diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-02-21 17:58:05 +0100 |
---|---|---|
committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-02-21 17:58:05 +0100 |
commit | 8f5ac3dbfc9d9c835e5788613d8642dd2b297a2b (patch) | |
tree | 91a1ca022df6e759f6734b1074250ee35325c32c | |
parent | 8b058d4b9a63799e29d3e9ef551bbdf8144f8f8b (diff) |
Fixed flipped scene preview thumbnail
No need to flip the image generated from the viewport texture anymore.
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 59fa40846f..6d27219cbb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1172,8 +1172,6 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { } img->convert(Image::FORMAT_RGB8); - img->flip_y(); - //save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5 String temp_path = EditorSettings::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text(); |