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author | Bernhard Liebl <Bernhard.Liebl@gmx.org> | 2017-11-04 20:21:41 +0100 |
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committer | Bernhard Liebl <Bernhard.Liebl@gmx.org> | 2017-11-04 20:21:41 +0100 |
commit | 8f204d78fd20d0ad1008fa1643b863c863c0a0be (patch) | |
tree | 43b7c26100b018d1a7f252e63bd5b6bc1766277e | |
parent | 3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (diff) |
In Create New Node, always select and show best (shortest) match
-rw-r--r-- | editor/create_dialog.cpp | 4 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 20 | ||||
-rw-r--r-- | scene/gui/tree.h | 1 |
3 files changed, 25 insertions, 0 deletions
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 520bf480fd..38484c8f52 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -171,6 +171,9 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p bool is_search_subsequence = search_box->get_text().is_subsequence_ofi(p_type); String to_select_type = *to_select ? (*to_select)->get_text(0) : ""; bool current_item_is_preffered = ClassDB::is_parent_class(p_type, preferred_search_result_type) && !ClassDB::is_parent_class(to_select_type, preferred_search_result_type); + if (*to_select && p_type.length() < (*to_select)->get_text(0).length()) { + current_item_is_preffered = true; + } if (((!*to_select || current_item_is_preffered) && is_search_subsequence) || search_box->get_text() == p_type) { *to_select = item; @@ -293,6 +296,7 @@ void CreateDialog::_update_search() { if (to_select) { to_select->select(0); + search_options->scroll_to_item(to_select); favorite->set_disabled(false); favorite->set_pressed(favorite_list.find(to_select->get_text(0)) != -1); } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 5c6f2b0d01..f2e5919b5f 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3332,6 +3332,26 @@ Point2 Tree::get_scroll() const { return ofs; } +void Tree::scroll_to_item(TreeItem *p_item) { + + if (!is_visible_in_tree()) { + + // hack to work around crash in get_item_rect() if Tree is not in tree. + return; + } + + // make sure the scrollbar min and max are up to date with latest changes. + update_scrollbars(); + + const Rect2 r = get_item_rect(p_item); + + if (r.position.y < v_scroll->get_value()) { + v_scroll->set_value(r.position.y); + } else if (r.position.y + r.size.y + 2 * cache.vseparation > v_scroll->get_value() + get_size().y) { + v_scroll->set_value(r.position.y + r.size.y + 2 * cache.vseparation - get_size().y); + } +} + TreeItem *Tree::_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards) { while (p_at) { diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 2ee91a8b73..64d6016942 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -570,6 +570,7 @@ public: TreeItem *search_item_text(const String &p_find, int *r_col = NULL, bool p_selectable = false); Point2 get_scroll() const; + void scroll_to_item(TreeItem *p_item); void set_cursor_can_exit_tree(bool p_enable); bool can_cursor_exit_tree() const; |