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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-09-04 08:15:49 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-04 08:15:49 +0200 |
commit | 90601bb65908a8d7a4e93f1790c68f3ad5be9fe9 (patch) | |
tree | 04729b8dc788d22db1535f3528c4e9ba8dfae86a | |
parent | d1b0b1962d3481452dcb4ed88cbb7330fe23fb7d (diff) | |
parent | a0ef3ba5c84fb5296e8a6cb5220284ae13e8a2af (diff) |
Merge pull request #41750 from neikeq/issue-41745
C#: Fix Godot failing to find class namespace
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs index a8afb38728..1d800b8151 100644 --- a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs +++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs @@ -48,7 +48,7 @@ namespace GodotTools var firstMatch = classes.FirstOrDefault(classDecl => classDecl.BaseCount != 0 && // If it doesn't inherit anything, it can't be a Godot.Object. - classDecl.SearchName != searchName // Filter by the name we're looking for + classDecl.SearchName == searchName // Filter by the name we're looking for ); if (firstMatch == null) |