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authorMicky <micheledevita2@gmail.com>2022-11-12 16:54:06 +0100
committerMicky <micheledevita2@gmail.com>2022-11-12 17:55:42 +0100
commit9b422684670e55e91e7b6864a4cd0d8b4ac01171 (patch)
treeca4fd71d7ddefc51862785f4a9e3176803194ad5
parentc17f17eb98188a7134c85bdbdf0123127c462046 (diff)
Make `Node.print_orphan_nodes()` static
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--scene/main/node.cpp6
-rw-r--r--scene/main/node.h1
3 files changed, 2 insertions, 7 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index b83bff5d5e..f9d14000a9 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -535,7 +535,7 @@
[b]Note:[/b] Internal children can only be moved within their expected "internal range" (see [code]internal[/code] parameter in [method add_child]).
</description>
</method>
- <method name="print_orphan_nodes">
+ <method name="print_orphan_nodes" qualifiers="static">
<return type="void" />
<description>
Prints all orphan nodes (nodes outside the [SceneTree]). Used for debugging.
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 304504a82e..4c86bc1919 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2570,10 +2570,6 @@ static void _Node_debug_sn(Object *p_obj) {
}
#endif // DEBUG_ENABLED
-void Node::_print_orphan_nodes() {
- print_orphan_nodes();
-}
-
void Node::print_orphan_nodes() {
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
@@ -2741,6 +2737,7 @@ void Node::_bind_methods() {
GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
+ ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes);
ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
@@ -2798,7 +2795,6 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode);
ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode);
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
- ClassDB::bind_method(D_METHOD("print_orphan_nodes"), &Node::_print_orphan_nodes);
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
diff --git a/scene/main/node.h b/scene/main/node.h
index 4a3ec253b1..4afb5225ae 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -173,7 +173,6 @@ private:
void _propagate_ready();
void _propagate_exit_tree();
void _propagate_after_exit_tree();
- void _print_orphan_nodes();
void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification);
void _propagate_groups_dirty();
Array _get_node_and_resource(const NodePath &p_path);