diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-29 17:51:22 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-29 17:51:22 +0200 |
commit | 916c37de09871be0f5578f2f23f700ecaa08f836 (patch) | |
tree | bbb54b367c30c4d17ec19fb0f5357c4343f64908 | |
parent | 691c754a6c46b7557e5605f479e028447f923df6 (diff) | |
parent | 64c925cca6d5c54b0ef4dd0bcdd7a4357f4b86fb (diff) |
Merge pull request #50000 from reduz/improve-rid-owner-memory-usage
Improve RID_Owner memory usage
-rw-r--r-- | core/templates/rid_owner.h | 40 | ||||
-rw-r--r-- | modules/gdnavigation/gd_navigation_server.cpp | 15 | ||||
-rw-r--r-- | modules/gdnavigation/gd_navigation_server.h | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_canvas_cull.cpp | 27 | ||||
-rw-r--r-- | servers/rendering/renderer_canvas_cull.h | 10 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 10 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.h | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_scene_cull.cpp | 18 | ||||
-rw-r--r-- | servers/rendering/renderer_scene_cull.h | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_viewport.cpp | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_viewport.h | 2 |
11 files changed, 66 insertions, 78 deletions
diff --git a/core/templates/rid_owner.h b/core/templates/rid_owner.h index 31278b71bd..e4964f744e 100644 --- a/core/templates/rid_owner.h +++ b/core/templates/rid_owner.h @@ -79,7 +79,7 @@ class RID_Alloc : public RID_AllocBase { SpinLock spin_lock; - _FORCE_INLINE_ RID _allocate_rid(const T *p_initializer) { + _FORCE_INLINE_ RID _allocate_rid() { if (THREAD_SAFE) { spin_lock.lock(); } @@ -114,11 +114,6 @@ class RID_Alloc : public RID_AllocBase { uint32_t free_chunk = free_index / elements_in_chunk; uint32_t free_element = free_index % elements_in_chunk; - if (p_initializer) { - T *ptr = &chunks[free_chunk][free_element]; - memnew_placement(ptr, T(*p_initializer)); - } - uint32_t validator = (uint32_t)(_gen_id() & 0x7FFFFFFF); uint64_t id = validator; id <<= 32; @@ -126,9 +121,7 @@ class RID_Alloc : public RID_AllocBase { validator_chunks[free_chunk][free_element] = validator; - if (!p_initializer) { - validator_chunks[free_chunk][free_element] |= 0x80000000; //mark uninitialized bit - } + validator_chunks[free_chunk][free_element] |= 0x80000000; //mark uninitialized bit alloc_count++; @@ -140,13 +133,20 @@ class RID_Alloc : public RID_AllocBase { } public: + RID make_rid() { + RID rid = _allocate_rid(); + initialize_rid(rid); + return rid; + } RID make_rid(const T &p_value) { - return _allocate_rid(&p_value); + RID rid = _allocate_rid(); + initialize_rid(rid, p_value); + return rid; } //allocate but don't initialize, use initialize_rid afterwards RID allocate_rid() { - return _allocate_rid(nullptr); + return _allocate_rid(); } _FORCE_INLINE_ T *getornull(const RID &p_rid, bool p_initialize = false) { @@ -207,6 +207,11 @@ public: return ptr; } + void initialize_rid(RID p_rid) { + T *mem = getornull(p_rid, true); + ERR_FAIL_COND(!mem); + memnew_placement(mem, T); + } void initialize_rid(RID p_rid, const T &p_value) { T *mem = getornull(p_rid, true); ERR_FAIL_COND(!mem); @@ -333,7 +338,7 @@ public: description = p_descrption; } - RID_Alloc(uint32_t p_target_chunk_byte_size = 4096) { + RID_Alloc(uint32_t p_target_chunk_byte_size = 65536) { elements_in_chunk = sizeof(T) > p_target_chunk_byte_size ? 