diff options
| author | Henry Conklin <henrywconklin@gmail.com> | 2021-02-13 13:31:50 -0600 | 
|---|---|---|
| committer | Henry Conklin <henrywconklin@gmail.com> | 2021-04-15 17:20:07 -0400 | 
| commit | 9b65b00296a070d653290ba3dfcf19b516a752f1 (patch) | |
| tree | 0f0dced6a424a46aa6493423d7c0d671cd7c8154 | |
| parent | 0c8ec7237071df787fc598c9014b4a9746a1ce18 (diff) | |
Optimize BroadPhase2dHashGrid to not pair elements on different layers
Clean up logic in _check_motion
Closes 45824
| -rw-r--r-- | servers/physics_2d/broad_phase_2d_hash_grid.cpp | 79 | ||||
| -rw-r--r-- | servers/physics_2d/broad_phase_2d_hash_grid.h | 11 | 
2 files changed, 50 insertions, 40 deletions
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 6cfe6908d1..35447c5389 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -35,6 +35,12 @@  #define LARGE_ELEMENT_FI 1.01239812  void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) { +	if (p_elem->owner == p_with->owner) { +		return; +	} +	if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) { +		return; +	}  	Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);  	ERR_FAIL_COND(p_elem->_static && p_with->_static); @@ -49,6 +55,12 @@ void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) {  }  void BroadPhase2DHashGrid::_unpair_attempt(Element *p_elem, Element *p_with) { +	if (p_elem->owner == p_with->owner) { +		return; +	} +	if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) { +		return; +	}  	Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);  	ERR_FAIL_COND(!E); //this should really be paired.. @@ -74,24 +86,22 @@ void BroadPhase2DHashGrid::_check_motion(Element *p_elem) {  		bool physical_collision = p_elem->aabb.intersects(E->key()->aabb);  		bool logical_collision = p_elem->owner->test_collision_mask(E->key()->owner); -		if (physical_collision) { -			if (!E->get()->colliding || (logical_collision && !E->get()->ud && pair_callback)) { +		if (physical_collision && logical_collision) { +			if (!E->get()->colliding && pair_callback) {  				E->get()->ud = pair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, pair_userdata); -			} else if (E->get()->colliding && !logical_collision && E->get()->ud && unpair_callback) { -				unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata); -				E->get()->ud = nullptr;  			}  			E->get()->colliding = true; -		} else { // No physcial_collision +		} else { // No collision  			if (E->get()->colliding && unpair_callback) {  				unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata); +				E->get()->ud = nullptr;  			}  			E->get()->colliding = false;  		}  	}  } -void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { +void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter) {  	Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI); //use magic number to avoid floating point issues  	if (sz.width * sz.height > large_object_min_surface) {  		//large object, do not use grid, must check against all elements @@ -99,9 +109,6 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo  			if (E->key() == p_elem->self) {  				continue; // do not pair against itself  			} -			if (E->get().owner == p_elem->owner) { -				continue; -			}  			if (E->get()._static && p_static) {  				continue;  			} @@ -133,7 +140,7 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo  				pb = pb->next;  			} -			bool entered = false; +			bool entered = p_force_enter;  			if (!pb) {  				//does not exist, create! @@ -155,17 +162,11 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo  			if (entered) {  				for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) { -					if (E->key()->owner == p_elem->owner) { -						continue; -					}  					_pair_attempt(p_elem, E->key());  				}  				if (!p_static) {  					for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) { -						if (E->key()->owner == p_elem->owner) { -							continue; -						}  						_pair_attempt(p_elem, E->key());  					}  				} @@ -179,18 +180,14 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo  		if (E->key() == p_elem) {  			continue; // do not pair against itself  		} -		if (E->key()->owner == p_elem->owner) { -			continue; -		}  		if (E->key()->_static && p_static) {  			continue;  		} -  		_pair_attempt(E->key(), p_elem);  	}  } -void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { +void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit) {  	Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI);  	