != WM_MOUSEWHEEL) { if (mb->is_pressed()) { @@ -560,12 +560,12 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) } else if (mouse_mode != MOUSE_MODE_CAPTURED) { // for reasons unknown to mankind, wheel comes in screen cordinates POINT coords; - coords.x = mb->get_pos().x; - coords.y = mb->get_pos().y; + coords.x = mb->get_position().x; + coords.y = mb->get_position().y; ScreenToClient(hWnd, &coords); - mb->set_pos(Vector2(coords.x, coords.y)); + mb->set_position(Vector2(coords.x, coords.y)); } if (main_loop) { diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 2a912a7ba2..8ac37c965b 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1334,8 +1334,8 @@ void OS_X11::process_xevents() { get_key_modifier_state(event.xbutton.state, mb); mb->set_button_mask(get_mouse_button_state(event.xbutton.state)); - mb->set_pos(Vector2(event.xbutton.x, event.xbutton.y)); - mb->set_global_pos(mb->get_pos()); + mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); + mb->set_global_position(mb->get_position()); mb->set_button_index(event.xbutton.button); if (mb->get_button_index() == 2) mb->set_button_index(3); @@ -1443,8 +1443,8 @@ void OS_X11::process_xevents() { get_key_modifier_state(event.xmotion.state, mm); mm->set_button_mask(get_mouse_button_state(event.xmotion.state)); - mm->set_pos(pos); - mm->set_global_pos(pos); + mm->set_position(pos); + mm->set_global_position(pos); input->set_mouse_position(pos); mm->set_speed(input->get_last_mouse_speed()); mm->set_relative(rel); diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index f503a66208..ea68a111af 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -207,7 +207,7 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { if ((st.is_valid() && st->is_pressed()) || sd.is_valid()) { int index = st.is_valid() ? st->get_index() : sd->get_index(); - Vector2 coord = st.is_valid() ? st->get_pos() : sd->get_pos(); + Vector2 coord = st.is_valid() ? st->get_position() : sd->get_position(); if (finger_pressed == -1 || index == finger_pressed) { @@ -254,7 +254,7 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { if (!can_press) return; //already fingering - Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(st->get_pos()); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(st->get_position()); Rect2 item_rect = get_item_rect(); bool touched = false; diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 318db8458b..c1dbc82f3c 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -162,7 +162,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) { if (mm.is_valid()) { if (status.press_attempt && status.pressing_button == 0) { bool last_press_inside = status.pressing_inside; - status.pressing_inside = has_point(mm->get_pos()); + status.pressing_inside = has_point(mm->get_position()); if (last_press_inside != status.pressing_inside) update(); } diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index 0d518059c8..670246a200 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -313,7 +313,7 @@ void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - int ofs = orientation == HORIZONTAL ? mb->get_pos().x : mb->get_pos().y; + int ofs = orientation == HORIZONTAL ? mb->get_position().x : mb->get_position().y; for (int i = 0; i < buttons.size(); i++) { @@ -330,7 +330,7 @@ void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid()) { - int ofs = orientation == HORIZONTAL ? mm->get_pos().x : mm->get_pos().y; + int ofs = orientation == HORIZONTAL ? mm->get_position().x : mm->get_position().y; int new_hover = -1; for (int i = 0; i < buttons.size(); i++) { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 662ce63946..f0e486aa50 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -304,8 +304,8 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) { if (bev.is_valid()) { if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { changing_color = true; - float x = CLAMP((float)bev->get_pos().x, 0, 256); - float y = CLAMP((float)bev->get_pos().y, 0, 256); + float x = CLAMP((float)bev->get_position().x, 0, 256); + float y = CLAMP((float)bev->get_position().y, 0, 256); s = x / 256; v = 1.0 - y / 256.0; color.set_hsv(h, s, v, color.a); @@ -323,8 +323,8 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) { if (mev.is_valid()) { if (!changing_color) return; - float x = CLAMP((float)mev->get_pos().x, 0, 256); - float y = CLAMP((float)mev->get_pos().y, 0, 256); + float x = CLAMP((float)mev->get_position().x, 0, 256); + float y = CLAMP((float)mev->get_position().y, 0, 256); s = x / 256; v = 1.0 - y / 256.0; color.set_hsv(h, s, v, color.a); @@ -343,7 +343,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) { if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { changing_color = true; - h = 1 - ((float)bev->get_pos().y) / 256.0; + h = 1 - ((float)bev->get_position().y) / 256.0; } else { changing_color = false; @@ -361,7 +361,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) { if (!changing_color) return; - float y = CLAMP((float)mev->get_pos().y, 0, 256); + float y = CLAMP((float)mev->get_position().y, 0, 256); h = 1.0 - y / 256.0; color.set_hsv(h, s, v, color.a); last_hsv = color; @@ -378,10 +378,10 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) { if (bev.is_valid()) { if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { - int index = bev->get_pos().x / (preset->get_size().x / presets.size()); + int index = bev->get_position().x / (preset->get_size().x / presets.size()); set_pick_color(presets[index]); } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) { - int index = bev->get_pos().x / (preset->get_size().x / presets.size()); + int index = bev->get_position().x / (preset->get_size().x / presets.size()); presets.erase(presets[index]); _update_presets(); bt_add_preset->show(); @@ -394,7 +394,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) { if (mev.is_valid()) { - int index = mev->get_pos().x * presets.size(); + int index = mev->get_position().x * presets.size(); if (preset->get_size().x != 0) { index /= preset->get_size().x; } @@ -422,7 +422,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) { if (mev.is_valid()) { Viewport *r = get_tree()->get_root(); - if (!r->get_visible_rect().has_point(Point2(mev->get_global_pos().x, mev->get_global_pos().y))) + if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y))) return; Ref<Image> img = r->get_screen_capture(); if (!img.is_null()) { @@ -431,7 +431,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) { } if (last_capture.is_valid() && !last_capture->empty()) { int pw = last_capture->get_format() == Image::FORMAT_RGBA8 ? 4 : 3; - int ofs = (mev->get_global_pos().y * last_capture->get_width() + mev->get_global_pos().x) * pw; + int ofs = (mev->get_global_position().y * last_capture->get_width() + mev->get_global_position().x) * pw; PoolVector<uint8_t>::Read r = last_capture->get_data().read(); diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/color_ramp_edit.cpp index 8c47f8559a..33e4ce0403 100644 --- a/scene/gui/color_ramp_edit.cpp +++ b/scene/gui/color_ramp_edit.cpp @@ -88,14 +88,14 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //Show color picker on double click. if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); } //Delete point on right click if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); if (grabbed != -1) { points.remove(grabbed); grabbed = -1; @@ -109,7 +109,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { //Hold alt key to duplicate selected color if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) { - int x = mb->get_pos().x; + int x = mb->get_position().x; grabbed = _get_point_from_pos(x); if (grabbed != -1) { @@ -134,7 +134,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { update(); - int x = mb->get_pos().x; + int x = mb->get_position().x; int total_w = get_size().width - get_size().height - 3; //Check if color selector was clicked. @@ -214,7 +214,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { int total_w = get_size().width - get_size().height - 3; - int x = mm->get_pos().x; + int x = mm->get_position().x; float newofs = CLAMP(x / float(total_w), 0, 1); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 627bc96fb1..7b4f9d57f8 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -113,7 +113,7 @@ void WindowDialog::_gui_input(const Ref<InputEvent> &p_event) { if (mb->is_pressed()) { // Begin a possible dragging operation. - drag_type = _drag_hit_test(Point2(mb->get_pos().x, mb->get_pos().y)); + drag_type = _drag_hit_test(Point2(mb->get_position().x, mb->get_position().y)); if (drag_type != DRAG_NONE) drag_offset = get_global_mouse_position() - get_position(); drag_offset_far = get_position() + get_size() - get_global_mouse_position(); @@ -131,7 +131,7 @@ void WindowDialog::_gui_input(const Ref<InputEvent> &p_event) { // Update the cursor while moving along the borders. CursorShape cursor = CURSOR_ARROW; if (resizable) { - int preview_drag_type = _drag_hit_test(Point2(mm->get_pos().x, mm->get_pos().y)); + int preview_drag_type = _drag_hit_test(Point2(mm->get_position().x, mm->get_position().y)); switch (preview_drag_type) { case DRAG_RESIZE_TOP: case DRAG_RESIZE_BOTTOM: diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index c52cdd9325..b4d24d9cdd 