1 : (p_target_chunk_byte_size / sizeof(T)); } @@ -434,7 +439,7 @@ public: alloc.set_description(p_descrption); } - RID_PtrOwner(uint32_t p_target_chunk_byte_size = 4096) : + RID_PtrOwner(uint32_t p_target_chunk_byte_size = 65536) : alloc(p_target_chunk_byte_size) {} }; @@ -443,6 +448,9 @@ class RID_Owner { RID_Alloc<T, THREAD_SAFE> alloc; public: + _FORCE_INLINE_ RID make_rid() { + return alloc.make_rid(); + } _FORCE_INLINE_ RID make_rid(const T &p_ptr) { return alloc.make_rid(p_ptr); } @@ -451,6 +459,10 @@ public: return alloc.allocate_rid(); } + _FORCE_INLINE_ void initialize_rid(RID p_rid) { + alloc.initialize_rid(p_rid); + } + _FORCE_INLINE_ void initialize_rid(RID p_rid, const T &p_ptr) { alloc.initialize_rid(p_rid, p_ptr); } @@ -486,7 +498,7 @@ public: void set_description(const char *p_descrption) { alloc.set_description(p_descrption); } - RID_Owner(uint32_t p_target_chunk_byte_size = 4096) : + RID_Owner(uint32_t p_target_chunk_byte_size = 65536) : alloc(p_target_chunk_byte_size) {} }; diff --git a/modules/gdnavigation/gd_navigation_server.cpp b/modules/gdnavigation/gd_navigation_server.cpp index d5e6e5e69f..929bbf9354 100644 --- a/modules/gdnavigation/gd_navigation_server.cpp +++ b/modules/gdnavigation/gd_navigation_server.cpp @@ -132,8 +132,8 @@ void GdNavigationServer::add_command(SetCommand *command) const { RID GdNavigationServer::map_create() const { GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this); MutexLock lock(mut_this->operations_mutex); - NavMap *space = memnew(NavMap); - RID rid = map_owner.make_rid(space); + RID rid = map_owner.make_rid(); + NavMap *space = map_owner.getornull(rid); space->set_self(rid); return rid; } @@ -242,8 +242,8 @@ RID GdNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_ RID GdNavigationServer::region_create() const { GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this); MutexLock lock(mut_this->operations_mutex); - NavRegion *reg = memnew(NavRegion); - RID rid = region_owner.make_rid(reg); + RID rid = region_owner.make_rid(); + NavRegion *reg = region_owner.getornull(rid); reg->set_self(rid); return rid; } @@ -332,8 +332,8 @@ Vector3 GdNavigationServer::region_get_connection_pathway_end(RID p_region, int RID GdNavigationServer::agent_create() const { GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this); MutexLock lock(mut_this->operations_mutex); - RvoAgent *agent = memnew(RvoAgent()); - RID rid = agent_owner.make_rid(agent); + RID rid = agent_owner.make_rid(); + RvoAgent *agent = agent_owner.getornull(rid); agent->set_self(rid); return rid; } @@ -472,7 +472,6 @@ COMMAND_1(free, RID, p_object) { active_maps.remove(map_index); active_maps_update_id.remove(map_index); map_owner.free(p_object); - memdelete(map); } else if (region_owner.owns(p_object)) { NavRegion *region = region_owner.getornull(p_object); @@ -484,7 +483,6 @@ COMMAND_1(free, RID, p_object) { } region_owner.free(p_object); - memdelete(region); } else if (agent_owner.owns(p_object)) { RvoAgent *agent = agent_owner.getornull(p_object); @@ -496,7 +494,6 @@ COMMAND_1(free, RID, p_object) { } agent_owner.free(p_object); - memdelete(agent); } else { ERR_FAIL_COND("Invalid ID."); diff --git a/modules/gdnavigation/gd_navigation_server.h b/modules/gdnavigation/gd_navigation_server.h index 759d15e508..bc2fc855c4 100644 --- a/modules/gdnavigation/gd_navigation_server.h +++ b/modules/gdnavigation/gd_navigation_server.h @@ -75,9 +75,9 @@ class GdNavigationServer : public NavigationServer3D { std::vector<SetCommand *> commands; - mutable RID_PtrOwner<NavMap> map_owner; - mutable RID_PtrOwner<NavRegion> region_owner; - mutable RID_PtrOwner<RvoAgent> agent_owner; + mutable RID_Owner<NavMap> map_owner; + mutable RID_Owner<NavRegion> region_owner; + mutable RID_Owner<RvoAgent> agent_owner; bool active = true; LocalVector<NavMap *> active_maps; diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index 016a172f25..ec0a8347f8 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -97,7 +97,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2 } } -void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_PtrOwner<RendererCanvasCull::Item, true> &canvas_item_owner) { +void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_Owner<RendererCanvasCull::Item, true> &canvas_item_owner) { do { ysort_owner->ysort_children_count = -1; ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr; @@ -392,8 +392,7 @@ RID RendererCanvasCull::canvas_allocate() { return