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authorPoommetee Ketson <poommetee@protonmail.com>2017-12-12 09:37:37 +0700
committerPoommetee Ketson <poommetee@protonmail.com>2017-12-12 09:41:17 +0700
commit9888a56639e8f033c4258043f768cbad53f82fd0 (patch)
tree398fadf04f7e03ebedaccf6fe591851bcee3e833
parent36ce7c444d350b5fcd909f105fb6ca200f9d09df (diff)
Change statable to multistate, remove extra separator
-rw-r--r--doc/classes/PopupMenu.xml4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp5
-rw-r--r--scene/gui/popup_menu.cpp28
-rw-r--r--scene/gui/popup_menu.h12
4 files changed, 24 insertions, 25 deletions
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 42ed57e4af..372a97ecd9 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -391,7 +391,7 @@
<description>
</description>
</method>
- <method name="set_item_statable">
+ <method name="set_item_multistate">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
@@ -441,7 +441,7 @@
<description>
</description>
</method>
- <method name="toggle_item_statable">
+ <method name="toggle_item_multistate">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 80638c6f1e..cefc957ebf 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -4268,7 +4268,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
case MENU_VISIBILITY_SKELETON: {
const int idx = view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON);
- view_menu->get_popup()->toggle_item_statable(idx);
+ view_menu->get_popup()->toggle_item_multistate(idx);
// Change icon
const int state = view_menu->get_popup()->get_item_state(idx);
@@ -5077,8 +5077,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings")), MENU_VIEW_CAMERA_SETTINGS);
p->add_separator();
- p->add_statable_item(TTR("Skeleton Gizmo visibility"), 3, 1, MENU_VISIBILITY_SKELETON);
- p->add_separator();
+ p->add_multistate_item(TTR("Skeleton Gizmo visibility"), 3, 1, MENU_VISIBILITY_SKELETON);
p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e37cdd5cc9..32f889e826 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -624,7 +624,7 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
update();
}
-void PopupMenu::add_statable_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
Item item;
item.text = p_label;
@@ -839,14 +839,14 @@ void PopupMenu::set_item_h_offset(int p_idx, int p_offset) {
update();
}
-void PopupMenu::set_item_statable(int p_idx, int p_state) {
+void PopupMenu::set_item_multistate(int p_idx, int p_state) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].state = p_state;
update();
}
-void PopupMenu::toggle_item_statable(int p_idx) {
+void PopupMenu::toggle_item_multistate(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
if (0 >= items[p_idx].max_states) {
@@ -940,7 +940,7 @@ void PopupMenu::activate_item(int p_item) {
if (!hide_on_checkable_item_selection || !pop->is_hide_on_checkable_item_selection())
break;
} else if (0 < items[p_item].max_states) {
- if (!hide_on_statable_item_selection || !pop->is_hide_on_statable_item_selection())
+ if (!hide_on_multistate_item_selection || !pop->is_hide_on_multistate_item_selection())
break;
} else if (!hide_on_item_selection || !pop->is_hide_on_item_selection())
break;
@@ -957,7 +957,7 @@ void PopupMenu::activate_item(int p_item) {
if (!hide_on_checkable_item_selection)
return;
} else if (0 < items[p_item].max_states) {
- if (!hide_on_statable_item_selection)
+ if (!hide_on_multistate_item_selection)
return;
} else if (!hide_on_item_selection)
return;
@@ -1093,14 +1093,14 @@ bool PopupMenu::is_hide_on_checkable_item_selection() const {
return hide_on_checkable_item_selection;
}
-void PopupMenu::set_hide_on_statable_item_selection(bool p_enabled) {
+void PopupMenu::set_hide_on_multistate_item_selection(bool p_enabled) {
- hide_on_statable_item_selection = p_enabled;
+ hide_on_multistate_item_selection = p_enabled;
}
-bool PopupMenu::is_hide_on_statable_item_selection() const {
+bool PopupMenu::is_hide_on_multistate_item_selection() const {
- return hide_on_statable_item_selection;
+ return hide_on_multistate_item_selection;
}
String PopupMenu::get_tooltip(const Point2 &p_pos) const {
@@ -1161,10 +1161,10 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable);
ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip);
ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_item_statable", "idx", "state"), &PopupMenu::set_item_statable);
+ ClassDB::bind_method(D_METHOD("set_item_multistate", "idx", "state"), &PopupMenu::set_item_multistate);
ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
- ClassDB::bind_method(D_METHOD("toggle_item_statable", "idx"), &PopupMenu::toggle_item_statable);
+ ClassDB::bind_method(D_METHOD("toggle_item_multistate", "idx"), &PopupMenu::toggle_item_multistate);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
@@ -1196,8 +1196,8 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hide_on_checkable_item_selection", "enable"), &PopupMenu::set_hide_on_checkable_item_selection);
ClassDB::bind_method(D_METHOD("is_hide_on_checkable_item_selection"), &PopupMenu::is_hide_on_checkable_item_selection);
- ClassDB::bind_method(D_METHOD("set_hide_on_state_item_selection", "enable"), &PopupMenu::set_hide_on_statable_item_selection);
- ClassDB::bind_method(D_METHOD("is_hide_on_state_item_selection"), &PopupMenu::is_hide_on_statable_item_selection);
+ ClassDB::bind_method(D_METHOD("set_hide_on_state_item_selection", "enable"), &PopupMenu::set_hide_on_multistate_item_selection);
+ ClassDB::bind_method(D_METHOD("is_hide_on_state_item_selection"), &PopupMenu::is_hide_on_multistate_item_selection);
ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
@@ -1222,7 +1222,7 @@ PopupMenu::PopupMenu() {
set_as_toplevel(true);
set_hide_on_item_selection(true);
set_hide_on_checkable_item_selection(true);
- set_hide_on_statable_item_selection(false);
+ set_hide_on_multistate_item_selection(false);
submenu_timer = memnew(Timer);
submenu_timer->set_wait_time(0.3);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 5a10bf0765..ee514f4c4b 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -90,7 +90,7 @@ class PopupMenu : public Popup {
bool invalidated_click;
bool hide_on_item_selection;
bool hide_on_checkable_item_selection;
- bool hide_on_statable_item_selection;
+ bool hide_on_multistate_item_selection;
Vector2 moved;
Array _get_items() const;
@@ -120,7 +120,7 @@ public:
void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_statable_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
+ void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
@@ -135,8 +135,8 @@ public:
void set_item_tooltip(int p_idx, const String &p_tooltip);
void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false);
void set_item_h_offset(int p_idx, int p_offset);
- void set_item_statable(int p_idx, int p_state);
- void toggle_item_statable(int p_idx);
+ void set_item_multistate(int p_idx, int p_state);
+ void toggle_item_multistate(int p_idx);
void toggle_item_checked(int p_idx);
@@ -183,8 +183,8 @@ public:
void set_hide_on_checkable_item_selection(bool p_enabled);
bool is_hide_on_checkable_item_selection() const;
- void set_hide_on_statable_item_selection(bool p_enabled);
- bool is_hide_on_statable_item_selection() const;
+ void set_hide_on_multistate_item_selection(bool p_enabled);
+ bool is_hide_on_multistate_item_selection() const;
PopupMenu();
~PopupMenu();