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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-15 14:24:55 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-15 14:24:55 +0200 |
commit | 912792cfe6e5432067525554b05f6d965487fd18 (patch) | |
tree | 15f49749b476d756a3e0389c3ac2a1cff5272f49 | |
parent | aedde03424e5b63688733bde68b7bf8df4382d73 (diff) | |
parent | 022a061571451268c8af88347c17c3f86012cd37 (diff) |
Merge pull request #47825 from nathanfranke/fix-super-annoying-bug-lol
Do not change scene on save when debugging
-rw-r--r-- | editor/scene_tree_editor.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index b2c66ee1e7..5958a09169 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -526,6 +526,10 @@ void SceneTreeEditor::_node_removed(Node *p_node) { } void SceneTreeEditor::_node_renamed(Node *p_node) { + if (!get_scene_node()->is_ancestor_of(p_node)) { + return; + } + emit_signal("node_renamed"); if (!tree_dirty) { |