canvas_owner.allocate_rid(); } void RendererCanvasCull::canvas_initialize(RID p_rid) { - Canvas *canvas = memnew(Canvas); - canvas_owner.initialize_rid(p_rid, canvas); + canvas_owner.initialize_rid(p_rid); } void RendererCanvasCull::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) { @@ -429,8 +428,7 @@ RID RendererCanvasCull::canvas_item_allocate() { return canvas_item_owner.allocate_rid(); } void RendererCanvasCull::canvas_item_initialize(RID p_rid) { - Item *canvas_item = memnew(Item); - canvas_item_owner.initialize_rid(p_rid, canvas_item); + canvas_item_owner.initialize_rid(p_rid); } void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) { @@ -1171,9 +1169,9 @@ RID RendererCanvasCull::canvas_light_allocate() { return canvas_light_owner.allocate_rid(); } void RendererCanvasCull::canvas_light_initialize(RID p_rid) { - RendererCanvasRender::Light *clight = memnew(RendererCanvasRender::Light); + canvas_light_owner.initialize_rid(p_rid); + RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_rid); clight->light_internal = RSG::canvas_render->light_create(); - return canvas_light_owner.initialize_rid(p_rid, clight); } void RendererCanvasCull::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) { @@ -1367,9 +1365,7 @@ RID RendererCanvasCull::canvas_light_occluder_allocate() { return canvas_light_occluder_owner.allocate_rid(); } void RendererCanvasCull::canvas_light_occluder_initialize(RID p_rid) { - RendererCanvasRender::LightOccluderInstance *occluder = memnew(RendererCanvasRender::LightOccluderInstance); - - return canvas_light_occluder_owner.initialize_rid(p_rid, occluder); + return canvas_light_occluder_owner.initialize_rid(p_rid); } void RendererCanvasCull::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) { @@ -1451,9 +1447,9 @@ RID RendererCanvasCull::canvas_occluder_polygon_allocate() { return canvas_light_occluder_polygon_owner.allocate_rid(); } void RendererCanvasCull::canvas_occluder_polygon_initialize(RID p_rid) { - LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon); + canvas_light_occluder_polygon_owner.initialize_rid(p_rid); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid); occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create(); - return canvas_light_occluder_polygon_owner.initialize_rid(p_rid, occluder_poly); } void RendererCanvasCull::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) { @@ -1596,8 +1592,6 @@ bool RendererCanvasCull::free(RID p_rid) { canvas_owner.free(p_rid); - memdelete(canvas); - } else if (canvas_item_owner.owns(p_rid)) { Item *canvas_item = canvas_item_owner.getornull(p_rid); ERR_FAIL_COND_V(!canvas_item, true); @@ -1632,8 +1626,6 @@ bool RendererCanvasCull::free(RID p_rid) { canvas_item_owner.free(p_rid); - memdelete(canvas_item); - } else if (canvas_light_owner.owns(p_rid)) { RendererCanvasRender::Light *canvas_light = canvas_light_owner.getornull(p_rid); ERR_FAIL_COND_V(!canvas_light, true); @@ -1648,7 +1640,6 @@ bool RendererCanvasCull::free(RID p_rid) { RSG::canvas_render->free(canvas_light->light_internal); canvas_light_owner.free(p_rid); - memdelete(canvas_light); } else if (canvas_light_occluder_owner.owns(p_rid)) { RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid); @@ -1667,7 +1658,6 @@ bool RendererCanvasCull::free(RID p_rid) { } canvas_light_occluder_owner.free(p_rid); - memdelete(occluder); } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid); @@ -1680,7 +1670,6 @@ bool RendererCanvasCull::free(RID p_rid) { } canvas_light_occluder_polygon_owner.free(p_rid); - memdelete(occluder_poly); } else { return false; } diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index a51b419613..79b5450d14 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -116,9 +116,9 @@ public: } }; - RID_PtrOwner<LightOccluderPolygon, true> canvas_light_occluder_polygon_owner; + RID_Owner<LightOccluderPolygon, true> canvas_light_occluder_polygon_owner; - RID_PtrOwner<RendererCanvasRender::LightOccluderInstance, true> canvas_light_occluder_owner; + RID_Owner<RendererCanvasRender::LightOccluderInstance, true> canvas_light_occluder_owner; struct