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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-07-18 21:35:46 +0200
committerGitHub <noreply@github.com>2022-07-18 21:35:46 +0200
commit9276c65522de6396e45d2dc01fdc17120f9bea0f (patch)
tree9602b973c9dc6aebda4139bee0fae4e1994acf52
parent2b499e1987b1dd373c7ff3fd0a6895765662c36b (diff)
parentc2b0a873c24d74798b19a2636546b5a26be165bf (diff)
Merge pull request #62265 from d-robbins/specular_shininess_used
-rw-r--r--drivers/gles3/storage/material_storage.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index aa19826953..8a8d79b3f7 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1378,6 +1378,7 @@ MaterialStorage::MaterialStorage() {
actions.usage_defines["NORMAL"] = "#define NORMAL_USED\n";
actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n";
actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n";
+ actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n";
actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n";
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index b87b189d53..4b8debd40a 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -2431,6 +2431,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() {
actions.usage_defines["NORMAL"] = "#define NORMAL_USED\n";
actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n";
actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n";
+ actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n";
actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n";