if (sz.width * sz.height > large_object_min_surface) {  		//unpair all elements, instead of checking all, just check what is already paired, so we at least save from checking static vs static @@ -229,7 +226,7 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool  			ERR_CONTINUE(!pb); //should exist!! -			bool exited = false; +			bool exited = p_force_exit;  			if (p_static) {  				if (pb->static_object_set[p_elem].dec() == 0) { @@ -245,17 +242,11 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool  			if (exited) {  				for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) { -					if (E->key()->owner == p_elem->owner) { -						continue; -					}  					_unpair_attempt(p_elem, E->key());  				}  				if (!p_static) {  					for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) { -						if (E->key()->owner == p_elem->owner) { -							continue; -						}  						_unpair_attempt(p_elem, E->key());  					}  				} @@ -288,9 +279,6 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool  		if (E->key() == p_elem) {  			continue; // do not pair against itself  		} -		if (E->key()->owner == p_elem->owner) { -			continue; -		}  		if (E->key()->_static && p_static) {  			continue;  		} @@ -306,6 +294,8 @@ BroadPhase2DHashGrid::ID BroadPhase2DHashGrid::create(CollisionObject2DSW *p_obj  	Element e;  	e.owner = p_object;  	e._static = false; +	e.collision_mask = p_object->get_collision_mask(); +	e.collision_layer = p_object->get_collision_layer();  	e.subindex = p_subindex;  	e.self = current;  	e.pass = 0; @@ -319,13 +309,26 @@ void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) {  	ERR_FAIL_COND(!E);  	Element &e = E->get(); +	bool layer_changed = e.collision_mask != e.owner->get_collision_mask() || e.collision_layer != e.owner->get_collision_layer(); -	if (p_aabb != e.aabb) { +	if (p_aabb != e.aabb || layer_changed) { +		uint32_t old_mask = e.collision_mask; +		uint32_t old_layer = e.collision_layer;  		if (p_aabb != Rect2()) { -			_enter_grid(&e, p_aabb, e._static); +			e.collision_mask = e.owner->get_collision_mask(); +			e.collision_layer = e.owner->get_collision_layer(); + +			_enter_grid(&e, p_aabb, e._static, layer_changed);  		}  		if (e.aabb != Rect2()) { -			_exit_grid(&e, e.aabb, e._static); +			// Need _exit_grid to remove from cells based on the old layer values. +			e.collision_mask = old_mask; +			e.collision_layer = old_layer; + +			_exit_grid(&e, e.aabb, e._static, layer_changed); + +			e.collision_mask = e.owner->get_collision_mask(); +			e.collision_layer = e.owner->get_collision_layer();  		}  		e.aabb = p_aabb;  	} @@ -344,13 +347,13 @@ void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) {  	}  	if (e.aabb != Rect2()) { -		_exit_grid(&e, e.aabb, e._static); +		_exit_grid(&e, e.aabb, e._static, false);  	}  	e._static = p_static;  	if (e.aabb != Rect2()) { -		_enter_grid(&e, e.aabb, e._static); +		_enter_grid(&e, e.aabb, e._static, false);  		_check_motion(&e);  	}  } @@ -362,7 +365,7 @@ void BroadPhase2DHashGrid::remove(ID p_id) {  	Element &e = E->get();  	if (e.aabb != Rect2()) { -		_exit_grid(&e, e.aabb, e._static); +		_exit_grid(&e, e.aabb, e._static, false);  	}  	element_map.erase(p_id); diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index eb7c8879ac..bb7c03b989 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -51,6 +51,9 @@ class BroadPhase2DHashGrid : public BroadPhase2DSW {  		CollisionObject2DSW *owner;  		bool _static;  		Rect2 aabb; +		// Owner's collision_mask/layer, used to detect changes in layers. +		uint32_t collision_mask; +		uint32_t collision_layer;  		int subindex;  		uint64_t pass;  		Map<Element *, PairData *> paired; @@ -115,8 +118,12 @@ class BroadPhase2DHashGrid : public BroadPhase2DSW {  	UnpairCallback unpair_callback;  	void *unpair_userdata; -	void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); -	void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); +	static _FORCE_INLINE_ bool _test_collision_mask(uint32_t p_mask1, uint32_t p_layer1, uint32_t p_mask2, uint32_t p_layer2) { +		return p_mask1 & p_layer2 || p_mask2 & p_layer1; +	} + +	void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter); +	void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit);  	template <bool use_aabb, bool use_segment>  	_FORCE_INLINE_ void _cull(const Point2i p_cell, const Rect2 &p_aabb, const Point2 &p_from, const Point2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices, int &index);  |