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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-07 15:45:54 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-07 15:45:54 +0200
commit9b5785f064c1b0443a5dae03db2baa74a8f2d3e9 (patch)
tree19e8f59987c845dfa12348936f4830648c246c63
parent8afd2171d1f767c13a18b478b8fc8e6cb9df2157 (diff)
Remove debugging print from the VoxelGI baker
-rw-r--r--scene/3d/voxelizer.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index 04f371f4b2..5104853e17 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -618,7 +618,6 @@ void Voxelizer::begin_bake(int p_subdiv, const AABB &p_bounds) {
bake_cells.resize(1);
material_cache.clear();
- print_line("subdiv: " + itos(p_subdiv));
//find out the actual real bounds, power of 2, which gets the highest subdivision
po2_bounds = p_bounds;
int longest_axis = po2_bounds.get_longest_axis_index();