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authorJuan Linietsky <reduzio@gmail.com>2018-07-29 20:47:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-07-29 20:47:20 -0300
commit95a9e51975e2bf1c2a72cc124db1f713af90db7a (patch)
tree55fb36c0acc44d8ff3698dad542d8c0153052f72
parentaff57a613b0b79b1190d223d04572eaac9343788 (diff)
Remove pointless check for no texture, fixes #7298
-rw-r--r--servers/visual/visual_server_canvas.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index a1c6e83296..0b4bbffddf 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -669,7 +669,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
int color_size = p_colors.size();
int uv_size = p_uvs.size();
ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
- ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount || !p_texture.is_valid()));
+ ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
#endif
Vector<int> indices = Geometry::triangulate_polygon(p_points);