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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 15:39:32 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-01 15:39:32 +0200 |
commit | 9286772fafdfce0b301c8cb5fcc852dae7f170fa (patch) | |
tree | 0b7ca0daf916dc48b091f1ddf8e0001a22b77c30 | |
parent | 77e4794721bd261fb9fb689298def80f16249ffd (diff) | |
parent | a5abacd1e7e8fd33927c522f7335884ef25bee36 (diff) |
Merge pull request #40004 from glek/patch-1
Change assembly watcher after notification changes
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs index ae05710f4f..b30c857c64 100644 --- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs +++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs @@ -10,7 +10,7 @@ namespace GodotTools public override void _Notification(int what) { - if (what == Node.NotificationWmFocusIn) + if (what == Node.NotificationWmWindowFocusIn) { RestartTimer(); |