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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-07 14:39:52 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-07 13:39:10 +0100
commit994638da4f78ad09a1ead707874654ae0d2a36db (patch)
tree6f900ffb7905dd3d6178de9b4322e88c916f7e12
parent1694626e03639cdf6879117e00772bdcc6bad594 (diff)
[Net] Implement GDScript custom RPC callable.
-rw-r--r--modules/gdscript/gdscript.cpp9
-rw-r--r--modules/gdscript/gdscript_rpc_callable.cpp80
-rw-r--r--modules/gdscript/gdscript_rpc_callable.h60
3 files changed, 148 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index a80874d785..58a788e255 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -43,6 +43,7 @@
#include "gdscript_cache.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
+#include "gdscript_rpc_callable.h"
#include "gdscript_warning.h"
#ifdef TESTS_ENABLED
@@ -1375,7 +1376,13 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
while (sl) {
const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name);
if (E) {
- r_ret = Callable(this->owner, E->key());
+ Multiplayer::RPCConfig config;
+ config.name = p_name;
+ if (sptr->rpc_functions.find(config) != -1) {
+ r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key())));
+ } else {
+ r_ret = Callable(this->owner, E->key());
+ }
return true; //index found
}
sl = sl->_base;
diff --git a/modules/gdscript/gdscript_rpc_callable.cpp b/modules/gdscript/gdscript_rpc_callable.cpp
new file mode 100644
index 0000000000..dd3704c812
--- /dev/null
+++ b/modules/gdscript/gdscript_rpc_callable.cpp
@@ -0,0 +1,80 @@
+/*************************************************************************/
+/* gdscript_rpc_callable.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_rpc_callable.h"
+
+#include "core/templates/hashfuncs.h"
+#include "scene/main/node.h"
+
+bool GDScriptRPCCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() == p_b->hash();
+}
+
+bool GDScriptRPCCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() < p_b->hash();
+}
+
+uint32_t GDScriptRPCCallable::hash() const {
+ return h;
+}
+
+String GDScriptRPCCallable::get_as_text() const {
+ String class_name = node->get_class();
+ Ref<Script> script = node->get_script();
+ return class_name + "(" + script->get_path().get_file() + ")::" + String(method) + " (rpc)";
+}
+
+CallableCustom::CompareEqualFunc GDScriptRPCCallable::get_compare_equal_func() const {
+ return compare_equal;
+}
+
+CallableCustom::CompareLessFunc GDScriptRPCCallable::get_compare_less_func() const {
+ return compare_less;
+}
+
+ObjectID GDScriptRPCCallable::get_object() const {
+ return node->get_instance_id();
+}
+
+void GDScriptRPCCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
+ r_return_value = node->call(method, p_arguments, p_argcount, r_call_error);
+}
+
+GDScriptRPCCallable::GDScriptRPCCallable(Object *p_node, const StringName &p_method) {
+ node = Object::cast_to<Node>(p_node);
+ method = p_method;
+ h = method.hash();
+ h = hash_djb2_one_64(node->get_instance_id(), h);
+}
+
+void GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
+ r_call_error.error = Callable::CallError::CALL_OK;
+ node->rpcp(p_peer_id, method, p_arguments, p_argcount);
+}
diff --git a/modules/gdscript/gdscript_rpc_callable.h b/modules/gdscript/gdscript_rpc_callable.h
new file mode 100644
index 0000000000..318957d6c7
--- /dev/null
+++ b/modules/gdscript/gdscript_rpc_callable.h
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* gdscript_rpc_callable.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_RPC_CALLABLE
+#define GDSCRIPT_RPC_CALLABLE
+
+#include "core/variant/callable.h"
+#include "core/variant/variant.h"
+
+class Node;
+
+class GDScriptRPCCallable : public CallableCustom {
+ Node *node = nullptr;
+ StringName method;
+ uint32_t h = 0;
+
+ static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b);
+ static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b);
+
+public:
+ uint32_t hash() const override;
+ String get_as_text() const override;
+ CompareEqualFunc get_compare_equal_func() const override;
+ CompareLessFunc get_compare_less_func() const override;
+ ObjectID get_object() const override;
+ void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
+ void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override;
+
+ GDScriptRPCCallable(Object *p_node, const StringName &p_method);
+ virtual ~GDScriptRPCCallable() = default;
+};
+
+#endif // GDSCRIPT_RPC_CALLABLE