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author | Yuri Roubinsky <chaosus89@gmail.com> | 2022-05-09 17:04:14 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2022-05-09 17:10:42 +0300 |
commit | 8ed84a9f015066324991dbb65f85d4eec3e9a25d (patch) | |
tree | 5c67f64cdedfe8055d4d502c69e33f5beae01f1e | |
parent | 992317957800aa4f309cd561c7ed6c8adb99afa4 (diff) |
Fix instance uniform shader crash in custom functions
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index e60651f092..036ad0f18a 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -748,7 +748,7 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP; actions.default_repeat = ShaderLanguage::REPEAT_ENABLE; actions.global_buffer_array_variable = "global_variables.data"; - actions.instance_uniform_index_variable = "instances.data[instance_index].instance_uniforms_ofs"; + actions.instance_uniform_index_variable = "instances.data[instance_index_interp].instance_uniforms_ofs"; compiler.initialize(actions); } |