Canvas : public RendererViewport::CanvasBase { Set<RID> viewports; @@ -163,9 +163,9 @@ public: } }; - mutable RID_PtrOwner<Canvas, true> canvas_owner; - RID_PtrOwner<Item, true> canvas_item_owner; - RID_PtrOwner<RendererCanvasRender::Light, true> canvas_light_owner; + mutable RID_Owner<Canvas, true> canvas_owner; + RID_Owner<Item, true> canvas_item_owner; + RID_Owner<RendererCanvasRender::Light, true> canvas_light_owner; bool disable_scale; bool sdf_used = false; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index b95647b8b7..a5a4b0e2d1 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -1234,7 +1234,7 @@ RID RendererStorageRD::canvas_texture_allocate() { return canvas_texture_owner.allocate_rid(); } void RendererStorageRD::canvas_texture_initialize(RID p_rid) { - canvas_texture_owner.initialize_rid(p_rid, memnew(CanvasTexture)); + canvas_texture_owner.initialize_rid(p_rid); } void RendererStorageRD::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) { @@ -2934,7 +2934,8 @@ RID RendererStorageRD::mesh_instance_create(RID p_base) { Mesh *mesh = mesh_owner.getornull(p_base); ERR_FAIL_COND_V(!mesh, RID()); - MeshInstance *mi = memnew(MeshInstance); + RID rid = mesh_instance_owner.make_rid(); + MeshInstance *mi = mesh_instance_owner.getornull(rid); mi->mesh = mesh; @@ -2946,7 +2947,7 @@ RID RendererStorageRD::mesh_instance_create(RID p_base) { mi->dirty = true; - return mesh_instance_owner.make_rid(mi); + return rid; } void RendererStorageRD::mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) { MeshInstance *mi = mesh_instance_owner.getornull(p_mesh_instance); @@ -8657,8 +8658,6 @@ bool RendererStorageRD::free(RID p_rid) { texture_owner.free(p_rid); } else if (canvas_texture_owner.owns(p_rid)) { - CanvasTexture *ct = canvas_texture_owner.getornull(p_rid); - memdelete(ct); canvas_texture_owner.free(p_rid); } else if (shader_owner.owns(p_rid)) { Shader *shader = shader_owner.getornull(p_rid); @@ -8704,7 +8703,6 @@ bool RendererStorageRD::free(RID p_rid) { mi->I = nullptr; mesh_instance_owner.free(p_rid); - memdelete(mi); } else if (multimesh_owner.owns(p_rid)) { _update_dirty_multimeshes(); diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index ab470cb3a6..5de5593204 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -221,7 +221,7 @@ private: ~CanvasTexture(); }; - RID_PtrOwner<CanvasTexture, true> canvas_texture_owner; + RID_Owner<CanvasTexture, true> canvas_texture_owner; /* TEXTURE API */ struct Texture { @@ -513,7 +513,7 @@ private: void _mesh_instance_clear(MeshInstance *mi); void _mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface); - mutable RID_PtrOwner<MeshInstance> mesh_instance_owner; + mutable RID_Owner<MeshInstance> mesh_instance_owner; SelfList<MeshInstance>::List dirty_mesh_instance_weights; SelfList<MeshInstance>::List dirty_mesh_instance_arrays; diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index e0d0ce76be..5aaecb83c4 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -43,7 +43,7 @@ RID RendererSceneCull::camera_allocate() { return camera_owner.allocate_rid(); } void RendererSceneCull::camera_initialize(RID p_rid) { - camera_owner.initialize_rid(p_rid, memnew(Camera)); + camera_owner.initialize_rid(p_rid); } void RendererSceneCull::camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_far) { @@ -310,7 +310,9 @@ RID RendererSceneCull::scenario_allocate() { return scenario_owner.allocate_rid(); } void RendererSceneCull::scenario_initialize(RID p_rid) { - Scenario *scenario = memnew(Scenario); + scenario_owner.initialize_rid(p_rid); + + Scenario *scenario = scenario_owner.getornull(p_rid); scenario->self = p_rid; scenario->reflection_probe_shadow_atlas = scene_render->shadow_atlas_create(); @@ -326,8 +328,6 @@ void