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -374,7 +374,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { Ref<Texture> port = get_icon("port", "GraphNode"); - Vector2 mpos(mb->get_pos().x, mb->get_pos().y); + Vector2 mpos(mb->get_position().x, mb->get_position().y); float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -483,12 +483,12 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; if (mm.is_valid() && connecting) { - connecting_to = mm->get_pos(); + connecting_to = mm->get_position(); connecting_target = false; top_layer->update(); Ref<Texture> port = get_icon("port", "GraphNode"); - Vector2 mpos = mm->get_pos(); + Vector2 mpos = mm->get_position(); float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -546,7 +546,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } else if (!just_disconected) { String from = connecting_from; int from_slot = connecting_index; - Vector2 ofs = Vector2(mb->get_pos().x, mb->get_pos().y); + Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y); emit_signal("connection_to_empty", from, from_slot, ofs); } connecting = false; @@ -817,7 +817,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { connecting = false; top_layer->update(); } else { - emit_signal("popup_request", b->get_global_pos()); + emit_signal("popup_request", b->get_global_position()); } } } @@ -880,7 +880,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { if (gn) { - if (_filter_input(b->get_pos())) + if (_filter_input(b->get_position())) return; dragging = true; @@ -905,7 +905,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } else { - if (_filter_input(b->get_pos())) + if (_filter_input(b->get_position())) return; if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) return; diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index fb0ff4f320..6d49e6251d 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -586,7 +586,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - Vector2 mpos = Vector2(mb->get_pos().x, mb->get_pos().y); + Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y); if (close_rect.size != Size2() && close_rect.has_point(mpos)) { emit_signal("close_request"); accept_event(); @@ -616,7 +616,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; if (resizing && mm.is_valid()) { - Vector2 mpos = mm->get_pos(); + Vector2 mpos = mm->get_position(); Vector2 diff = mpos - resizing_from; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index a9f063280b..2cde3d1c5a 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -431,7 +431,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) { search_string = ""; //any mousepress cancels - Vector2 pos(mb->get_pos().x, mb->get_pos().y); + Vector2 pos(mb->get_position().x, mb->get_position().y); Ref<StyleBox> bg = get_stylebox("bg"); pos -= bg->get_offset(); pos.y += scroll_bar->get_value(); @@ -475,7 +475,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y)); + emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); } } else { @@ -486,7 +486,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y)); + emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); } else { bool selected = !items[i].selected; @@ -501,7 +501,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, Vector2(mb->get_pos().x, mb->get_pos().y)); + emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y)); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 38debe8a77..bc579020bd 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -64,7 +64,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { shift_selection_check_pre(b->get_shift()); - set_cursor_at_pixel_pos(b->get_pos().x); + set_cursor_at_pixel_pos(b->get_position().x); if (b->get_shift()) { @@ -118,7 +118,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (m->get_button_mask() & BUTTON_LEFT) { if (selection.creating) { - set_cursor_at_pixel_pos(m->get_pos().x); + set_cursor_at_pixel_pos(m->get_position().x); selection_fill_at_cursor(); } } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 985d9addc9..0301a99600 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -284,7 +284,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { //update hover Ref<InputEventMouseMotion> ie; ie.instance(); - ie->set_pos(b->get_pos() + Vector2(0, s)); + ie->set_position(b->get_position() + Vector2(0, s)); _gui_input(ie); } } break; @@ -303,13 +303,13 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { //update hover Ref<InputEventMouseMotion> ie; ie.instance(); - ie->set_pos(b->get_pos() - Vector2(0, s)); + ie->set_position(b->get_position() - Vector2(0, s)); _gui_input(ie); } } break; case BUTTON_LEFT: { - int over = _get_mouse_over(b->get_pos()); + int