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authorWinston Hartnett <winstonhartnett@gmail.com>2021-05-20 21:11:40 -0500
committerWinston Hartnett <winstonhartnett@gmail.com>2021-05-20 21:11:40 -0500
commit96fa2ee2a0043d1338ae8bc0322bb40d7bbecab5 (patch)
tree2bc00ac129383fb7e88794da33a1ae2f3833748f
parentd5f9f58b61c2430ee5fae59a0366581482a3b636 (diff)
Fix instance uniform typo
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index f7ed0205af..c96c541461 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -749,7 +749,7 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
actions.global_buffer_array_variable = "global_variables.data";
- actions.instance_uniform_index_variable = "draw_call.instance_uniforms_ofs";
+ actions.instance_uniform_index_variable = "instances.data[instance_index].instance_uniforms_ofs";
compiler.initialize(actions);
}