RendererSceneCull::scenario_initialize(RID p_rid) { scenario->instance_visibility.set_page_pool(&instance_visibility_data_page_pool); RendererSceneOcclusionCull::get_singleton()->add_scenario(p_rid); - - scenario_owner.initialize_rid(p_rid, scenario); } void RendererSceneCull::scenario_set_debug(RID p_scenario, RS::ScenarioDebugMode p_debug_mode) { @@ -422,10 +422,9 @@ RID RendererSceneCull::instance_allocate() { return instance_owner.allocate_rid(); } void RendererSceneCull::instance_initialize(RID p_rid) { - Instance *instance = memnew(Instance); + instance_owner.initialize_rid(p_rid); + Instance *instance = instance_owner.getornull(p_rid); instance->self = p_rid; - - instance_owner.initialize_rid(p_rid, instance); } void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) { @@ -3818,10 +3817,7 @@ bool RendererSceneCull::free(RID p_rid) { } if (camera_owner.owns(p_rid)) { - Camera *camera = camera_owner.getornull(p_rid); - camera_owner.free(p_rid); - memdelete(camera); } else if (scenario_owner.owns(p_rid)) { Scenario *scenario = scenario_owner.getornull(p_rid); @@ -3837,7 +3833,6 @@ bool RendererSceneCull::free(RID p_rid) { scene_render->free(scenario->reflection_atlas); scenario_owner.free(p_rid); RendererSceneOcclusionCull::get_singleton()->remove_scenario(p_rid); - memdelete(scenario); } else if (RendererSceneOcclusionCull::get_singleton()->is_occluder(p_rid)) { RendererSceneOcclusionCull::get_singleton()->free_occluder(p_rid); @@ -3861,7 +3856,6 @@ bool RendererSceneCull::free(RID p_rid) { update_dirty_instances(); //in case something changed this instance_owner.free(p_rid); - memdelete(instance); } else { return false; } diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index 652d322731..e303f3c739 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -97,7 +97,7 @@ public: } }; - mutable RID_PtrOwner<Camera, true> camera_owner; + mutable RID_Owner<Camera, true> camera_owner; virtual RID camera_allocate(); virtual void camera_initialize(RID p_rid); @@ -345,7 +345,7 @@ public: int indexer_update_iterations = 0; - mutable RID_PtrOwner<Scenario, true> scenario_owner; + mutable RID_Owner<Scenario, true> scenario_owner; static void _instance_pair(Instance *p_A, Instance *p_B); static void _instance_unpair(Instance *p_A, Instance *p_B); @@ -895,7 +895,7 @@ public: uint32_t thread_cull_threshold = 200; - RID_PtrOwner<Instance, true> instance_owner; + RID_Owner<Instance, true> instance_owner; uint32_t geometry_instance_pair_mask; // used in traditional forward, unnecessary on clustered diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 34bdb15c62..e34d36bfff 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -630,15 +630,14 @@ RID RendererViewport::viewport_allocate() { } void RendererViewport::viewport_initialize(RID p_rid) { - Viewport *viewport = memnew(Viewport); + viewport_owner.initialize_rid(p_rid); + Viewport *viewport = viewport_owner.getornull(p_rid); viewport->self = p_rid; viewport->hide_scenario = false; viewport->hide_canvas = false; viewport->render_target = RSG::storage->render_target_create(); viewport->shadow_atlas = RSG::scene->shadow_atlas_create(); viewport->viewport_render_direct_to_screen = false; - - viewport_owner.initialize_rid(p_rid, viewport); } void RendererViewport::viewport_set_use_xr(RID p_viewport, bool p_use_xr) { @@ -1085,7 +1084,6 @@ bool RendererViewport::free(RID p_rid) { } viewport_owner.free(p_rid); - memdelete(viewport); return true; } diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h index ffda9ad8f0..8fedf32c04 100644 --- a/servers/rendering/renderer_viewport.h +++ b/servers/rendering/renderer_viewport.h @@ -172,7 +172,7 @@ public: uint64_t draw_viewports_pass = 0; - mutable RID_PtrOwner<Viewport, true> viewport_owner; + mutable RID_Owner<Viewport, true> viewport_owner; struct ViewportSort { _FORCE_INLINE_ bool operator()(const Viewport *p_left, const Viewport *p_right) const { |