over = _get_mouse_over(b->get_position()); if (invalidated_click) { invalidated_click = false; @@ -348,13 +348,13 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { for (List<Rect2>::Element *E = autohide_areas.front(); E; E = E->next()) { - if (!Rect2(Point2(), get_size()).has_point(m->get_pos()) && E->get().has_point(m->get_pos())) { + if (!Rect2(Point2(), get_size()).has_point(m->get_position()) && E->get().has_point(m->get_position())) { call_deferred("hide"); return; } } - int over = _get_mouse_over(m->get_pos()); + int over = _get_mouse_over(m->get_position()); int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over); if (id < 0) { diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index a618810c11..d3a49b06d5 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -751,7 +751,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { Item *item = NULL; bool outside; - _find_click(main, b->get_pos(), &item, &line, &outside); + _find_click(main, b->get_position(), &item, &line, &outside); if (item) { @@ -852,7 +852,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { int line = 0; Item *item = NULL; - _find_click(main, m->get_pos(), &item, &line); + _find_click(main, m->get_position(), &item, &line); if (!item) return; // do not update diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 27a16ccc33..1143bdcde2 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -72,7 +72,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (b->is_pressed()) { - double ofs = orientation == VERTICAL ? b->get_pos().y : b->get_pos().x; + double ofs = orientation == VERTICAL ? b->get_position().y : b->get_position().x; Ref<Texture> decr = get_icon("decrement"); Ref<Texture> incr = get_icon("increment"); @@ -130,7 +130,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (drag.active) { - double ofs = orientation == VERTICAL ? m->get_pos().y : m->get_pos().x; + double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x; Ref<Texture> decr = get_icon("decrement"); double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width(); @@ -141,7 +141,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { set_as_ratio(drag.value_at_click + diff); } else { - double ofs = orientation == VERTICAL ? m->get_pos().y : m->get_pos().x; + double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x; Ref<Texture> decr = get_icon("decrement"); Ref<Texture> incr = get_icon("increment"); diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index ae2bf0999e..d0e708bf73 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -46,7 +46,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { if (mb->is_pressed()) { Ref<Texture> grabber = get_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber"); - grab.pos = orientation == VERTICAL ? mb->get_pos().y : mb->get_pos().x; + grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x; double grab_width = (double)grabber->get_size().width; double grab_height = (double)grabber->get_size().height; @@ -75,7 +75,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { Size2i size = get_size(); Ref<Texture> grabber = get_icon("grabber"); - float motion = (orientation == VERTICAL ? mm->get_pos().y : mm->get_pos().x) - grab.pos; + float motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos; if (orientation == VERTICAL) motion = -motion; float areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width; diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 2eb2028391..c5b9df15b9 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -96,7 +96,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed()) { - bool up = mb->get_pos().y < (get_size().height / 2); + bool up = mb->get_position().y < (get_size().height / 2); switch (mb->get_button_index()) { @@ -135,7 +135,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == 1) { //set_default_cursor_shape(CURSOR_VSIZE); - Vector2 cpos = Vector2(mb->get_pos().x, mb->get_pos().y); + Vector2 cpos = Vector2(mb->get_position().x, mb->get_position().y); drag.mouse_pos = cpos; } @@ -155,7 +155,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid() && mm->get_button_mask() & 1) { - Vector2 cpos = mm->get_pos(); + Vector2 cpos = mm->get_position(); if (drag.enabled) { diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 91fd18e2ed..31236fa277 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -286,16 +286,16 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) { if (vertical) { - if (mb->get_pos().y > middle_sep && mb->get_pos().y < middle_sep + sep) { + if (mb->get_position().y > middle_sep && mb->get_position().y < middle_sep + sep) { dragging = true; - drag_from = mb->get_pos().y; + drag_from = mb->get_position().y; drag_ofs = expand_ofs; } } else { - if (mb->get_pos().x > middle_sep && mb->get_pos().x < middle_sep + sep) { + if (mb->get_position().x > middle_sep && mb->get_position().x < middle_sep + sep) { dragging = true; - drag_from = mb->get_pos().x; + drag_from = mb->get_position().x; drag_ofs = expand_ofs; } } @@ -312,7 +312,7 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) { if (dragging) { - expand_ofs = drag_ofs + ((vertical ? mm->get_pos().y : mm->get_pos().x) - drag_from); + expand_ofs = drag_ofs + ((vertical ? mm->get_position().y : mm->get_position().x) - drag_from); queue_sort(); emit_signal("dragged", get_split_offset()); } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 6bbfa1aeb0..5e60e0a43f 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -69,7 +69,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - Point2 pos(mb->get_pos().x, mb->get_pos().y); + Point2 pos(mb->get_position().x, mb->get_position().y); Size2 size = get_size(); // Click must be on tabs in the tab header area. diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index d94c33e408..c5a921bb0a 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -85,7 +85,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid()) { - Point2 pos = mm->get_pos(); + Point2 pos = mm->get_position(); highlight_arrow = -1; if (buttons_visible) { @@ -165,7 +165,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { mb->get_button_index() == BUTTON_LEFT) { // clicks - Point2 pos(mb->get_pos().x, mb->get_pos().y); + Point2 pos(mb->get_position().x, mb->get_position().y); if (buttons_visible) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 4989a3d863..e4f63115d4 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1445,7 +1445,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventMouseButton> mb = p_gui_input; if (mb.is_valid()) { - if (completion_active && completion_rect.has_point(mb->get_pos())) { + if (completion_active && completion_rect.has_point(mb->get_position())) { if (!mb->is_pressed()) return; @@ -1468,7 +1468,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (mb->get_button_index() == BUTTON_LEFT) { - completion_index = CLAMP(completion_line_ofs + (mb->get_pos().y - completion_rect.pos.y) / get_row_height(), 0, completion_options.size() - 1); + completion_index = CLAMP(completion_line_ofs + (mb->get_position().y - completion_rect.pos.y) / get_row_height(), 0, completion_options.size() - 1); completion_current = completion_options[completion_index]; update(); @@ -1500,7 +1500,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { _reset_caret_blink_timer(); int row, col; - _get_mouse_pos(Point2i(mb->get_pos().x, mb->get_pos().y), row, col); + _get_mouse_pos(Point2i(mb->get_position().x, mb->get_position().y), row, col); if (mb->get_command() && highlighted_word != String()) { @@ -1511,7 +1511,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { // toggle breakpoint on gutter click if (draw_breakpoint_gutter) { int gutter = cache.style_normal->get_margin(MARGIN_LEFT); - if (mb->get_pos().x > gutter && mb->get_pos().x <= gutter + cache.breakpoint_gutter_width + 3) { + if (mb->get_position().x > gutter && mb->get_position().x <= gutter + cache.breakpoint_gutter_width + 3) { set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row)); emit_signal("breakpoint_toggled", row); return; @@ -1646,7 +1646,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (select_identifiers_enabled) { if (mm->get_command() && mm->get_button_mask() == 0) { - String new_word = get_word_at_pos(mm->get_pos()); + String new_word = get_word_at_pos(mm->get_position()); if (new_word != highlighted_word) { highlighted_word = new_word; update(); @@ -1666,7 +1666,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { _reset_caret_blink_timer(); int row, col; - _get_mouse_pos(mm->get_pos(), row, col); + _get_mouse_pos(mm->get_position(), row, col); select(selection.selecting_line, selection.selecting_column, row, col); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index b17192fe4f..397386700e 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2122,7 +2122,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { Ref<StyleBox> bg = cache.bg; - Point2 pos = mm->get_pos() - bg->get_offset(); + Point2 pos = mm->get_position() - bg->get_offset(); Cache::ClickType old_hover = cache.hover_type; int old_index = cache.hover_index; @@ -2150,7 +2150,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (drop_mode_flags && root) { - Point2 mpos = mm->get_pos(); + Point2 mpos = mm->get_position(); mpos -= cache.bg->get_offset(); mpos.y -= _get_title_button_height(); if (mpos.y >= 0) { @@ -2180,7 +2180,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (!range_drag_enabled) { - Vector2 cpos = mm->get_pos(); + Vector2 cpos = mm->get_position(); if (cpos.distance_to(pressing_pos) > 2) { range_drag_enabled = true; range_drag_capture_pos = cpos; @@ -2217,7 +2217,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (b->get_button_index() == BUTTON_LEFT) { - Point2 pos = b->get_pos() - cache.bg->get_offset(); + Point2 pos = b->get_position() - cache.bg->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -2251,7 +2251,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { warp_mouse(range_drag_capture_pos); } else { Rect2 rect = get_selected()->get_meta("__focus_rect"); - if (rect.has_point(Point2(b->get_pos().x, b->get_pos().y))) { + if (rect.has_point(Point2(b->get_position().x, b->get_position().y))) { edit_selected(); } else { emit_signal("item_double_clicked"); @@ -2295,7 +2295,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { case BUTTON_LEFT: { Ref<StyleBox> bg = cache.bg; - Point2 pos = b->get_pos() - bg->get_offset(); + Point2 pos = b->get_position() - bg->get_offset(); cache.click_type = Cache::CLICK_NONE; if (show_column_titles && b->get_button_index() == BUTTON_LEFT) { pos.y -= _get_title_button_height(); @@ -2333,7 +2333,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { blocked--; if (pressing_for_editor) { - pressing_pos = b->get_pos(); + pressing_pos = b->get_position(); } if (b->get_button_index() == BUTTON_RIGHT) diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f62cebe042..a1d90c143e 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -512,7 +512,7 @@ void Viewport::_notification(int p_what) { if (mm.is_valid()) { - pos = mm->get_pos(); + pos = mm->get_position(); motion_tested = true; physics_last_mousepos = pos; } @@ -520,19 +520,19 @@ void Viewport::_notification(int p_what) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid()) { - pos = mb->get_pos(); + pos = mb->get_position(); } Ref<InputEventScreenDrag> sd = ev; if (sd.is_valid()) { - pos = sd->get_pos(); + pos = sd->get_position(); } Ref<InputEventScreenTouch> st = ev; if (st.is_valid()) { - pos = st->get_pos(); + pos = st->get_position(); } if (ss2d) { @@ -1685,7 +1685,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.key_event_accepted = false; - Point2 mpos = mb->get_pos(); + Point2 mpos = mb->get_position(); if (mb->is_pressed()) { Size2 pos = mpos; @@ -1740,11 +1740,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { mb = mb->xformed_by(Transform2D()); // make a copy of the event - mb->set_global_pos(pos); + mb->set_global_position(pos); pos = gui.focus_inv_xform.xform(pos); - mb->set_pos(pos); + mb->set_position(pos); #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton()) { @@ -1841,9 +1841,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Size2 pos = mpos; mb = mb->xformed_by(Transform2D()); //make a copy - mb->set_global_pos(pos); + mb->set_global_position(pos); pos = gui.focus_inv_xform.xform(pos); - mb->set_pos(pos); + mb->set_position(pos); if (gui.mouse_focus->can_process()) { _gui_call_input(gui.mouse_focus, mb); @@ -1869,7 +1869,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (mm.is_valid()) { gui.key_event_accepted = false; - Point2 mpos = mm->get_pos(); + Point2 mpos = mm->get_position(); gui.last_mouse_pos = mpos; @@ -1961,7 +1961,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { mm = mm->xformed_by(Transform2D()); //make a copy - mm->set_global_pos(mpos); + mm->set_global_position(mpos); mm->set_speed(speed); mm->set_relative(rel); @@ -1999,7 +1999,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { //pos = gui.focus_inv_xform.xform(pos); - mm->set_pos(pos); + mm->set_position(pos); Control::CursorShape cursor_shape = over->get_cursor_shape(pos); OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape); @@ -2318,7 +2318,7 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { //send unclic Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); - mb->set_pos(click); + mb->set_position(click); mb->set_button_index(gui.mouse_focus_button); mb->set_pressed(false); gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb); @@ -2326,7 +2326,7 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { gui.mouse_focus = p_control; gui.focus_inv_xform = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse(); click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); - mb->set_pos(click); + mb->set_position(click); mb->set_button_index(gui.mouse_focus_button); mb->set_pressed(true); gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb); |